Demo Data from EDBT 2026 / reviewers in the wild / expert
Taragay Oskiper
dblp:83/5173
· DBLP profile ↗
16ranked-venue papers
10as first author
1since 2021 · last 2023
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 14 · 8 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 7 · 6 first-author · 1 since 2021Artificial intelligence and machine learning · 6 · 2 first-authorSystems, architecture and hardware · 1 · 1 first-authorTheory of computation · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
8 papers |
Virtual and augmented reality · 95% Computational photography and imaging · 5% | |
| Artificial intelligence
11 papers |
Robot navigation and mapping · 67% 3D vision · 31% Probabilistic and Bayesian machine learning · 2% |
Topics — the 25 heaviest of 27, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Virtual and augmented reality › augmented reality › mobile augmented reality
outdoor augmented reality |
0.9 | 2 | 2023 | Cross-View Visual Geo-Localization for Outdoor Augmented Reality · VR 2023 Augmented Reality Binoculars · IEEE Trans. Vis. Comput. Graph. 2015 |
Virtual and augmented reality
augmented reality |
0.8 | 4 | 2015 | Augmented Reality Binoculars · IEEE Trans. Vis. Comput. Graph. 2015 Augmented Reality Scout: Joint Unaided-Eye and Telescopic-Zoom System for Immersive Team Training · ISMAR 2015 Augmented reality binoculars on the move · ISMAR 2014 |
Virtual and augmented reality
pose estimation |
0.8 | 4 | 2015 | Augmented Reality Binoculars · IEEE Trans. Vis. Comput. Graph. 2015 Augmented Reality Scout: Joint Unaided-Eye and Telescopic-Zoom System for Immersive Team Training · ISMAR 2015 Augmented reality binoculars on the move · ISMAR 2014 |
Computer vision › 3D vision › visual localization
cross-view geo-localization |
0.7 | 1 | 2023 | Cross-View Visual Geo-Localization for Outdoor Augmented Reality · VR 2023 |
Robotics › Robot navigation and mapping
localization |
0.5 | 7 | 2014 | High-precision localization using visual landmarks fused with range data · CVPR 2011 Real-time global localization with a pre-built visual landmark database · CVPR 2008 Ten-fold Improvement in Visual Odometry Using Landmark Matching · ICCV 2007 |
Virtual and augmented reality › tracking
sensor fusion |
0.4 | 3 | 2013 | Augmented Reality binoculars · ISMAR 2013 Multi-sensor navigation algorithm using monocular camera, IMU and GPS for large scale augmented reality · ISMAR 2012 Tightly-coupled robust vision aided inertial navigation algorithm for augmented reality using monocular camera and IMU · ISMAR 2011 |
Robotics › Robot navigation and mapping
visual odometry |
0.4 | 5 | 2011 | VideoTrek: A vision system for a tag-along robot · CVPR 2009 Real-time global localization with a pre-built visual landmark database · CVPR 2008 Ten-fold Improvement in Visual Odometry Using Landmark Matching · ICCV 2007 |
Virtual and augmented reality
tracking |
0.3 | 2 | 2012 | Multi-sensor navigation algorithm using monocular camera, IMU and GPS for large scale augmented reality · ISMAR 2012 Tightly-coupled robust vision aided inertial navigation algorithm for augmented reality using monocular camera and IMU · ISMAR 2011 |
Virtual and augmented reality › tracking
visual-inertial odometry |
0.3 | 2 | 2012 | Multi-sensor navigation algorithm using monocular camera, IMU and GPS for large scale augmented reality · ISMAR 2012 Tightly-coupled robust vision aided inertial navigation algorithm for augmented reality using monocular camera and IMU · ISMAR 2011 |
Virtual and augmented reality › augmented reality
collaborative augmented reality |
0.2 | 1 | 2015 | Augmented Reality Scout: Joint Unaided-Eye and Telescopic-Zoom System for Immersive Team Training · ISMAR 2015 |
Robotics › Robot navigation and mapping
SLAM |
0.2 | 3 | 2009 | VideoTrek: A vision system for a tag-along robot · CVPR 2009 Visual Odometry System Using Multiple Stereo Cameras and Inertial Measurement Unit · CVPR 2007 Ten-fold Improvement in Visual Odometry Using Landmark Matching · ICCV 2007 |
Robotics › Robot navigation and mapping
landmark matching |
0.2 | 2 | 2011 | High-precision localization using visual landmarks fused with range data · CVPR 2011 VideoTrek: A vision system for a tag-along robot · CVPR 2009 |
Virtual and augmented reality › tracking
camera tracking |
0.1 | 1 | 2011 | Stable vision-aided navigation for large-area augmented reality · VR 2011 |
Robotics › Robot navigation and mapping › localization
global localization |
0.1 | 1 | 2008 | Real-time global localization with a pre-built visual landmark database · CVPR 2008 |
Robotics › Robot navigation and mapping › localization
landmark-based localization |
0.1 | 1 | 2008 | Real-time global localization with a pre-built visual landmark database · CVPR 2008 |
Robotics › Robot navigation and mapping
drift reduction |
0.1 | 1 | 2007 | Ten-fold Improvement in Visual Odometry Using Landmark Matching · ICCV 2007 |
Robotics › Robot navigation and mapping › visual odometry
stereo visual odometry |
0.1 | 1 | 2007 | Visual Odometry System Using Multiple Stereo Cameras and Inertial Measurement Unit · CVPR 2007 |
Robotics › Robot navigation and mapping › SLAM › multi-sensor SLAM
visual-inertial SLAM |
0.1 | 1 | 2007 | Visual Odometry System Using Multiple Stereo Cameras and Inertial Measurement Unit · CVPR 2007 |
Machine learning › Probabilistic and Bayesian machine learning › statistical inference › bayesian inference › bayesian filtering › kalman filtering
extended kalman filter |
0.0 | 1 | 2013 | Augmented Reality binoculars · ISMAR 2013 |
Physical-layer communications › signal detection
activity detection |
0.0 | 1 | 2002 | Online activity detection in a multiuser environment using the matrix CUSUM Algorithm · IEEE Trans. Inf. Theory 2002 |
Physical-layer communications › multiuser systems
multiuser communication |
0.0 | 1 | 2002 | Online activity detection in a multiuser environment using the matrix CUSUM Algorithm · IEEE Trans. Inf. Theory 2002 |
Information theory › hypothesis testing
change-point detection |
0.0 | 1 | 2002 | Online activity detection in a multiuser environment using the matrix CUSUM Algorithm · IEEE Trans. Inf. Theory 2002 |
Information theory › statistical inference › sequential analysis › sequential detection
quickest change detection |
0.0 | 1 | 2002 | Online activity detection in a multiuser environment using the matrix CUSUM Algorithm · IEEE Trans. Inf. Theory 2002 |
Computer vision › 3D vision › structure from motion
bundle adjustment |
0.0 | 1 | 2008 | Real-time global localization with a pre-built visual landmark database · CVPR 2008 |
Computer vision › 3D vision
structure from motion |
0.0 | 1 | 2008 | Real-time global localization with a pre-built visual landmark database · CVPR 2008 |
Methods — techniques the papers use, named apart from their topics
triplet ranking loss · 1.3transformer neural network · 1.3extended kalman filter · 1.1GPS · 0.8monocular camera · 0.6IMU · 0.5error-state extended kalman filter · 0.5landmark matching · 0.3inertial measurement unit fusion · 0.3visual odometry · 0.2inertial measurement unit · 0.2two-point relative pose estimation · 0.1geo-tiepoint · 0.1stereo matching · 0.1CUSUM algorithm · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Cross-View Visual Geo-Localization for Outdoor Augmented RealityabstractPrecise estimation of global orientation and location is critical to ensure a compelling outdoor Augmented Reality (AR) experience. We address the problem of geo-pose estimation by cross-view matching of query ground images to a geo-referenced aerial satellite image database. Recently, neural network-based methods have shown state-of-the-art performance in cross-view matching. However, most of the prior works focus only on location estimation, ignoring orientation, which cannot meet the requirements in outdoor AR applications. We propose a new transformer neural network-based model and a modified triplet ranking loss for joint location and orientation estimation. Experiments on several benchmark cross-view geo-localization datasets show that our model achieves state-of-the-art performance. Furthermore, we present an approach to extend the single image query-based geo-localization approach by utilizing temporal information from a navigation pipeline for robust continuous geo-localization. Experimentation on several large-scale real-world video sequences demonstrates that our approach enables high-precision and stable AR insertion. Niluthpol Chowdhury Mithun, Kshitij Minhas, Han-Pang Chiu, Taragay Oskiper, Mikhail Sizintsev, Supun Samarasekera, Rakesh Kumar 0001 |
VR | 4 |
| 2015 | Augmented Reality Scout: Joint Unaided-Eye and Telescopic-Zoom System for Immersive Team TrainingabstractIn this paper we present a dual, wide area, collaborative augmented reality (AR) system that consists of standard live view augmentation, e.g., from helmet, and zoomed-in view augmentation, e.g., from binoculars. The proposed advanced scouting capability allows long range high precision augmentation of live unaided and zoomed-in imagery with aerial and terrain based synthetic objects, vehicles, people and effects. The inserted objects must appear stable in the display and not jitter or drift as the user moves around and examines the scene. The AR insertions for the binocs must work instantly when they are picked up anywhere as the user moves around. The design of both AR modules is based on using two different cameras with wide and narrow field of view (FoV) lenses. The wide FoV gives context and enables the recovery of location and orientation of the prop in 6 degrees of freedom (DoF) much more robustly, whereas the narrow FoV is used for the actual augmentation and increased precision in tracking. Furthermore, narrow camera in unaided eye and wide camera on the binoculars are jointly used for global yaw (heading) correction. We present our navigation algorithms using monocular cameras in combination with IMU and GPS in an Extended Kalman Filter (EKF) framework to obtain robust and real-time pose estimation for precise augmentation and cooperative tracking. Taragay Oskiper, Mikhail Sizintsev, Vlad Branzoi, Supun Samarasekera, Rakesh Kumar 0001 |
ISMAR | 1 |
| 2015 | AR-Weapon: Live Augmented Reality Based First-Person Shooting SystemabstractThis paper introduces a user-worn Augmented Reality (AR) based first-person weapon shooting system (AR-Weapon), suitable for both training and gaming. Different from existing AR-based first-person shooting systems, AR-Weapon does not use fiducial markers placed in the scene for tracking. Instead it uses natural scene features observed by the tracking camera from the live view of the world. The AR-Weapon system estimates 6-degrees of freedom orientation and location of the weapon and of the user operating it, thus allowing the weapon to fire simulated projectiles for both direct fire and non-line of sight during live runs. In addition, stereo cameras are used to compute depth and provide dynamic occlusion reasoning. Using the 6-DOF head and weapon tracking, dynamic occlusion reasoning and a terrain model of the environment, the fully virtual projectiles and synthetic avatars are displayed on the user's head mounted Optical-See-Through (OST) display overlaid over the live view of the real world. Since the projectiles, weapon characteristics and virtual enemy combatants are all simulated they can easily be changed to vary scenarios, new projectile types and future weapons. In this paper, we present the technical algorithms, system design and experiment results for a prototype AR-Weapon system. Vlad Branzoi, Mikhail Sizintsev, Nicholas Vitovitch, Taragay Oskiper, Ryan Villamil, Ali Chaudhry, Supun Samarasekera, Rakesh Kumar 0001 |
WACV | 5 |
| 2015 | Augmented Reality BinocularsabstractIn this paper we present an augmented reality binocular system to allow long range high precision augmentation of live telescopic imagery with aerial and terrain based synthetic objects, vehicles, people and effects. The inserted objects must appear stable in the display and must not jitter and drift as the user pans around and examines the scene with the binoculars. The design of the system is based on using two different cameras with wide field of view and narrow field of view lenses enclosed in a binocular shaped shell. Using the wide field of view gives us context and enables us to recover the 3D location and orientation of the binoculars much more robustly, whereas the narrow field of view is used for the actual augmentation as well as to increase precision in tracking. We present our navigation algorithm that uses the two cameras in combination with an inertial measurement unit and global positioning system in an extended Kalman filter and provides jitter free, robust and real-time pose estimation for precise augmentation. We have demonstrated successful use of our system as part of information sharing example as well as a live simulated training system for observer training, in which fixed and rotary wing aircrafts, ground vehicles, and weapon effects are combined with real world scenes. Taragay Oskiper, Mikhail Sizintsev, Vlad Branzoi, Supun Samarasekera, Rakesh Kumar 0001 |
IEEE Trans. Vis. Comput. Graph. | 1 |
| 2014 | Augmented reality binoculars on the moveabstractIn this paper, we expand our previous work on augmented reality (AR) binoculars to support wider range of user motion - up to thousand square meters compared to only a few square meters as before. We present our latest improvements and additions to our pose estimation pipeline and demonstrate stable registration of objects on the real world scenery while the binoculars are undergoing significant amount of parallax-inducing translation. Taragay Oskiper, Mikhail Sizintsev, Vlad Branzoi, Supun Samarasekera, Rakesh Kumar 0001 |
ISMAR | 1 |
| 2013 | Augmented Reality binocularsabstractIn this paper we present an augmented reality binocular system to allow long range high precision augmentation of live telescopic imagery with aerial and terrain based synthetic objects, vehicles, people and effects. The inserted objects must appear stable in the display and must not jitter and drift as the user pans around and examines the scene with the binoculars. The design of the system is based on using two different cameras with wide field of view, and narrow field of view lenses enclosed in a binocular shaped shell. Using the wide field of view gives us context and enables us to recover the 3D location and orientation of the binoculars much more robustly, whereas the narrow field of view is used for the actual augmentation as well as to increase precision in tracking. We present our navigation algorithm that uses the two cameras in combination with an IMU and GPS in an Extended Kalman Filter (EKF) and provides jitter free, robust and real-time pose estimation for precise augmentation. We have demonstrated successful use of our system as part of a live simulated training system for observer training, in which fixed and rotary wing aircrafts, ground vehicles, and weapon effects are combined with real world scenes. Taragay Oskiper, Mikhail Sizintsev, Vlad Branzoi, Supun Samarasekera, Rakesh Kumar 0001 |
ISMAR | 1 |
| 2012 | Multi-sensor navigation algorithm using monocular camera, IMU and GPS for large scale augmented realityabstractCamera tracking system for augmented reality applications that can operate both indoors and outdoors is described. The system uses a monocular camera, a MEMS-type inertial measurement unit (IMU) with 3-axis gyroscopes and accelerometers, and GPS unit to accurately and robustly track the camera motion in 6 degrees of freedom (with correct scale) in arbitrary indoor or outdoor scenes. IMU and camera fusion is performed in a tightly coupled manner by an error-state extended Kalman filter (EKF) such that each visually tracked feature contributes as an individual measurement as opposed to the more traditional approaches where camera pose estimates are first extracted by means of feature tracking and then used as measurement updates in a filter framework. Robustness in feature tracking and hence in visual measurement generation is achieved by IMU aided feature matching and a two-point relative pose estimation method, to remove outliers from the raw feature point matches. Landmark matching to contain long-term drift in orientation via on the fly user generated geo-tiepoint mechanism is described. Taragay Oskiper, Supun Samarasekera, Rakesh Kumar 0001 |
ISMAR | 1 |
| 2011 | High-precision localization using visual landmarks fused with range dataabstractVisual landmark matching with a pre-built landmark database is a popular technique for localization. Traditionally, landmark database was built with visual odometry system, and the 3D information of each visual landmark is reconstructed from video. Due to the drift of the visual odometry system, a global consistent landmark database is difficult to build, and the inaccuracy of each 3D landmark limits the performance of landmark matching. In this paper, we demonstrated that with the use of precise 3D Li-dar range data, we are able to build a global consistent database of high precision 3D visual landmarks, which improves the landmark matching accuracy dramatically. In order to further improve the accuracy and robustness, landmark matching is fused with a multi-stereo based visual odometry system to estimate the camera pose in two aspects. First, a local visual odometry trajectory based consistency check is performed to reject some bad landmark matchings or those with large errors, and then a kalman filtering is used to further smooth out some landmark matching errors. Finally, a disk-cache-mechanism is proposed to obtain the real-time performance when the size of the landmark grows for a large-scale area. A week-long real time live marine training experiments have demonstrated the high-precision and robustness of our proposed system. Han-Pang Chiu, Taragay Oskiper, Saad Ali, Raia Hadsell, Supun Samarasekera, Rakesh Kumar 0001 |
CVPR | 3 |
| 2011 | Tightly-coupled robust vision aided inertial navigation algorithm for augmented reality using monocular camera and IMUabstractOdometry component of a camera tracking system for augmented reality applications is described. The system uses a MEMS-type inertial measurement unit (IMU) with 3-axis gyroscopes and accelerometers and a monocular camera to accurately and robustly track the camera motion in 6 degrees of freedom (with correct scale) in arbitrary indoor or outdoor scenes. Tight coupling of IMU and camera is achieved by an error-state extended Kalman filter (EKF) which performs sensor fusion for inertial navigation at a deep level such that each visually tracked feature contributes as an individual measurement as opposed to the more traditional approaches where camera pose estimates are first extracted by means of feature tracking and then used as measurement updates in a filter framework. Robustness, on the other hand, is achieved by using a geometric hypothesize-and-test architecture based on the five-point relative pose estimation method, rather than a Mahalanobis distance type gating mechanism derived from the Kalman filter state prediction, to select the inlier tracks and remove outliers from the raw feature point matches which would otherwise corrupt the filter since tracks are directly used as measurements. Taragay Oskiper, Supun Samarasekera, Rakesh Kumar 0001 |
ISMAR | 1 |
| 2011 | Stable vision-aided navigation for large-area augmented realityabstractIn this paper, we present a unified approach for a drift-free and jitter-reduced vision-aided navigation system. This approach is based on an error-state Kalman filter algorithm using both relative (local) measurements obtained from image based motion estimation through visual odometry, and global measurements as a result of landmark matching through a pre-built visual landmark database. To improve the accuracy in pose estimation for augmented reality applications, we capture the 3D local reconstruction uncertainty of each landmark point as a covariance matrix and implicity rely more on closer points in the filter. We conduct a number of experiments aimed at evaluating different aspects of our Kalman filter framework, and show our approach can provide highly-accurate and stable pose both indoors and outdoors over large areas. The results demonstrate both the long term stability and the overall accuracy of our algorithm as intended to provide a solution to the camera tracking problem in augmented reality applications. Taragay Oskiper, Han-Pang Chiu, Supun Samarasekera, Rakesh Kumar 0001 |
VR | 1 |
| 2010 | Multi-modal sensor fusion algorithm for ubiquitous infrastructure-free localization in vision-impaired environmentsabstractIn this paper, we present a unified approach for a camera tracking system based on an error-state Kalman filter algorithm. The filter uses relative (local) measurements obtained from image based motion estimation through visual odometry, as well as global measurements produced by landmark matching through a pre-built visual landmark database and range measurements obtained from radio frequency (RF) ranging radios. We show our results by using the camera poses output by our system to render views from a 3D graphical model built upon the same coordinate frame as the landmark database which also forms the global coordinate system and compare them to the actual video images. These results help demonstrate both the long term stability and the overall accuracy of our algorithm as intended to provide a solution to the GPS denied ubiquitous camera tracking problem under both vision-aided and vision-impaired conditions. Taragay Oskiper, Han-Pang Chiu, Supun Samarasekera, Rakesh Kumar 0001 |
IROS | 1 |
| 2009 | VideoTrek: A vision system for a tag-along robotabstractWe present a system that combines multiple visual navigation techniques to achieve GPS-denied, non-line-of-sight SLAM capability for heterogeneous platforms. Our approach builds on several layers of vision algorithms, including sparse frame-to-frame structure from motion (visual odometry), a Kalman filter for fusion with inertial measurement unit (IMU) data and a distributed visual landmark matching capability with geometric consistency verification. We apply these techniques to implement a tag-along robot, where a human operator leads the way and a robot autonomously follows. We show results for a real-time implementation of such a system with real field constraints on CPU power and network resources. Oleg Naroditsky, Aveek Das, Supun Samarasekera, Taragay Oskiper, Rakesh Kumar 0001 |
CVPR | 5 |
| 2008 | Real-time global localization with a pre-built visual landmark databaseabstractIn this paper, we study how to build a vision-based system for global localization with accuracies within 10cm. for robots and humans operating both indoors and outdoors over wide areas covering many square kilometers. In particular, we study the parameters of building a landmark database rapidly and utilizing that database online for real-time accurate global localization. Although the accuracy of traditional short-term motion based visual odometry systems has improved significantly in recent years, these systems alone cannot solve the drift problem over large areas. Landmark based localization combined with visual odometry is a viable solution to the large scale localization problem. However, a systematic study of the specification and use of such a landmark database has not been undertaken. We propose techniques to build and optimize a landmark database systematically and efficiently using visual odometry. First, topology inference is utilized to find overlapping images in the database. Second, bundle adjustment is used to refine the accuracy of each 3D landmark. Finally, the database is optimized to balance the size of the database with achievable accuracy. Once the landmark database is obtained, a new real-time global localization methodology that works both indoors and outdoors is proposed. We present results of our study on both synthetic and real datasets that help us determine critical design parameters for the landmark database and the achievable accuracies of our proposed system. Taragay Oskiper, Supun Samarasekera, Rakesh Kumar 0001, Harpreet Sawhney |
CVPR | 2 |
| 2007 | Visual Odometry System Using Multiple Stereo Cameras and Inertial Measurement UnitabstractOver the past decade, tremendous amount of research activity has focused around the problem of localization in GPS denied environments. Challenges with localization are highlighted in human wearable systems where the operator can freely move through both indoors and outdoors. In this paper, we present a robust method that addresses these challenges using a human wearable system with two pairs of backward and forward looking stereo cameras together with an inertial measurement unit (IMU). This algorithm can run in real-time with 15 Hz update rate on a dual-core 2 GHz laptop PC and it is designed to be a highly accurate local (relative) pose estimation mechanism acting as the front-end to a simultaneous localization and mapping (SLAM) type method capable of global corrections through landmark matching. Extensive tests of our prototype system so far, reveal that without any global landmark matching, we achieve between 0.5% and 1% accuracy in localizing a person over a 500 meter travel indoors and outdoors. To our knowledge, such performance results with a real time system have not been reported before. Taragay Oskiper, Supun Samarasekera, Rakesh Kumar 0001 |
CVPR | 1 |
| 2007 | Ten-fold Improvement in Visual Odometry Using Landmark MatchingabstractOur goal is to create a visual odometry system for robots and wearable systems such that localization accuracies of centimeters can be obtained for hundreds of meters of distance traveled. Existing systems have achieved approximately a 1% to 5% localization error rate whereas our proposed system achieves close to 0.1% error rate, a ten-fold reduction. Traditional visual odometry systems drift over time as the frame-to-frame errors accumulate. In this paper, we propose to improve visual odometry using visual landmarks in the scene. First, a dynamic local landmark tracking technique is proposed to track a set of local landmarks across image frames and select an optimal set of tracked local landmarks for pose computation. As a result, the error associated with each pose computation is minimized to reduce the drift significantly. Second, a global landmark based drift correction technique is proposed to recognize previously visited locations and use them to correct drift accumulated during motion. At each visited location along the route, a set of distinctive visual landmarks is automatically extracted and inserted into a landmark database dynamically. We integrate the landmark based approach into a navigation system with 2 stereo pairs and a low-cost inertial measurement unit (IMU) for increased robustness. We demonstrate that a real-time visual odometry system using local and global landmarks can precisely locate a user within 1 meter over 1000 meters in unknown indoor/outdoor environments with challenging situations such as climbing stairs, opening doors, moving foreground objects etc.. Taragay Oskiper, Supun Samarasekera, Rakesh Kumar 0001, Harpreet Sawhney |
ICCV | 2 |
| 2002 | Online activity detection in a multiuser environment using the matrix CUSUM AlgorithmabstractEarly detection of the entrance of a new user into a multiuser communication channel is considered. The matrix CUSUM (cumulative-sum) test, a multialternative quickest change detection method, is introduced and then applied to this problem. The general behavior of this algorithm is described in analytical results and simulations. Taragay Oskiper, H. Vincent Poor |
IEEE Trans. Inf. Theory | 1 |