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Andreas Heinecke

dblp:85/8012 · DBLP profile ↗
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2ranked-venue papers
1as first author
0since 2021 · last 2020
0000-0002-8456-8028ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorTheory of computation · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
1 paper
Information theory · 100%

Topics — the 1 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Information theory › signal processing › signal representation
frame theory
0.112011
Optimally Sparse Frames · IEEE Trans. Inf. Theory 2011

Methods — techniques the papers use, named apart from their topics

spectral tetris algorithm · 0.1linear algebra · 0.1
YearPublicationVenuePosition
2020 Refinement and Universal Approximation via Sparsely Connected ReLU Convolution Nets
abstract
We construct a highly regular and simple structured class of sparsely connected convolutional neural networks with rectifier activations that provide universal function approximation in a coarse-to-fine manner with increasing number of layers. The networks are localized in the sense that local changes in the function to be approximated only require local changes in the final layer of weights. At the core of the construction lies the fact that the characteristic function can be derived from a convolution of characteristic functions at the next coarser resolution via a rectifier passing. The latter refinement result holds for all higher order univariate B-splines.
Andreas Heinecke, Jinn Ho, Wen-Liang Hwang
IEEE Signal Process. Lett.1
2011 Optimally Sparse Frames
abstract
Frames have established themselves as a means to derive redundant, yet stable decompositions of a signal for analysis or transmission, while also promoting sparse expansions. However, when the signal dimension is large, the computation of the frame measurements of a signal typically requires a large number of additions and multiplications, and this makes a frame decomposition intractable in applications with limited computing budget. To address this problem, in this paper, we focus on frames in finite-dimensional Hilbert spaces and introduce sparsity for such frames as a new paradigm. In our terminology, a sparse frame is a frame whose elements have a sparse representation in an orthonormal basis, thereby enabling low-complexity frame decompositions. To introduce a precise meaning of optimality, we take the sum of the numbers of vectors needed from this orthonormal basis when expanding each frame vector as sparsity measure. We then analyze the recently introduced algorithm Spectral Tetris for construction of unit norm tight frames and prove that the tight frames generated by this algorithm are in fact optimally sparse with respect to the standard unit vector basis. Finally, we show that even the generalization of Spectral Tetris for the construction of unit norm frames associated with a given frame operator produces optimally sparse frames.
Peter G. Casazza, Andreas Heinecke, Felix Krahmer, Gitta Kutyniok
IEEE Trans. Inf. Theory2