Demo Data from EDBT 2026 / reviewers in the wild / expert
Anne Jordt
dblp:83/8483 · also Anne Jordt-Sedlazeck, Anne Sedlazeck
· DBLP profile ↗
3ranked-venue papers
3as first author
0since 2021 · last 2013
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 3 first-authorGraphics, computer vision, multimedia, augmented reality and games · 3 · 3 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
3D vision · 100% | |
| Computer graphics and multimedia
2 papers |
Computational photography and imaging · 100% |
Topics — the 5 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
camera pose estimation |
0.2 | 1 | 2013 | Refractive Structure-from-Motion on Underwater Images · ICCV 2013 |
Computer vision › 3D vision › structure from motion › generalized structure from motion
refractive structure from motion |
0.2 | 1 | 2013 | Refractive Structure-from-Motion on Underwater Images · ICCV 2013 |
Computer vision › 3D vision
structure from motion |
0.2 | 1 | 2013 | Refractive Structure-from-Motion on Underwater Images · ICCV 2013 |
Computational photography and imaging
camera calibration |
0.1 | 1 | 2012 | Refractive Calibration of Underwater Cameras · ECCV (5) 2012 |
Computational photography and imaging
underwater imaging |
0.0 | 1 | 2013 | Refractive Structure-from-Motion on Underwater Images · ICCV 2013 |
Methods — techniques the papers use, named apart from their topics
nonlinear optimization · 0.3bundle adjustment · 0.3refractive calibration · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2013 | Refractive Structure-from-Motion on Underwater ImagesabstractIn underwater environments, cameras need to be confined in an underwater housing, viewing the scene through a piece of glass. In case of flat port underwater housings, light rays entering the camera housing are refracted twice, due to different medium densities of water, glass, and air. This causes the usually linear rays of light to bend and the commonly used pinhole camera model to be invalid. When using the pinhole camera model without explicitly modeling refraction in Structure-from-Motion (SfM) methods, a systematic model error occurs. Therefore, in this paper, we propose a system for computing camera path and 3D points with explicit incorporation of refraction using new methods for pose estimation. Additionally, a new error function is introduced for non-linear optimization, especially bundle adjustment. The proposed method allows to increase reconstruction accuracy and is evaluated in a set of experiments, where the proposed method's performance is compared to SfM with the perspective camera model. Anne Jordt, Reinhard Koch |
ICCV | 1 |
| 2012 | Refractive Calibration of Underwater Cameras
Anne Jordt, Reinhard Koch |
ECCV (5) | 1 |
| 2011 | Calibration of Housing Parameters for Underwater Stereo-Camera RigsabstractWhen using perspective cameras underwater, the underwater housing with its glass interface between water and air causes the light rays to change their direction due to refraction. In applications where geometrical properties of images are exploited without explicitly modeling refraction, i.e. when using the perspective pinhole camera model, this leads to a systematical error. This error is depending on the housing configuration like distance between camera and glass interface and angle between glass interface normal and optical axis. In this paper, we analyze the calibration of those parameters using a camera model explicitly considering refraction. The goal is to determine those parameters without the need of handling a calibration target underwater, which is cumbersome, if not impossible. Anne Jordt, Reinhard Koch |
BMVC | 1 |