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Akihiro Nagura

dblp:85/3898 · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 1999
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2Systems, architecture and hardware · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
2 papers
Haptics and multimodal interaction · 100%
Computer graphics and multimedia
2 papers
Virtual and augmented reality · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Haptics and multimodal interaction
tactile display
0.021999
A Three-Dimensional Touch/Force Display System for Haptic Interface · ICRA 1999
A touch and force display system for haptic interface · ICRA 1997
Virtual and augmented reality › haptics
haptic rendering
0.021999
A Three-Dimensional Touch/Force Display System for Haptic Interface · ICRA 1999
A touch and force display system for haptic interface · ICRA 1997
Virtual and augmented reality › display
virtual object display
0.021999
A Three-Dimensional Touch/Force Display System for Haptic Interface · ICRA 1999
A touch and force display system for haptic interface · ICRA 1997

Methods — techniques the papers use, named apart from their topics

force feedback · 0.1control algorithms · 0.0control algorithm · 0.0
YearPublicationVenuePosition
1999 A Three-Dimensional Touch/Force Display System for Haptic Interface
abstract
It is widely recognized that haptic display is one of the key elements for making the virtual reality technology more powerful, and various force and/or tactile display devices have been developed. However, many of these devices are always in touch with the fingers or hands of the operator and it is impossible for an operator to feel the difference between contact and non-contact state with a virtual object directly from sensory channel of touch in his/her fingers or hands. This paper presents a new three-dimensional haptic display device we have developed for providing both touch and force feeling to operator's fingers. This is an extension of our previous device for two-dimensional application. The control algorithm for the new device and some experimental results are also presented.
Tsuneo Yoshikawa, Akihiro Nagura
ICRA2
1997 A touch and force display system for haptic interface
abstract
The importance of force and tactile display in virtual reality technology has been recognized recently and numerous researches have been done including development of various force and/or tactile display devices. However, many of them are always in touch with fingers or hands of operators and it is impossible for an operator to feel difference between contact and noncontact state with a virtual object directly from sensory channel of touch in his/her finger or hand. This paper presents a new haptic display device we have developed which provides both touch and force feeling to the operator's fingers. This device tracks the operator's finger with no contact when the finger is not in contact with any virtual object. It touches and displays force to the finger only when some virtual object is in touch with the finger. A control algorithm for the system to display dynamic virtual objects is given. Preliminary experimental results are also presented.
Tsuneo Yoshikawa, Akihiro Nagura
ICRA2