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Li-Heng Lin

dblp:83/7016 · DBLP profile ↗
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7ranked-venue papers
3as first author
4since 2021 · last 2024
0009-0006-5508-3861ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 3 first-author · 2 since 2021Systems, architecture and hardware · 4 · 1 first-author · 2 since 2021Software engineering, systems software and programming languages · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Motion planning and robot control · 64% Robot manipulation · 36%
Human-computer interaction and pervasive computing
1 paper
Human-robot interaction · 100%

Topics — the 7 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Motion planning and robot control › robot learning › manipulation learning
language-conditioned manipulation
0.812024
Distilling and Retrieving Generalizable Knowledge for Robot Manipulation via Language Corrections · ICRA 2024
Robotics › Robot manipulation › learning from demonstration
learning from corrections
0.812024
Distilling and Retrieving Generalizable Knowledge for Robot Manipulation via Language Corrections · ICRA 2024
Robotics › Motion planning and robot control
robot learning
0.812024
Distilling and Retrieving Generalizable Knowledge for Robot Manipulation via Language Corrections · ICRA 2024
Robotics › Robot manipulation
dexterous manipulation
0.112007
Extensive Human Training for Robot Skill Synthesis: Validation on a Robotic Hand · ICRA 2007
Robotics › Motion planning and robot control
robot control
0.112007
Extensive Human Training for Robot Skill Synthesis: Validation on a Robotic Hand · ICRA 2007
Robotics › Robot manipulation › robotic hand
robotic hand control
0.112007
Extensive Human Training for Robot Skill Synthesis: Validation on a Robotic Hand · ICRA 2007
Human-robot interaction › robot learning
human-in-the-loop robot learning
0.012007
Extensive Human Training for Robot Skill Synthesis: Validation on a Robotic Hand · ICRA 2007

Methods — techniques the papers use, named apart from their topics

retrieval-augmented generation · 0.8large language model · 0.8open-loop control · 0.1human training · 0.1
YearPublicationVenuePosition
2024 Distilling and Retrieving Generalizable Knowledge for Robot Manipulation via Language Corrections
abstract
Today’s robot policies exhibit subpar performance when faced with the challenge of generalizing to novel environments. Human corrective feedback is a crucial form of guidance to enable such generalization. However, adapting to and learning from online human corrections is a non-trivial endeavor: not only do robots need to remember human feedback over time to retrieve the right information in new settings and reduce the intervention rate, but also they would need to be able to respond to feedback that can be arbitrary corrections about high-level human preferences to low-level adjustments to skill parameters. In this work, we present Distillation and Retrieval of Online Corrections (DROC), a large language model (LLM)-based system that can respond to arbitrary forms of language feedback, distill generalizable knowledge from corrections, and retrieve relevant past experiences based on textual and visual similarity for improving performance in novel settings. DROC is able to respond to a sequence of online language corrections that address failures in both high-level task plans and low-level skill primitives. We demonstrate that DROC effectively distills the relevant information from the sequence of online corrections in a knowledge base and retrieves that knowledge in settings with new task or object instances. DROC outperforms other techniques that directly generate robot code via LLMs [1] by using only half of the total number of corrections needed in the first round and requires little to no corrections after two iterations. We show further results and videos on our project website: https://sites.google.com/stanford.edu/droc.
Lihan Zha, Yuchen Cui, Li-Heng Lin, Minae Kwon, Montse Gonzalez Arenas, Andy Zeng 0001, Fei Xia 0002, Dorsa Sadigh
ICRA3
2024 Graph-Based Deadlock Analysis and Prevention for Robust Intelligent Intersection Management
abstract
Intersection management systems, with the assistance of vehicular networks and autonomous vehicles, have the potential to perform traffic control more precisely than contemporary signalized intersections. However, as infrastructural intersection management controllers do not directly activate motions of vehicles, it is possible that the vehicles fail to follow the instructions from controllers, undermining system properties such as deadlock-freeness and traffic performance. In this article, we consider a class of robustness issues, the time violations, which stem from possible discrepancies between scheduled orders and real executions. We refine a graph-based intersection model to build our theoretical foundations and analyze potential deadlocks and their resolvability. We develop solutions that mitigate negative effects of time violations. In particular, we propose a Robustness-Aware Greedy Scheduling algorithm for robust scheduling and evaluate the deadlock-free robustness of different intersection models and scheduling algorithms. Experimental results show that the Robustness-Aware Greedy Scheduling algorithm is able to significantly improve robustness and keep a good balance with traffic performance.
Kai-En Lin, Kuan-Chun Wang, Yu-Heng Chen, Li-Heng Lin, Ying-Hua Lee, Chung-Wei Lin, Iris Hui-Ru Jiang
ACM Trans. Cyber Phys. Syst.4
2023 Reinforcement-Learning-Based Job-Shop Scheduling for Intelligent Intersection Management
abstract
The goal of intersection management is to organize vehicles to pass the intersection safely and efficiently. Due to the technical advance of connected and autonomous vehicles, intersection management becomes more intelligent and potentially unsignalized. In this paper, we propose a reinforcement-learning-based methodology to train a centralized intersection manager. We define the intersection scheduling problem with a graph-based model and transform it to the job-shop scheduling problem (JSSP) with additional constraints. To utilize reinforcement learning, we model the scheduling procedure as a Markov decision process (MDP) and train the agent with the proximal policy optimization (PPO). A grouping strategy is also developed to apply the trained model to streams of vehicles. Experimental results show that the learning-based intersection manager is especially effective with high traffic densities. This paper is the first work in the literature to apply reinforcement learning on the graph-based intersection model. The proposed methodology can flexibly deal with any conflicting scenario and indicate the applicability of reinforcement learning to Intelligent intersection management.
Shao-Ching Huang, Kai-En Lin, Cheng-Yen Kuo, Li-Heng Lin, Muhammed O. Sayin, Chung-Wei Lin
DATE4
2022 Deadlock Resolution for Intelligent Intersection Management with Changeable Trajectories
abstract
Intelligent intersection management aims to schedule vehicles so that vehicles can pass through an intersection efficiently and safely. However, inaccurate control, imperfect communication, and malicious information or behavior lead to robustness issues of intelligent intersection management. In this work, we focus on improving robustness against deadlocks by changing the trajectories of vehicles. To guarantee the resolvability of deadlocks, we limit the number of vehicles in an intersection to be smaller than or equal to an intersection-specific value called the maximal deadlock-free load. We develop an algorithm to compute the maximal deadlock-free load. We further reduce the computation time by computing the loads which are pessimistic (smaller) but still deadlock-free. Since the maximal deadlock-free load only depends on the given intersection, it can be integrated with different scheduling algorithms. Experimental results demonstrate that, by changing the trajectories of vehicles and limiting the number of vehicles under maximal deadlock-free loads, our approach can guarantee deadlock-freeness and maintain good traffic efficiency.
Li-Heng Lin, Kuan-Chun Wang, Ying-Hua Lee, Kai-En Lin, Chung-Wei Lin, Iris Hui-Ru Jiang
IV1
2013 Robust outdoor stereo vision SLAM for heavy machine rotation sensing
Li-Heng Lin, Peter D. Lawrence, Robert A. Hall
Mach. Vis. Appl.1
2010 Stereo vision based swing angle sensor for mining rope shovel
abstract
An easily retrofittable stereo vision based system for quick and temporary measurement of a mining shovel's swing angle is presented. The stereo camera is mounted externally to the upper swingable shovel house, with a clear view of the shovel's lower carbody. As the shovel swings from its 0° swing angle position, the camera revolves with the shovel house, seeing differing views of the carbody. In real-time, the camera position is tracked, which in turn is used to calculate the swing angle. The problem was solved using the Simultaneous Localization and Mapping (SLAM) approach in which the system learns a map of 3D features on the carbody while using the map to determine the camera pose. The contribution includes a locally maximal Harris corner selection technique and a novel use of 3D feature clusters as landmarks, for improving the robustness of visual landmark matching in an outdoor environment. Results show that the vision-based sensor has a maximum error of +/- 1° upon map convergence.
Li-Heng Lin, Peter D. Lawrence, Robert A. Hall
IROS1
2007 Extensive Human Training for Robot Skill Synthesis: Validation on a Robotic Hand
abstract
We propose a framework for skill synthesis for robots that exploits the human capacity to learn novel control tasks. The conceptual idea is to incorporate the target robotic platform into the experimenter's body schema so that it can be controlled effortlessly as if the robot were a part of the body. Once this stage is achieved, the dexterity on a task exhibited with the new external limb -the robot- can be used for designing controllers for the task under consideration. This article exemplifies the proposed framework by showing the derivation of an effective open-loop controller that can manipulate two balls with the fingers of a 16-DOF robotic hand.
Erhan Öztop, Li-Heng Lin, Mitsuo Kawato, Gordon Cheng
ICRA2