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Shigemi Nagata

dblp:84/296 · DBLP profile ↗
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9ranked-venue papers
0as first author
0since 2021 · last 2008
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5Systems, architecture and hardware · 4Graphics, computer vision, multimedia, augmented reality and games · 4

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Robot navigation and mapping · 49% Multi-agent systems · 25% Motion planning and robot control · 19%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot navigation and mapping › localization › multi-robot localization
cooperative localization
0.021996
Study on cooperative positioning system (basic principle and measurement experiment) · ICRA 1996
Cooperative Positioning with Multiple Robots · ICRA 1994
Robotics › Robot navigation and mapping
localization
0.021996
Study on cooperative positioning system (basic principle and measurement experiment) · ICRA 1996
Cooperative Positioning with Multiple Robots · ICRA 1994
Knowledge, reasoning and agents › Multi-agent systems
multi-robot coordination
0.021996
Study on cooperative positioning system (basic principle and measurement experiment) · ICRA 1996
Cooperative Positioning with Multiple Robots · ICRA 1994
Robotics › Motion planning and robot control
robot control
0.021991
Control of a multivariable system by a neural network [inverted pendulum] · ICRA 1991
Behavior control for a mobile robot by multihierarchical neural network · ICRA 1989
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › intelligent control
neural network control
0.011991
Control of a multivariable system by a neural network [inverted pendulum] · ICRA 1991
Robotics › Motion planning and robot control › robot control
behavior control
0.011989
Behavior control for a mobile robot by multihierarchical neural network · ICRA 1989
Robotics › Motion planning and robot control
robot learning
0.011989
Behavior control for a mobile robot by multihierarchical neural network · ICRA 1989

Methods — techniques the papers use, named apart from their topics

portable landmarks · 0.0error variance analysis · 0.0dead reckoning comparison · 0.0trial-and-error learning · 0.0neural network · 0.0short-term memory · 0.0multihierarchical neural network · 0.0
YearPublicationVenuePosition
2008 An Images-Based 3D Model Retrieval Approach
Yuehong Wang, Rujie Liu, Takayuki Baba, Yusuke Uehara, Daiki Masumoto, Shigemi Nagata
MMM6
2008 SVM-based active feedback in image retrieval using clustering and unlabeled data
Rujie Liu, Yuehong Wang, Takayuki Baba, Daiki Masumoto, Shigemi Nagata
Pattern Recognit.5
2007 SVM-Based Active Feedback in Image Retrieval Using Clustering and Unlabeled Data
Rujie Liu, Yuehong Wang, Takayuki Baba, Yusuke Uehara, Daiki Masumoto, Shigemi Nagata
CAIP6
2005 Similarity-based Partial Image Retrieval System for Engineering Drawings
abstract
Designers of mechanical products frequently refer to engineering drawings which are stored as image data in databases to design a new mechanical product efficiently. Multiple mechanical parts are usually drawn on each engineering drawing. Therefore designers want to find engineering drawings containing parts similar to a query image in the shape of a part drawn on an engineering drawing. In this paper, we propose a novel similarity based partial image retrieval system for engineering drawings. A unique aspect of this system is that a graph representation is utilized to robustly find engineering drawings containing similar parts which are invariant to the size, position, and rotation. We verified the performance for the similarity based partial image retrieval system through experiments using industrial engineering drawings. The results show that the top five similar engineering drawings for every query image are always accurately retrieved by our proposed system. This finding suggests that this system could be useful for the reuse of stored engineering drawings.
Takayuki Baba, Rujie Liu, Susumu Endo, Shuichi Shiitani, Yusuke Uehara, Daiki Masumoto, Shigemi Nagata
ISM7
2002 MIRACLES: Multimedia Information RetrievAl, CLassification, and Exploration System
abstract
This paper describes our multimedia information retrieval system, MIRACLES, for retrieving multimedia content such as web pages, business documents, and movies. MIRACLES creates information units, which are collections of related media items, such as an image and text explaining the image. MIRACLES arranges and displays the information units in 3-D space so that similar information units are located near each other. The user can narrow down the retrieval of the multimedia content by rearranging the information units in the display space. MIRACLES is already in practical use, and is employed in some commercial products and services. We are presently evaluating the use of MIRACLES by actual users.
Susumu Endo, Shuichi Shiitani, Yusuke Uehara, Daiki Masumoto, Shigemi Nagata
ICME (2)5
1996 Study on cooperative positioning system (basic principle and measurement experiment)
abstract
Several position identification methods have been used for mobile robots. We propose a new method called "cooperative positioning system (CPS)". For CPS, we divide the robots into two groups, A and B. The group A remains stationary and acts as a landmark while group B is moving. Group B then stops and acts as a landmark for group A. This "dance" is repeated until the target position is reached. By using the concept of "portable landmarks", CPS has a far lower accumulation of positioning error than dead reckoning, and can work in three-dimensions which is not possible with dead reckoning; it can therefore work in uncharted environments. In this paper we outline the second prototype CPS machine model (CPS-II) and report the results of position identification experiments. Experimental results using this model give a positioning accuracy of o.4% for position and 1.0 degree for attitude.
Ryo Kurazume, Shigeo Hirose, Shigemi Nagata, Naoki Sashida
ICRA3
1994 Cooperative Positioning with Multiple Robots
abstract
A number of positioning identification techniques have been used for mobile robots. Dead reckoning is a popular method, but is not reliable when a robot travels long distances or over an uneven surface because of variations in wheel diameter and wheel slippage. The landmark method, which estimates the current position relative to landmarks, cannot be used in an uncharted environment. The authors propose a new method called "cooperative positioning with multiple robots". For cooperative positioning, the authors divide the robots into two groups, A and B. One group, say A, remains stationary and acts as a landmark while group B moves. The moving group B then stops and acts as a landmark for group A. This "dance" is repeated until the target robot position are reached. Cooperative positioning has a far lower accumulated positioning error than dead reckoning, and can work in three-dimensions which is not possible with dead reckoning. Also, this method has inherent landmarks and therefore works in uncharted environments. This paper discusses the positioning accuracy of the authors' method with error variances for an example with three mobile robots.>
Ryo Kurazume, Shigemi Nagata
ICRA2
1991 Control of a multivariable system by a neural network [inverted pendulum]
abstract
An inverted pendulum presents a typical problem of controlling a nonlinear multivariable system. In the paper a discussion is presented of inverted pendulum control by a neural network. The neutral network learns a control law through the trial and error method. In the simulation and actual system, it was possible to invert the pendulum stably at the target position after some trial and error.>
Minoru Sekiguchi, Tamami Sugasaka, Shigemi Nagata
ICRA3
1989 Behavior control for a mobile robot by multihierarchical neural network
abstract
A mobile robot with behavior controlled by a neural network, and its learning method are presented. The robot has four wheels and travels with two motors; it has twelve sensors for detecting internal conditions and changes in environment. The sensor signals are fed into the input layer of the network, and the network outputs motor control commands. The network model is divided into two subnetworks connected to each other with a short-term memory to process time-dependent data. The robot can learn various habits by changing the patterns to be taught. One example, the habits to play a cops-and-robbers game, was taught. Through training, the robots learned habits such as capture and escape.>
Minoru Sekiguchi, Shigemi Nagata, Kazuo Asakawa
ICRA2