Demo Data from EDBT 2026 / reviewers in the wild / expert
Joanna Walker
dblp:84/4390
· DBLP profile ↗
2ranked-venue papers
1as first author
1since 2021 · last 2024
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Virtual and augmented reality · 87% Rendering · 13% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Virtual and augmented reality
immersive interaction |
0.0 | 1 | 2004 | The evolving oblique: the embodiment of a virtual topology · ACM Multimedia 2004 |
Virtual and augmented reality
interactive installation |
0.0 | 1 | 2004 | The evolving oblique: the embodiment of a virtual topology · ACM Multimedia 2004 |
Rendering › display systems
video projection |
0.0 | 1 | 2004 | The evolving oblique: the embodiment of a virtual topology · ACM Multimedia 2004 |
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Experience Report of the AWS+KCL Impact Accelerator for Public Sector EngagementabstractThis industry experience report chronicles the experience of developing an impact-focused group project module within a computer science master's programme at King's College London over two years. The module was set up in collaboration with Amazon Web Services to match student teams with public sector challenges requiring innovative technological solutions. An iterative process of modifications based on partner and student feedback aimed to enhance the learning experience and outcomes. Key benefits included providing authentic professional development for students, enabling innovation and entrepreneurship, building partnerships between academia and the public sector, and embedding responsible innovation into projects. However, challenges emerged around managing expectations, ensuring consistent partner engagement, providing support for spin-outs, and handling sensitive data issues. As more projects involved artificial intelligence applications in the second year, developing mechanisms to ethically provide access while protecting sensitive information was an increasingly crucial need. Moreover, understanding the value and impact of this model of software engineering project module requires additional research support. Overall, this collaborative module offers a promising model to deliver impact-driven solutions through coordinating academia, industry, and public sector partners. Further research can help optimise such partnerships for societal impact. Caitlin M. Bentley, Elena Simperl, Mike Bainbridge, Daisy Ogden, Stefanos Leonardos, Gunel Jahangirova, Joanna Walker, Christopher Hampson |
CSEE&T | 7 |
| 2004 | The evolving oblique: the embodiment of a virtual topologyabstractThe Evolving Oblique is an interactive video and sound installation that explores the spatialization of cinematic projection and the mediative role of the human body. Centered upon the theme of transformative nature, the installation re-contextualizes notions of landscape and architectural form into a new topology through the embodiment of the moving image. Joanna Walker, Steffen Bluemm, Bill Haslett |
ACM Multimedia | 1 |