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Pat Leang

dblp:83/847 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2001
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1Systems, architecture and hardware · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Reinforcement learning · 46% Robot navigation and mapping · 46% Motion planning and robot control · 7%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot navigation and mapping › mobile robot navigation
mapless navigation
0.012001
Real Time Robot Learning · ICRA 2001
Robotics › Robot navigation and mapping
mobile robot navigation
0.012001
Real Time Robot Learning · ICRA 2001
Machine learning › Reinforcement learning › value-based reinforcement learning
q-learning
0.012001
Real Time Robot Learning · ICRA 2001
Machine learning › Reinforcement learning
value-based reinforcement learning
0.012001
Real Time Robot Learning · ICRA 2001
Robotics › Motion planning and robot control › path planning
maze navigation
0.012001
Real Time Robot Learning · ICRA 2001

Methods — techniques the papers use, named apart from their topics

q(lambda)-learning · 0.0dyna · 0.0computer vision · 0.0
YearPublicationVenuePosition
2001 Real Time Robot Learning
abstract
This paper presents the design, implementation and testing of a real-time system using computer vision and machine learning techniques to demonstrate learning behavior in a miniature mobile robot. The miniature robot, through environmental sensing, learns to navigate a maze choosing the optimum route. Several reinforcement learning based algorithms, such as the Q-learning, Q(/spl lambda/)-learning, fast online Q(/spl lambda/)-learning and DYNA structure, are considered. Experimental results based on simulation and an integrated real-time system are presented for varying density of obstacles in a 15/spl times/15 maze.
Bir Bhanu, Pat Leang, Chris Cowden, Yingqiang Lin, Mark Patterson
ICRA2