EDBT 2026 Demo / reviewers in the wild / expert
Jennefer Hart
dblp:84/3336
· DBLP profile ↗
4ranked-venue papers
2as first author
0since 2021 · last 2019
0000-0003-3283-3384ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 4 · 2 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
3 papers |
Usability and user experience research · 34% Learning and educational technologies · 24% Ubiquitous computing and smart environments · 24% |
Topics — the 5 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Learning and educational technologies
educational games |
0.4 | 1 | 2019 | Co-created evaluation: Identifying how games support police learning · Int. J. Hum. Comput. Stud. 2019 |
Ubiquitous computing and smart environments › mobile computing
mobile phone use |
0.4 | 1 | 2019 | Is it all about the Apps or the Device?: User experience and technology acceptance among iPad users · Int. J. Hum. Comput. Stud. 2019 |
Usability and user experience research
technology acceptance |
0.4 | 1 | 2019 | Is it all about the Apps or the Device?: User experience and technology acceptance among iPad users · Int. J. Hum. Comput. Stud. 2019 |
Usability and user experience research
user experience evaluation |
0.2 | 1 | 2013 | Love it or hate it!: interactivity and user types · CHI 2013 |
User interface design and tools
web site design |
0.0 | 1 | 2013 | Love it or hate it!: interactivity and user types · CHI 2013 |
Methods — techniques the papers use, named apart from their topics
evaluation · 0.4co-creation · 0.4user study · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2019 | Co-created evaluation: Identifying how games support police learning
Anne Adams, Jennefer Hart, Ioanna Iacovides, Sian Beavers, Maria Margoudi |
Int. J. Hum. Comput. Stud. | 2 |
| 2019 | Is it all about the Apps or the Device?: User experience and technology acceptance among iPad users
Jennefer Hart, Alistair G. Sutcliffe |
Int. J. Hum. Comput. Stud. | 1 |
| 2017 | Analyzing the Role of Interactivity in User ExperienceabstractAn experimental investigation into the role of interaction in user experience (UX) with a controlled manipulation of interactivity features (e.g., avatars, interactive video) in a university information website is reported. The more interactive version had better affect and hedonic ratings, even though its perceived usability was worse. Analysis of qualitative data showed users were attracted to the interactive features, although they complained about poor usability. The results of the experiments are discussed to consider the role of interactivity in UX and the differences between users’ quantitative judgments of UX and their comments on interactive features, which reveal different perspectives. Alistair G. Sutcliffe, Jennefer Hart |
Int. J. Hum. Comput. Interact. | 2 |
| 2013 | Love it or hate it!: interactivity and user typesabstractThis paper investigates general and individual evaluations of User Experience (UX) with interactive web sites. A series of studies investigate user judgment on web sites with different interactivity levels over repeated exposures. The more interactive websites produced more positive affect, had better design quality ratings, which improved with exposure, and were preferred. Differences between the more interactive sites indicated overall UX was influenced by users' preferences for interactive styles, with both sites having enthusiast, potential adopter, and non-adopter users. The implications for models and frameworks of UX are discussed. Jennefer Hart, Alistair G. Sutcliffe, Antonella De Angeli |
CHI | 1 |