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Yuanbin Shen

dblp:84/9956 · DBLP profile ↗
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1ranked-venue papers
1as first author
0since 2021 · last 2011
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
1 paper
Content delivery and video streaming · 50% Wireless networking · 50%
Theoretical computer science
1 paper
Mathematical optimization · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Wireless networking › scheduling › scheduling optimization
approximation algorithms for scheduling
0.112011
Efficient Algorithms for Multi-Sender Data Transmission in Swarm-Based Peer-to-Peer Streaming Systems · IEEE Trans. Multim. 2011
Content delivery and video streaming
peer-to-peer streaming
0.112011
Efficient Algorithms for Multi-Sender Data Transmission in Swarm-Based Peer-to-Peer Streaming Systems · IEEE Trans. Multim. 2011
Mathematical optimization
integer programming
0.012011
Efficient Algorithms for Multi-Sender Data Transmission in Swarm-Based Peer-to-Peer Streaming Systems · IEEE Trans. Multim. 2011

Methods — techniques the papers use, named apart from their topics

integer linear programming · 0.2approximation algorithm · 0.2
YearPublicationVenuePosition
2011 Efficient Algorithms for Multi-Sender Data Transmission in Swarm-Based Peer-to-Peer Streaming Systems
abstract
In mesh-based peer-to-peer (P2P) streaming systems, each video sequence is divided into segments, which are then streamed from multiple senders to a receiver. The receiver needs to coordinate the senders by specifying a transmission schedule for each of them. We consider the problem of scheduling segment transmission in P2P streaming systems, where different segments have different weights in terms of quality improvements to the received video. Our goal is to compute the transmission schedule for each receiver in order to maximize the perceived video quality. We first show that this scheduling problem is NP-Complete. We then present an integer linear programming (ILP) formulation for it, so that it can be solved with any ILP solver. This optimal solution, however, is computationally expensive and is not suitable for real-time P2P streaming systems. Thus, we propose two approximation algorithms to solve this segment scheduling problem. These algorithms provide theoretical guarantees on the worst-case performance. The first algorithm considers the weight of each video segment. The second algorithm is simpler and it assumes that segments carry equal weights. We analyze the performance and complexity of the two algorithms. In addition, we rigorously evaluate the proposed algorithms with simulations and experiments using a prototype implementation. Our simulation and experimental results show that the proposed algorithms outperform other algorithms that are commonly used in deployed P2P streaming systems and that have been recently proposed in the literature.
Yuanbin Shen, Cheng-Hsin Hsu, Mohamed Hefeeda
IEEE Trans. Multim.1