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Do Hang Nga

dblp:84/10771 · DBLP profile ↗
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5ranked-venue papers
5as first author
0since 2021 · last 2015
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 4 · 4 first-authorArtificial intelligence and machine learning · 2 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Multimedia analysis and retrieval · 100%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Multimedia analysis and retrieval › video retrieval
video shot retrieval
0.322013
Large-scale web video shot ranking based on visual features and tag co-occurrence · ACM Multimedia 2013
Automatic construction of an action video shot database using web videos · ICCV 2011
Multimedia analysis and retrieval
cross-modal retrieval
0.012013
Large-scale web video shot ranking based on visual features and tag co-occurrence · ACM Multimedia 2013
Multimedia analysis and retrieval › multimodal fusion
visual-textual fusion
0.012013
Large-scale web video shot ranking based on visual features and tag co-occurrence · ACM Multimedia 2013

Methods — techniques the papers use, named apart from their topics

random walk · 0.2bipartite graph · 0.2visualrank · 0.1tag co-occurrence · 0.1bag-of-features · 0.1
YearPublicationVenuePosition
2015 Automatic Construction of Action Datasets Using Web Videos with Density-Based Cluster Analysis and Outlier Detection
Do Hang Nga, Keiji Yanai
PSIVT1
2014 A Dense SURF and Triangulation Based Spatio-temporal Feature for Action Recognition
Do Hang Nga, Keiji Yanai
MMM (1)1
2014 Automatic extraction of relevant video shots of specific actions exploiting Web data
Do Hang Nga, Keiji Yanai
Comput. Vis. Image Underst.1
2013 Large-scale web video shot ranking based on visual features and tag co-occurrence
abstract
In this paper, we propose a novel ranking method, VisualTextualRank, which extends [1] and [2]. Our method is based on random walk over bipartite graph to integrate visual information of video shots and tag information of Web videos effectively. Note that instead of treating the textual information as an additional feature for shot ranking, we explore the mutual reinforcement between shots and textual information of their corresponding videos to improve shot ranking. We apply our proposed method to the system of extracting automatically relevant video shots of specific actions from Web videos [3]. Based on our experimental results, we demonstrate that our ranking method can improve the performance of video shot retrieval.
Do Hang Nga, Keiji Yanai
ACM Multimedia1
2011 Automatic construction of an action video shot database using web videos
abstract
There are a huge number of videos with text tags on the Web nowadays. In this paper, we propose a method of automatically extracting from Web videos video shots corresponding to specific actions with just only providing action keywords such as “walking” and “eating”. The proposed method consists of three steps: (1) tag-based video selection, (2) segmenting videos into shots and extracting features from the shots, and (3) visual-feature-based video shot selection with tag-based scores taken into account. Firstly, we gather video IDs and tag lists for 1000 Web videos corresponding to given keywords via Web API, and we calculate tag relevance scores for each video using a tag-co-occurrence dictionary which is constructed in advance. Secondly, we fetch the top 200 videos from the Web in the descending order of the tag relevance scores, and segment each downloaded video into several shots. From each shot we extract spatio-temporal features, global motion features and appearance features, and convert them into the bag-of-features representation. Finally, we apply the VisualRank method to select the video shots which describe the actions corresponding to the given keywords best after calculating a similarity matrix between video shots. In the experiments, we achieved the 49.5% precision at 100 shots over six kinds of human actions by just providing keywords without any supervision. In addition, we made large-scale experiments on 100 kinds of action keywords.
Do Hang Nga, Keiji Yanai
ICCV1