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Daan Bloembergen

dblp:85/10481 · DBLP profile ↗
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8ranked-venue papers
5as first author
0since 2021 · last 2019
0000-0001-8200-9962ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 8 · 5 first-authorGraphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
2 papers
Algorithmic game theory and mechanism design · 90% Graph algorithms and graph theory · 10%
Artificial intelligence
1 paper
Multi-agent systems · 100%

Topics — the 6 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Algorithmic game theory and mechanism design
equilibrium computation
0.412019
On Rational Delegations in Liquid Democracy · AAAI 2019
Algorithmic game theory and mechanism design › social choice › computational social choice
liquid democracy
0.412019
On Rational Delegations in Liquid Democracy · AAAI 2019
Algorithmic game theory and mechanism design › solution concepts in games › equilibrium concepts › nash equilibrium
pure nash equilibrium
0.412019
On Rational Delegations in Liquid Democracy · AAAI 2019
Algorithmic game theory and mechanism design
social choice
0.412019
On Rational Delegations in Liquid Democracy · AAAI 2019
Graph algorithms and graph theory › network analysis
complex networks
0.212014
Theory of Cooperation in Complex Social Networks · AAAI 2014
Algorithmic game theory and mechanism design › evolutionary game theory
evolution of cooperation
0.212014
Theory of Cooperation in Complex Social Networks · AAAI 2014

Methods — techniques the papers use, named apart from their topics

agent-based simulation · 0.4convergence analysis · 0.4continuous action iterated prisoner's dilemma · 0.4
YearPublicationVenuePosition
2019 On Rational Delegations in Liquid Democracy
abstract
Liquid democracy is a proxy voting method where proxies are delegable. We propose and study a game-theoretic model of liquid democracy to address the following question: when is it rational for a voter to delegate her vote? We study the existence of pure-strategy Nash equilibria in this model, and how group accuracy is affected by them. We complement these theoretical results by means of agent-based simulations to study the effects of delegations on group’s accuracy on variously structured social networks.
Daan Bloembergen, Davide Grossi, Martin Lackner
AAAI1
2016 A Telepresence-Robot Approach for Efficient Coordination of Swarms
Daan Bloembergen, Daniel Claes, Elisa Cucco, Sjriek Alers, Karl Tuyls
ALIFE1
2016 Space Debris Removal: A Game Theoretic Analysis
abstract
We analyse active space debris removal efforts from a strategic, game-theoretic perspective. An active debris removal mission is a costly endeavour that has a positive effect (or risk reduction) for all satellites in the same orbital band. This leads to a dilemma: each actor (space agency, private stakeholder, etc.) has an incentive to delay its actions and wait for others to respond. The risk of the latter action is that, if everyone waits the joint outcome will be catastrophic leading to what in game theory is referred to as the ‘tragedy of the commons’. We introduce and thoroughly analyse this dilemma using simulation and empirical game theory in a two player setting.
Richard Klíma, Daan Bloembergen, Rahul Savani, Karl Tuyls, Daniel Hennes, Dario Izzo
ECAI2
2015 Trading in markets with noisy information: an evolutionary analysis
abstract
We analyse the value of information in a stock market where information can be noisy and costly, using techniques from empirical game theory. Previous work has shown that the value of information follows a J-curve, where averagely informed traders perform below market average, and only insiders prevail. Here we show that both noise and cost can change this picture, in several cases leading to opposite results where insiders perform below market average, and averagely informed traders prevail. Moreover, we investigate the effect of random explorative actions on the market dynamics, showing how these lead to a mix of traders being sustained in equilibrium. These results provide insight into the complexity of real marketplaces, and show under which conditions a broad mix of different trading strategies might be sustainable.
Daan Bloembergen, Daniel Hennes, Peter McBurney, Karl Tuyls
Connect. Sci.1
2015 Evolutionary Dynamics of Multi-Agent Learning: A Survey
abstract
The interaction of multiple autonomous agents gives rise to highly dynamic and nondeterministic environments, contributing to the complexity in applications such as automated financial markets, smart grids, or robotics. Due to the sheer number of situations that may arise, it is not possible to foresee and program the optimal behaviour for all agents beforehand. Consequently, it becomes essential for the success of the system that the agents can learn their optimal behaviour and adapt to new situations or circumstances. The past two decades have seen the emergence of reinforcement learning, both in single and multi-agent settings, as a strong, robust and adaptive learning paradigm. Progress has been substantial, and a wide range of algorithms are now available. An important challenge in the domain of multi-agent learning is to gain qualitative insights into the resulting system dynamics. In the past decade, tools and methods from evolutionary game theory have been successfully employed to study multi-agent learning dynamics formally in strategic interactions. This article surveys the dynamical models that have been derived for various multi-agent reinforcement learning algorithms, making it possible to study and compare them qualitatively. Furthermore, new learning algorithms that have been introduced using these evolutionary game theoretic tools are reviewed. The evolutionary models can be used to study complex strategic interactions. Examples of such analysis are given for the domains of automated trading in stock markets and collision avoidance in multi-robot systems. The paper provides a roadmap on the progress that has been achieved in analysing the evolutionary dynamics of multi-agent learning by highlighting the main results and accomplishments.
Daan Bloembergen, Karl Tuyls, Daniel Hennes, Michael Kaisers
J. Artif. Intell. Res.1
2014 Theory of Cooperation in Complex Social Networks
abstract
This paper presents a theoretical as well as empirical study on the evolution of cooperation on complex social networks, following the continuous action iterated prisoner's dilemma (CAIPD) model. In particular, convergence to network-wide agreement is proven for both evolutionary networks with fixed interaction dynamics, as well as for coevolutionary networks where these dynamics change over time. Moreover, an extension to the CAIPD model is proposed that allows to model influence on the evolution of cooperation in social networks. As such, this work contributes to a better understanding of behavioral change on social networks, and provides a first step towards their active control.
Bijan Ranjbar Sahraei, Haitham Bou-Ammar, Daan Bloembergen, Karl Tuyls, Gerhard Weiss 0001
AAAI3
2014 Influencing Social Networks: An Optimal Control Study
abstract
We study the evolution of cooperation in social networks, aiming in particular at ways of influencing the behavior in such networks using methods and techniques from optimal control theory. This is of importance to many scenarios where politicians or policy makers strive to push consensus on some topic that may seem suboptimal from individuals' perspectives. To this end, we employ the Continuous Action Iterated Prisoner's Dilemma (CAIPD) as model for the interactions in a social network. This model describes how neighboring nodes influence each other, and in effect determines how different strategies may spread through the network. We extend this model, incorporating a mechanism for external influence on the behavior of individual nodes. Next we prove reachability of an arbitrary network-wide agreement using the Lyapunov's Direct Method. Based on the theory of Linear-Quadratic Trackers we propose a step-wise iterative control algorithm, and show the effectiveness of the proposed controller in various Small World and Scale Free social networks.
Daan Bloembergen, Bijan Ranjbar Sahraei, Haitham Bou-Ammar, Karl Tuyls, Gerhard Weiss 0001
ECAI1
2012 Evolutionary advantage of foresight in markets
abstract
We analyze the competitive advantage of price signal information for traders in simulated double auctions. Previous work has established that more information about the price development does not guarantee higher performance. In particular, traders with limited information perform below market average and are outperformed by random traders; only insiders beat the market. However, this result has only been shown in markets with a few traders and a uniform distribution over information levels. We present additional simulations of several more realistic information distributions, extending previous findings. In addition, we analyze the market dynamics with an evolutionary model of competing information levels. Results show that the highest information level will dominate if information comes for free. If information is costly, less-informed traders may prevail reflecting a more realistic distribution over information levels.
Daniel Hennes, Daan Bloembergen, Michael Kaisers, Karl Tuyls, Simon Parsons
GECCO2