EDBT 2026 Demo / reviewers in the wild / expert
Thomas Carter
dblp:83/11301
· DBLP profile ↗
3ranked-venue papers
0as first author
0since 2021 · last 2015
0000-0002-6463-7321ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 3
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
3 papers |
Haptics and multimodal interaction · 62% Collaborative and social computing · 16% Personal fabrication and tangible interfaces · 10% |
Topics — the 8 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Haptics and multimodal interaction
affective haptics |
0.2 | 1 | 2015 | Emotions Mediated Through Mid-Air Haptics · CHI 2015 |
Collaborative and social computing › interpersonal communication
emotional communication |
0.2 | 1 | 2015 | Emotions Mediated Through Mid-Air Haptics · CHI 2015 |
Haptics and multimodal interaction
mid-air haptics |
0.2 | 1 | 2015 | Emotions Mediated Through Mid-Air Haptics · CHI 2015 |
Haptics and multimodal interaction
tactile stimulation |
0.2 | 1 | 2015 | Emotions Mediated Through Mid-Air Haptics · CHI 2015 |
Haptics and multimodal interaction › mid-air haptics
ultrasonic haptics |
0.2 | 1 | 2014 | Perception of ultrasonic haptic feedback on the hand: localisation and apparent motion · CHI 2014 |
Personal fabrication and tangible interfaces
tangible user interface |
0.1 | 1 | 2012 | Ultra-tangibles: creating movable tangible objects on interactive tables · CHI 2012 |
Interaction techniques and input › gesture input
mid-air interaction |
0.1 | 1 | 2014 | Perception of ultrasonic haptic feedback on the hand: localisation and apparent motion · CHI 2014 |
Interaction techniques and input › surface computing
tabletop interaction |
0.0 | 1 | 2012 | Ultra-tangibles: creating movable tangible objects on interactive tables · CHI 2012 |
Methods — techniques the papers use, named apart from their topics
user study · 0.2haptic description validation · 0.2psychophysical measurement · 0.2controlled experiment · 0.2prototype · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2015 | Emotions Mediated Through Mid-Air HapticsabstractTouch is a powerful vehicle for communication between humans. The way we touch (how) embraces and mediates certain emotions such as anger, joy, fear, or love. While this phenomenon is well explored for human interaction, HCI research is only starting to uncover the fine granularity of sensory stimulation and responses in relation to certain emotions. Within this paper we present the findings from a study exploring the communication of emotions through a haptic system that uses tactile stimulation in mid-air. Here, haptic descriptions for specific emotions (e.g., happy, sad, excited, afraid) were created by one group of users to then be reviewed and validated by two other groups of users. We demonstrate the non-arbitrary mapping between emotions and haptic descriptions across three groups. This points to the huge potential for mediating emotions through mid-air haptics. We discuss specific design implications based on the spatial, directional, and haptic parameters of the created haptic descriptions and illustrate their design potential for HCI based on two design ideas. Marianna Obrist, Sriram Subramanian, Elia Gatti, Benjamin Long, Thomas Carter |
CHI | 5 |
| 2014 | Perception of ultrasonic haptic feedback on the hand: localisation and apparent motionabstractUltrasonic haptic feedback is a promising means of providing tactile sensations in mid-air without encumbering the user with an actuator. However, controlled and rigorous HCI research is needed to understand the basic characteristics of perception of this new feedback medium, and so how best to utilise ultrasonic haptics in an interface. This paper describes two experiments conducted into two fundamental aspects of ultrasonic haptic perception: 1) localisation of a static point and 2) the perception of motion. Understanding these would provide insight into 1) the spatial resolution of an ultrasonic interface and 2) what forms of feedback give the most convincing illusion of movement. Results show an average localisation error of 8.5mm, with higher error along the longitudinal axis. Convincing sensations of motion were produced when travelling longer distances, using longer stimulus durations and stimulating multiple points along the trajectory. Guidelines for feedback design are given. Graham A. Wilson, Thomas Carter, Sriram Subramanian, Stephen A. Brewster |
CHI | 2 |
| 2012 | Ultra-tangibles: creating movable tangible objects on interactive tablesabstractTangible objects placed on interactive surfaces allow users to employ a physical object to manipulate digital content. However, creating the reverse effect - having digital content manipulate a tangible object placed on the surface - is a more challenging task. We present a new approach to this problem, using ultrasound-based air pressure waves to move multiple tangible objects, independently, around an interactive surface. We describe the technical background, design, implementation, and test cases for such a system. We conclude by discussing practical uses of our system, Ultra-Tangibles, in the creation of new tangible user interfaces. Mark T. Marshall, Thomas Carter, Jason Alexander, Sriram Subramanian |
CHI | 2 |