Demo Data from EDBT 2026 / reviewers in the wild / expert
Les A. Piegl
dblp:84/419
· DBLP profile ↗
34ranked-venue papers
27as first author
0since 2021 · last 2020
0000-0003-0629-8496ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 34 · 27 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
12 papers |
Geometric modeling and processing · 100% | |
| Theoretical computer science
2 papers |
Algorithms and data structures · 80% Computational geometry · 20% |
Topics — the 19 heaviest of 20, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing
computer-aided design |
0.1 | 1 | 2005 | Ten challenges in computer-aided design · Comput. Aided Des. 2005 |
Geometric modeling and processing › surface fitting
b-spline surface fitting |
0.0 | 1 | 2003 | Circle approximation using integral B-splines · Comput. Aided Des. 2003 |
Geometric modeling and processing › shape representation › shape approximation
circle approximation |
0.0 | 1 | 2003 | Circle approximation using integral B-splines · Comput. Aided Des. 2003 |
Geometric modeling and processing › curve fitting
biarc approximation |
0.0 | 1 | 2002 | Biarc approximation of NURBS curves · Comput. Aided Des. 2002 |
Geometric modeling and processing › shape modeling › parametric modeling › spline curves
NURBS curve approximation |
0.0 | 1 | 2002 | Biarc approximation of NURBS curves · Comput. Aided Des. 2002 |
Algorithms and data structures › similarity search › nearest neighbor search
k-nearest neighbors |
0.0 | 1 | 2002 | Algorithm for finding all k nearest neighbors · Comput. Aided Des. 2002 |
Algorithms and data structures › similarity search
nearest neighbor search |
0.0 | 1 | 2002 | Algorithm for finding all k nearest neighbors · Comput. Aided Des. 2002 |
Geometric modeling and processing
parameterization |
0.0 | 1 | 2001 | Parametrization for surface fitting in reverse engineering · Comput. Aided Des. 2001 |
Geometric modeling and processing
surface fitting |
0.0 | 1 | 2001 | Parametrization for surface fitting in reverse engineering · Comput. Aided Des. 2001 |
Geometric modeling and processing › shape modeling › parametric modeling › spline curves
b-spline curve representation |
0.0 | 2 | 1995 | Algorithm for degree reduction of B-spline curves · Comput. Aided Des. 1995 Software-engineering approach to degree elevation of B-spline curves · Comput. Aided Des. 1994 |
Geometric modeling and processing › computer-aided design › computer-aided geometric design › offsetting
offset computation |
0.0 | 1 | 1999 | Computing offsets of NURBS curves and surfaces · Comput. Aided Des. 1999 |
Geometric modeling and processing › shape modeling › parametric modeling › spline surfaces
NURBS |
0.0 | 1 | 1997 | Symbolic operators for NURBS · Comput. Aided Des. 1997 |
Geometric modeling and processing › surface fitting
surface skinning |
0.0 | 1 | 1996 | Algorithm for approximate skinning · Comput. Aided Des. 1996 |
Geometric modeling and processing › computer-aided design › computer-aided geometric design
degree reduction |
0.0 | 1 | 1995 | Algorithm for degree reduction of B-spline curves · Comput. Aided Des. 1995 |
Geometric modeling and processing › mesh generation
surface meshing |
0.0 | 1 | 1995 | Tessellating trimmed surfaces · Comput. Aided Des. 1995 |
Geometric modeling and processing › shape modeling › parametric modeling › spline curves
degree elevation |
0.0 | 1 | 1994 | Software-engineering approach to degree elevation of B-spline curves · Comput. Aided Des. 1994 |
Geometric modeling and processing
reverse engineering |
0.0 | 1 | 2001 | Parametrization for surface fitting in reverse engineering · Comput. Aided Des. 2001 |
Computational geometry
convex hull |
0.0 | 1 | 1992 | Algorithm for Delaunay triangulation and convex-hull computation using a sparse matrix · Comput. Aided Des. 1992 |
Computational geometry › triangulation
delaunay triangulation |
0.0 | 1 | 1992 | Algorithm for Delaunay triangulation and convex-hull computation using a sparse matrix · Comput. Aided Des. 1992 |
Methods — techniques the papers use, named apart from their topics
integral b-splines · 0.0biarc approximation · 0.0offset computation · 0.0geometry-based triangulation · 0.0symbolic operators · 0.0approximate skinning · 0.0degree reduction algorithm · 0.0software-engineering approach · 0.0sparse matrix computation · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2020 | Leveraging Peer Feedback to Improve Visualization EducationabstractPeer review is a widely utilized pedagogical feedback mechanism for engaging students, which has been shown to improve educational outcomes. However, we find limited discussion and empirical measurement of peer review in visualization coursework. In addition to engagement, peer review provides direct and diverse feedback and reinforces recently-learned course concepts through critical evaluation of others’ work. In this paper, we discuss the construction and application of peer review in a computer science visualization course, including: projects that reuse code and visualizations in a feedback-guided, continual improvement process and a peer review rubric to reinforce key course concepts. To measure the effectiveness of the approach, we evaluate student projects, peer review text, and a post-course questionnaire from 3 semesters of mixed undergraduate and graduate courses. The results indicate that course concepts are reinforced with peer review—82% reported learning more because of peer review, and 75% of students recommended continuing it. Finally, we provide a road-map for adapting peer review to other visualization courses to produce more highly engaged students. Zachariah Beasley, Alon Friedman, Les A. Piegl, Paul Rosen 0001 |
PacificVis | 3 |
| 2005 | Ten challenges in computer-aided design
Les A. Piegl |
Comput. Aided Des. | 1 |
| 2005 | CAD'04 Special Issue: modeling and geometry representations for CAD
Les A. Piegl |
Comput. Aided Des. | 1 |
| 2005 | CAD'04 Special Issue: Product design, integration and manufacturing
Les A. Piegl |
Comput. Aided Des. | 1 |
| 2005 | An alternative method of curve interpolation
Les A. Piegl, Weiyin Ma, Wayne Tiller |
Vis. Comput. | 1 |
| 2004 | Special issue on automated synthesis of human-competitive designs by means of genetic programming
Les A. Piegl |
Comput. Aided Des. | 1 |
| 2003 | Circle approximation using integral B-splines
Les A. Piegl, Wayne Tiller |
Comput. Aided Des. | 1 |
| 2002 | Algorithm for finding all k nearest neighbors
Les A. Piegl, Wayne Tiller |
Comput. Aided Des. | 1 |
| 2002 | Biarc approximation of NURBS curves
Les A. Piegl, Wayne Tiller |
Comput. Aided Des. | 1 |
| 2002 | Surface skinning revisited
Les A. Piegl, Wayne Tiller |
Vis. Comput. | 1 |
| 2001 | Parametrization for surface fitting in reverse engineering
Les A. Piegl, Wayne Tiller |
Comput. Aided Des. | 1 |
| 2000 | Surface approximation to scanned data
Les A. Piegl, Wayne Tiller |
Vis. Comput. | 1 |
| 1999 | Computing offsets of NURBS curves and surfaces
Les A. Piegl, Wayne Tiller |
Comput. Aided Des. | 1 |
| 1999 | Filling n-sided regions with NURBS patches
Les A. Piegl, Wayne Tiller |
Vis. Comput. | 1 |
| 1998 | Geometry-based triangulation of trimmed NURBS surfaces
Les A. Piegl, Wayne Tiller |
Comput. Aided Des. | 1 |
| 1998 | Computing the derivative of NURBS with respect to a knot
Les A. Piegl, Wayne Tiller |
Comput. Aided Geom. Des. | 1 |
| 1997 | Symbolic operators for NURBS
Les A. Piegl, Wayne Tiller |
Comput. Aided Des. | 1 |
| 1997 | Perception of images using cylindrical mapping
Jennifer A. Polack, Les A. Piegl, Marc L. Carter |
Vis. Comput. | 2 |
| 1996 | Algorithm for approximate skinning
Les A. Piegl, Wayne Tiller |
Comput. Aided Des. | 1 |
| 1996 | Procedural method for terrain surface interpolation
Alok K. Chaturvedi, Les A. Piegl |
Comput. Graph. | 2 |
| 1995 | Tessellating trimmed surfaces
Les A. Piegl, Arnaud M. Richard |
Comput. Aided Des. | 1 |
| 1995 | Algorithm for degree reduction of B-spline curves
Les A. Piegl, Wayne Tiller |
Comput. Aided Des. | 1 |
| 1994 | Editorial
Les A. Piegl |
Comput. Aided Des. | 1 |
| 1994 | Software-engineering approach to degree elevation of B-spline curves
Les A. Piegl, Wayne Tiller |
Comput. Aided Des. | 1 |
| 1994 | Algorithm for constained delaunay triangulation
Tsung-Pao Fang, Les A. Piegl |
Vis. Comput. | 2 |
| 1993 | Algorithm and data structure for triangulating multiply connected polygonal domains
Les A. Piegl, Arnaud M. Richard |
Comput. Graph. | 1 |
| 1992 | Algorithm for Delaunay triangulation and convex-hull computation using a sparse matrix
Tsung-Pao Fang, Les A. Piegl |
Comput. Aided Des. | 2 |
| 1992 | An introduction to the curves and surfaces of computer-aided design: Robert C Beach Van Nostrand Reinhold, USA
Les A. Piegl |
Comput. Aided Des. | 1 |
| 1992 | Integer de Casteljau Algorithm for Rasterizing NURBS CurvesabstractAbstract An integer version of the well‐known de Casteljau algorithm of NURBS curves is presented here. The algorithm is used to render NURBS curves of any degree on a raster device by turning on pixels that are closest to the curve. The approximation is independent of the parametrization, that is, it is independent of the weights used. The algorithm works entirely in the screen coordinate system and produces smooth rendering of curves without oversampling. Because of the integer arithmetic used, the algorithm is easily cast in hardware. Narayanan Anantakrishnan, Les A. Piegl |
Comput. Graph. Forum | 2 |
| 1992 | Integer subdivision algorithm for rendering NURBS curves
Narayanan Anantakrishnan, Les A. Piegl |
Vis. Comput. | 2 |
| 1990 | Happy birthday Pierre Bézier
Les A. Piegl |
Comput. Aided Des. | 1 |
| 1990 | A program development for a university course in geometric modeling
Les A. Piegl |
Comput. Graph. | 1 |
| 1988 | Coons-type patches
Les A. Piegl |
Comput. Graph. | 1 |
| 1983 | A fast algorithm for parametric curve plotting
Les A. Piegl |
Comput. Graph. | 1 |