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Matthew Gracey

dblp:83/1391 · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 2004
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2Human-computer interaction and ubiquitous computing · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Virtual and augmented reality · 100%
Human-computer interaction and pervasive computing
1 paper
Immersive interaction · 100%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Immersive interaction › virtual reality
immersive virtual environment
0.012004
Efficient, Intuitive User Interfaces for Classroom-Based Immersive Virtual Environments · VR 2004
Virtual and augmented reality
immersive visualization
0.012003
Virtual-SAP: An Immersive Tool for Visualizing the Response of Building Structures to Environmental Conditions · VR 2003
Virtual and augmented reality › learning and educational technologies › immersive learning
immersive learning environments
0.012004
Efficient, Intuitive User Interfaces for Classroom-Based Immersive Virtual Environments · VR 2004
Virtual and augmented reality › virtual environment
immersive virtual environments
0.012003
Virtual-SAP: An Immersive Tool for Visualizing the Response of Building Structures to Environmental Conditions · VR 2003

Methods — techniques the papers use, named apart from their topics

user interface design · 0.1interactive visualization · 0.0global illumination simulation · 0.0
YearPublicationVenuePosition
2004 Efficient, Intuitive User Interfaces for Classroom-Based Immersive Virtual Environments
Doug A. Bowman, Matthew Gracey, John F. Lucas
VR2
2003 Virtual-SAP: An Immersive Tool for Visualizing the Response of Building Structures to Environmental Conditions
abstract
Immersive virtual environments (VEs) offer interactive, real-time visualization capabilities for engineers, architects, and scientists. This paper presents Virtual-SAP, an immersive VE application allowing users to assess building structures and their response to various environmental conditions through an interactive design-build-test-redesign cycle. Virtual-SAP has three distinct user interfaces that support its use with a high-end, multi-tracker VE system, with a low-cost portable VE system, or on the desktop. Two of these interfaces have been proven highly usable in user testing, and the third will be tested soon. Virtual-SAP is being used for both research and education.
Doug A. Bowman, Mehdi Setareh, Márcio Serolli Pinho, Ali Ndiwalana, Alex Kalita, Yunha Lee, John F. Lucas, Matthew Gracey, Malini Kothapalli, Qinwei Zhu, Ameya Datey, Pradeep Tumati
VR8