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Jennefer Hart

dblp:84/3336 · DBLP profile ↗
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4ranked-venue papers
2as first author
0since 2021 · last 2019
0000-0003-3283-3384ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 4 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
3 papers
Usability and user experience research · 34% Learning and educational technologies · 24% Ubiquitous computing and smart environments · 24%

Topics — the 5 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Learning and educational technologies
educational games
0.412019
Co-created evaluation: Identifying how games support police learning · Int. J. Hum. Comput. Stud. 2019
Ubiquitous computing and smart environments › mobile computing
mobile phone use
0.412019
Is it all about the Apps or the Device?: User experience and technology acceptance among iPad users · Int. J. Hum. Comput. Stud. 2019
Usability and user experience research
technology acceptance
0.412019
Is it all about the Apps or the Device?: User experience and technology acceptance among iPad users · Int. J. Hum. Comput. Stud. 2019
Usability and user experience research
user experience evaluation
0.212013
Love it or hate it!: interactivity and user types · CHI 2013
User interface design and tools
web site design
0.012013
Love it or hate it!: interactivity and user types · CHI 2013

Methods — techniques the papers use, named apart from their topics

evaluation · 0.4co-creation · 0.4user study · 0.2
YearPublicationVenuePosition
2019 Co-created evaluation: Identifying how games support police learning
Anne Adams, Jennefer Hart, Ioanna Iacovides, Sian Beavers, Maria Margoudi
Int. J. Hum. Comput. Stud.2
2019 Is it all about the Apps or the Device?: User experience and technology acceptance among iPad users
Jennefer Hart, Alistair G. Sutcliffe
Int. J. Hum. Comput. Stud.1
2017 Analyzing the Role of Interactivity in User Experience
abstract
An experimental investigation into the role of interaction in user experience (UX) with a controlled manipulation of interactivity features (e.g., avatars, interactive video) in a university information website is reported. The more interactive version had better affect and hedonic ratings, even though its perceived usability was worse. Analysis of qualitative data showed users were attracted to the interactive features, although they complained about poor usability. The results of the experiments are discussed to consider the role of interactivity in UX and the differences between users’ quantitative judgments of UX and their comments on interactive features, which reveal different perspectives.
Alistair G. Sutcliffe, Jennefer Hart
Int. J. Hum. Comput. Interact.2
2013 Love it or hate it!: interactivity and user types
abstract
This paper investigates general and individual evaluations of User Experience (UX) with interactive web sites. A series of studies investigate user judgment on web sites with different interactivity levels over repeated exposures. The more interactive websites produced more positive affect, had better design quality ratings, which improved with exposure, and were preferred. Differences between the more interactive sites indicated overall UX was influenced by users' preferences for interactive styles, with both sites having enthusiast, potential adopter, and non-adopter users. The implications for models and frameworks of UX are discussed.
Jennefer Hart, Alistair G. Sutcliffe, Antonella De Angeli
CHI1