Demo Data from EDBT 2026 / reviewers in the wild / expert
Philip Tuddenham
dblp:83/1701 · also Philip James Tuddenham
· DBLP profile ↗
3ranked-venue papers
3as first author
0since 2021 · last 2010
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 2 · 2 first-authorArtificial intelligence and machine learning · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
3 papers |
Collaborative and social computing · 63% Personal fabrication and tangible interfaces · 17% Interaction techniques and input · 17% | |
| Computer graphics and multimedia
1 paper |
Rendering · 25% Visualization and visual analytics · 25% Image and video processing · 25% |
Topics — the 11 heaviest of 12, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Interaction techniques and input › touch interaction
multi-touch interaction |
0.1 | 1 | 2010 | Graspables revisited: multi-touch vs. tangible input for tabletop displays in acquisition and manipulation tasks · CHI 2010 |
Personal fabrication and tangible interfaces
tangible user interface |
0.1 | 1 | 2010 | Graspables revisited: multi-touch vs. tangible input for tabletop displays in acquisition and manipulation tasks · CHI 2010 |
Collaborative and social computing
remote collaboration |
0.1 | 1 | 2009 | Territorial coordination and workspace awareness in remote tabletop collaboration · CHI 2009 |
Collaborative and social computing › co-located collaboration
tabletop collaboration |
0.1 | 1 | 2009 | Territorial coordination and workspace awareness in remote tabletop collaboration · CHI 2009 |
Collaborative and social computing › awareness
workspace awareness |
0.1 | 1 | 2009 | Territorial coordination and workspace awareness in remote tabletop collaboration · CHI 2009 |
Rendering
display systems |
0.1 | 1 | 2007 | Improved Legibility of Text for Multiprojector Tiled Displays · CVPR 2007 |
Computational photography and imaging
geometric warping |
0.1 | 1 | 2007 | Improved Legibility of Text for Multiprojector Tiled Displays · CVPR 2007 |
Image and video processing
image warping |
0.1 | 1 | 2007 | Improved Legibility of Text for Multiprojector Tiled Displays · CVPR 2007 |
Visualization and visual analytics › perception
text legibility |
0.1 | 1 | 2007 | Improved Legibility of Text for Multiprojector Tiled Displays · CVPR 2007 |
Collaborative and social computing › shared displays
tabletop displays |
0.0 | 1 | 2010 | Graspables revisited: multi-touch vs. tangible input for tabletop displays in acquisition and manipulation tasks · CHI 2010 |
Usability and user experience research › user study
user preference study |
0.0 | 1 | 2007 | Improved Legibility of Text for Multiprojector Tiled Displays · CVPR 2007 |
Methods — techniques the papers use, named apart from their topics
interpolation-based warping · 0.1image warping · 0.1controlled experiment · 0.1comparative evaluation · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2010 | Graspables revisited: multi-touch vs. tangible input for tabletop displays in acquisition and manipulation tasksabstractWe present an experimental comparison of multi-touch and tangible user interfaces for basic interface actions. Twelve participants completed manipulation and acquisition tasks on an interactive surface in each of three conditions: tangible user interface; multi-touch; and mouse and puck. We found that interface control objects in the tangible condition were easiest to acquire and, once acquired, were easier/more accurate to manipulate. Further qualitative analysis suggested that in the evaluated tasks tangibles offer greater adaptability of control and specifically highlighted a problem of exit error that can undermine fine-grained control in multi-touch interactions. We discuss the implications of these findings for interface design. Philip Tuddenham, David S. Kirk, Shahram Izadi |
CHI | 1 |
| 2009 | Territorial coordination and workspace awareness in remote tabletop collaborationabstractThere is growing interest in tabletop interfaces that enable remote collaboration by providing shared workspaces. This approach assumes that these remote tabletops afford the same beneficial work practices as co-located tabletop interfaces and traditional tables. This assumption has not been tested in practice. We explore two such work practices in remote tabletop collaboration: (a) coordination by territorial partitioning of space; and (b) transitioning between individual and group work within a shared task. We have evaluated co-located and remote tabletop collaboration. We found that remote collaborators did not coordinate territorially as co-located collaborators did. We found no differences between remote and co-located interfaces in their ability to afford individual and group work. However, certain interaction techniques impaired the ability to transition fluidly between these working styles. We discuss causes and the implications for the design and future study of these interfaces. Philip Tuddenham, Peter Robinson 0001 |
CHI | 1 |
| 2007 | Improved Legibility of Text for Multiprojector Tiled DisplaysabstractDisplaying small text on large multiprojector tiled displays is challenging. Problems arise because text is badly affected by the image-warping techniques that these displays apply to rectify projector misalignment. As a consequence, there has been little progress with important large-display applications that require small text, such as collaborative tutoring or Web-browsing. In this paper we present a new warping technique designed to preserve crisp text, based on recent work by Hereld and Stevens. Our technique produces good results, free of artifacts, when used in today's multiprojector displays. We evaluate the legibility of our technique against conventional interpolation-based warping and find that users prefer our technique. We describe an efficient and reusable implementation, and show how the increased legibility has allowed us to investigate two new applications. Philip Tuddenham, Peter Robinson 0001 |
CVPR | 1 |