Demo Data from EDBT 2026 / reviewers in the wild / expert
Maoqing Li
dblp:85/1166
· DBLP profile ↗
6ranked-venue papers
0as first author
0since 2021 · last 2013
0009-0003-3777-6187ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 4Artificial intelligence and machine learning · 1Applied, interdisciplinary, general and emerging computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Rendering · 100% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Rendering › texture mapping › environment mapping
spherical mapping |
0.2 | 1 | 2013 | An efficient spherical mapping algorithm and its application on spherical harmonics · Sci. China Inf. Sci. 2013 |
Rendering
spherical harmonics |
0.0 | 1 | 2013 | An efficient spherical mapping algorithm and its application on spherical harmonics · Sci. China Inf. Sci. 2013 |
Methods — techniques the papers use, named apart from their topics
spherical parameterization · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2013 | An efficient spherical mapping algorithm and its application on spherical harmonics
Shenghua Wan, Tengfei Ye, Maoqing Li, Xin Li 0003 |
Sci. China Inf. Sci. | 3 |
| 2012 | Efficient Spherical Parametrization Using Progressive Optimization
Shenghua Wan, Tengfei Ye, Maoqing Li, Xin Li 0003 |
CVM | 3 |
| 2012 | Fragmented skull modeling using heat kernels
Wei Yu 0012, Maoqing Li, Xin Li 0003 |
Graph. Model. | 2 |
| 2011 | Efficient 3D region guarding for multimedia data processingabstractWith the advance of scanning devices, 3-d geometric models have been captured and widely used in animation, video, interactive virtual environment design nowadays. Their effective analysis, integration, and retrieval are important research topics in multimedia. This paper studies a geometric modeling problem called 3D region guarding. The 3D region guarding is a well known NP-hard problem; we present an efficient hierarchical integer linear programming (HILP) optimization algorithm to solve it on massive data sets. We show the effectiveness of our algorithm and briefly illustrate its applications in multimedia data processing and computer graphics such as shape analysis and retrieval, and morphing animation. Wuyi Yu, Maoqing Li, S. Sitharama Iyengar, Xin Li 0003 |
ICME | 2 |
| 2011 | Symmetry and template guided completion of damaged skulls
Xin Li 0003, Zhao Yin, Shenghua Wan, Wei Yu 0012, Maoqing Li |
Comput. Graph. | 6 |
| 2006 | Scheduling of Re-entrant Lines with Neuro-Dynamic Programming Based on a New Evaluating Criterion
Huiyu Jin, Shunzhi Zhu, Maoqing Li |
ISNN (2) | 4 |