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Kevin Lai 0001

dblp:83/713-1 · DBLP profile ↗
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6ranked-venue papers
5as first author
0since 2021 · last 2014
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 5 first-authorSystems, architecture and hardware · 4 · 4 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
6 papers
3D vision · 48% Image recognition and object detection · 26% Representation and self-supervised learning · 22%

Topics — the 13 heaviest of 14, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › 3d scene understanding
3d scene labeling
0.322014
Unsupervised feature learning for 3D scene labeling · ICRA 2014
Detection-based object labeling in 3D scenes · ICRA 2012
Computer vision › 3D vision
3d scene understanding
0.322014
Unsupervised feature learning for 3D scene labeling · ICRA 2014
Detection-based object labeling in 3D scenes · ICRA 2012
Computer vision › Image recognition and object detection › object recognition › multimodal object recognition
RGB-D object recognition
0.332011
Sparse distance learning for object recognition combining RGB and depth information · ICRA 2011
A large-scale hierarchical multi-view RGB-D object dataset · ICRA 2011
Object recognition with hierarchical kernel descriptors · CVPR 2011
Computer vision › 3D vision
3d object recognition
0.222011
Sparse distance learning for object recognition combining RGB and depth information · ICRA 2011
A large-scale hierarchical multi-view RGB-D object dataset · ICRA 2011
Computer vision › Image recognition and object detection
object recognition
0.222011
Object recognition with hierarchical kernel descriptors · CVPR 2011
A Scalable Tree-Based Approach for Joint Object and Pose Recognition · AAAI 2011
Machine learning › Representation and self-supervised learning › representation learning › unsupervised representation learning › sparse coding
hierarchical sparse coding
0.212014
Unsupervised feature learning for 3D scene labeling · ICRA 2014
Computer vision › 3D vision
point cloud processing
0.212014
Unsupervised feature learning for 3D scene labeling · ICRA 2014
Computer vision › 3D vision
3d object detection
0.112012
Detection-based object labeling in 3D scenes · ICRA 2012
Machine learning › Representation and self-supervised learning › representation learning › metric learning
distance function learning
0.112011
Sparse distance learning for object recognition combining RGB and depth information · ICRA 2011
Robotics › Robot manipulation › object perception › object identification
instance recognition
0.112011
A Scalable Tree-Based Approach for Joint Object and Pose Recognition · AAAI 2011
Machine learning › Representation and self-supervised learning › visual representation › image representation › handcrafted descriptor
kernel descriptors
0.112011
Object recognition with hierarchical kernel descriptors · CVPR 2011
Computer vision › Image recognition and object detection › image classification
object classification
0.112011
A Scalable Tree-Based Approach for Joint Object and Pose Recognition · AAAI 2011
Machine learning › Representation and self-supervised learning › visual representation
patch-based representation
0.112011
Object recognition with hierarchical kernel descriptors · CVPR 2011

Methods — techniques the papers use, named apart from their topics

unsupervised feature learning · 0.2hierarchical sparse coding · 0.2sliding window detector · 0.1markov random field · 0.1tree-based classification · 0.1nearest neighbor classification · 0.1match kernels · 0.1linear SVM · 0.1kernel descriptors · 0.1distance learning · 0.1
YearPublicationVenuePosition
2014 Unsupervised feature learning for 3D scene labeling
abstract
This paper presents an approach for labeling objects in 3D scenes. We introduce HMP3D, a hierarchical sparse coding technique for learning features from 3D point cloud data. HMP3D classifiers are trained using a synthetic dataset of virtual scenes generated using CAD models from an online database. Our scene labeling system combines features learned from raw RGB-D images and 3D point clouds directly, without any hand-designed features, to assign an object label to every 3D point in the scene. Experiments on the RGB-D Scenes Dataset v.2 demonstrate that the proposed approach can be used to label indoor scenes containing both small tabletop objects and large furniture pieces.
Kevin Lai 0001, Liefeng Bo, Dieter Fox
ICRA1
2012 Detection-based object labeling in 3D scenes
abstract
We propose a view-based approach for labeling objects in 3D scenes reconstructed from RGB-D (color+depth) videos. We utilize sliding window detectors trained from object views to assign class probabilities to pixels in every RGB-D frame. These probabilities are projected into the reconstructed 3D scene and integrated using a voxel representation. We perform efficient inference on a Markov Random Field over the voxels, combining cues from view-based detection and 3D shape, to label the scene. Our detection-based approach produces accurate scene labeling on the RGB-D Scenes Dataset and improves the robustness of object detection.
Kevin Lai 0001, Liefeng Bo, Xiaofeng Ren, Dieter Fox
ICRA1
2011 A Scalable Tree-Based Approach for Joint Object and Pose Recognition
abstract
Recognizing possibly thousands of objects is a crucial capability for an autonomous agent to understand and interact with everyday environments. Practical object recognition comes in multiple forms: Is this a coffee mug (category recognition). Is this Alice's coffee mug? (instance recognition). Is the mug with the handle facing left or right? (pose recognition). We present a scalable framework, Object-Pose Tree, which efficiently organizes data into a semantically structured tree. The tree structure enables both scalable training and testing, allowing us to solve recognition over thousands of object poses in near real-time. Moreover, by simultaneously optimizing all three tasks, our approach outperforms standard nearest neighbor and 1-vs-all classifications, with large improvements on pose recognition. We evaluate the proposed technique on a dataset of 300 household objects collected using a Kinect-style 3D camera. Experiments demonstrate that our system achieves robust and efficient object category, instance, and pose recognition on challenging everyday objects.
Kevin Lai 0001, Liefeng Bo, Xiaofeng Ren, Dieter Fox
AAAI1
2011 Object recognition with hierarchical kernel descriptors
abstract
Kernel descriptors provide a unified way to generate rich visual feature sets by turning pixel attributes into patch-level features, and yield impressive results on many object recognition tasks. However, best results with kernel descriptors are achieved using efficient match kernels in conjunction with nonlinear SVMs, which makes it impractical for large-scale problems. In this paper, we propose hierarchical kernel descriptors that apply kernel descriptors recursively to form image-level features and thus provide a conceptually simple and consistent way to generate image-level features from pixel attributes. More importantly, hierarchical kernel descriptors allow linear SVMs to yield state-of-the-art accuracy while being scalable to large datasets. They can also be naturally extended to extract features over depth images. We evaluate hierarchical kernel descriptors both on the CIFAR10 dataset and the new RGB-D Object Dataset consisting of segmented RGB and depth images of 300 everyday objects.
Liefeng Bo, Kevin Lai 0001, Xiaofeng Ren, Dieter Fox
CVPR2
2011 A large-scale hierarchical multi-view RGB-D object dataset
abstract
Over the last decade, the availability of public image repositories and recognition benchmarks has enabled rapid progress in visual object category and instance detection. Today we are witnessing the birth of a new generation of sensing technologies capable of providing high quality synchronized videos of both color and depth, the RGB-D (Kinect-style) camera. With its advanced sensing capabilities and the potential for mass adoption, this technology represents an opportunity to dramatically increase robotic object recognition, manipulation, navigation, and interaction capabilities. In this paper, we introduce a large-scale, hierarchical multi-view object dataset collected using an RGB-D camera. The dataset contains 300 objects organized into 51 categories and has been made publicly available to the research community so as to enable rapid progress based on this promising technology. This paper describes the dataset collection procedure and introduces techniques for RGB-D based object recognition and detection, demonstrating that combining color and depth information substantially improves quality of results.
Kevin Lai 0001, Liefeng Bo, Xiaofeng Ren, Dieter Fox
ICRA1
2011 Sparse distance learning for object recognition combining RGB and depth information
abstract
In this work we address joint object category and instance recognition in the context of RGB-D (depth) cameras. Motivated by local distance learning, where a novel view of an object is compared to individual views of previously seen objects, we define a view-to-object distance where a novel view is compared simultaneously to all views of a previous object. This novel distance is based on a weighted combination of feature differences between views. We show, through jointly learning per-view weights, that this measure leads to superior classification performance on object category and instance recognition. More importantly, the proposed distance allows us to find a sparse solution via Group-Lasso regularization, where a small subset of representative views of an object is identified and used, with the rest discarded. This significantly reduces computational cost without compromising recognition accuracy. We evaluate the proposed technique, Instance Distance Learning (IDL), on the RGB-D Object Dataset, which consists of 300 object instances in 51 everyday categories and about 250,000 views of objects with both RGB color and depth. We empirically compare IDL to several alternative state-of-the-art approaches and also validate the use of visual and shape cues and their combination.
Kevin Lai 0001, Liefeng Bo, Xiaofeng Ren, Dieter Fox
ICRA1