EDBT 2026 Demo / reviewers in the wild / expert
Olivier Chassot
dblp:85/6830
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2007
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Geometric modeling and processing · 56% Computer animation and physical simulation · 44% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing
collision detection |
0.1 | 1 | 2007 | Balanced Hierarchies for Collision Detection between Fracturing Objects · VR 2007 |
Computer animation and physical simulation
fracture simulation |
0.1 | 1 | 2007 | Balanced Hierarchies for Collision Detection between Fracturing Objects · VR 2007 |
Geometric modeling and processing › spatial data structures
bounding volume hierarchy |
0.0 | 1 | 2007 | Balanced Hierarchies for Collision Detection between Fracturing Objects · VR 2007 |
Methods — techniques the papers use, named apart from their topics
dynamic restructuring · 0.1balanced tree · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2007 | Balanced Hierarchies for Collision Detection between Fracturing ObjectsabstractThe simulation of fracture leads to collision-intensive situations that call for efficient collision detection algorithms and data structures. Bounding volume hierarchies (BVHs) are a popular approach for accelerating collision detection, but they rarely see application in fracture simulations, due to the dynamic creation and deletion of geometric primitives. We propose the use of balanced trees for storing BVHs, as well as novel algorithms for dynamically restructuring them in the presence of progressive or instantaneous fracture. By paying a small loss of fitting quality compared with complete reconstruction, we achieve more than one order of magnitude speedup in the update of BVHs Miguel A. Otaduy, Olivier Chassot, Denis Steinemann, Markus Gross 0001 |
VR | 2 |