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Katsuyuki Ochiai

dblp:84/4560 · DBLP profile ↗
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3ranked-venue papers
2as first author
0since 2021 · last 1999
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 2 · 1 first-authorSoftware engineering, systems software and programming languages · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
1 paper
Electronic design automation · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Electronic design automation › technology computer-aided design
process simulation
0.011997
A high-speed 2-D topography simulator based on a pixel model · IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. 1997
Electronic design automation › technology computer-aided design › process simulation
topography simulation
0.011997
A high-speed 2-D topography simulator based on a pixel model · IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. 1997

Methods — techniques the papers use, named apart from their topics

x-windows · 0.0pixel model · 0.0
YearPublicationVenuePosition
1999 High-speed Software-based Platform for Embedded Software of a Single-chip MPEG-2 Video Encoder LSI with HDTV Scalabilit
abstract
This paper proposes a high-speed software-based platform for embedded software and evaluates its benefits on a commercial MPEG-2 video encoder LSI with HDTV scalability, The platform is written in C/C++ languages without any hardware description languages (HDLs) for high-speed simulation. This platform is applicable before writing up complete HDLs. The simulation speed is very fast and more than 600 times faster than compiled HDL simulators using RTL description. Fifty percent of the bugs in the final embedded software were located efficiently and quickly, and the design turn-around time was shortened by more than 25%. This platform provides sufficient performance and capability for validating practical embedded software.
Katsuyuki Ochiai, Hiroe Iwasaki, Jiro Naganuma, Makoto Endo, Takeshi Ogura
DATE1
1997 A high-speed 2-D topography simulator based on a pixel model
abstract
A high-speed two-dimensional (2-D) topography simulator which operates in X-Windows has been developed. This program, named TIGER (Topography Image GEneration Routine), uses a newly developed pixel model, in which regions of the same material are depicted by pixels with the same value (i.e. the same color) and material boundaries are regarded as color boundaries. New cross-sectional profiles are sequentially created by drawing basic geometrical figures on a cross-sectional profile of a former process step. No complex operations are required for boundary line definition, such as loop removal. Realistic cross sections of an LSI with three interconnection layers and an SST transistor with a complex structure were created by this simulator. The total simulation time is only one or two minutes for all the processing steps of an LSI.
Satoshi Tazawa, Katsuyuki Ochiai, Seitaro Matsuo, Shigeru Nakajima
IEEE Trans. Comput. Aided Des. Integr. Circuits Syst.2
1989 Description method of Japanese manual alphabet using image features
abstract
A description is given of a method for handshapes of the Japanese manual alphabet (JMA) based on their contour features. JMA has 46 patterns each of which represents a voiceless sound of the Japanese spoken language. Since 5 fingerspellings have motion, the authors adopt a set of 41 fingerspellings.>
Katsuyuki Ochiai, Kazuo Kamata
SMC1