EDBT 2026 Demo / reviewers in the wild / expert
Demis Hassabis
dblp:86/10732
· DBLP profile ↗
10ranked-venue papers
0as first author
1since 2021 · last 2021
0000-0003-2812-9917ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 10 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
8 papers |
Reinforcement learning · 43% Speech recognition and synthesis · 17% Efficient and distributed learning · 9% |
Topics — the 20 heaviest of 22, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning › memory architectures
episodic memory |
0.4 | 1 | 2020 | MEMO: A Deep Network for Flexible Combination of Episodic Memories · ICLR 2020 |
Machine learning › Deep learning architectures and training
memory-augmented neural networks |
0.4 | 1 | 2020 | MEMO: A Deep Network for Flexible Combination of Episodic Memories · ICLR 2020 |
Machine learning › Representation and self-supervised learning › representation learning › compositional representation
compositional representation learning |
0.3 | 1 | 2018 | SCAN: Learning Hierarchical Compositional Visual Concepts · ICLR (Poster) 2018 |
Machine learning › Reinforcement learning
exploration |
0.3 | 1 | 2018 | Noisy Networks For Exploration · ICLR (Poster) 2018 |
Machine learning › Efficient and distributed learning › model compression
knowledge distillation |
0.3 | 1 | 2018 | Parallel WaveNet: Fast High-Fidelity Speech Synthesis · ICML 2018 |
Natural language and speech › Speech recognition and synthesis › speech synthesis
neural speech synthesis |
0.3 | 1 | 2018 | Parallel WaveNet: Fast High-Fidelity Speech Synthesis · ICML 2018 |
Natural language and speech › Speech recognition and synthesis › speech synthesis › neural speech synthesis
parallel speech synthesis |
0.3 | 1 | 2018 | Parallel WaveNet: Fast High-Fidelity Speech Synthesis · ICML 2018 |
Robotics › Motion planning and robot control › robot control › adaptive control
parameter adaptation |
0.3 | 1 | 2018 | Memory-based Parameter Adaptation · ICLR (Poster) 2018 |
Natural language and speech › Speech recognition and synthesis
speech synthesis |
0.3 | 1 | 2018 | Parallel WaveNet: Fast High-Fidelity Speech Synthesis · ICML 2018 |
Machine learning › Reinforcement learning
deep reinforcement learning |
0.3 | 1 | 2017 | Neural Episodic Control · ICML 2017 |
Machine learning › Reinforcement learning › value-based reinforcement learning
episodic control |
0.3 | 1 | 2017 | Neural Episodic Control · ICML 2017 |
Machine learning › Reinforcement learning
model-based reinforcement learning |
0.3 | 1 | 2017 | Imagination-Augmented Agents for Deep Reinforcement Learning · NIPS 2017 |
Machine learning › Reinforcement learning
model-free reinforcement learning |
0.3 | 1 | 2017 | Imagination-Augmented Agents for Deep Reinforcement Learning · NIPS 2017 |
Machine learning › Reinforcement learning
policy learning |
0.3 | 1 | 2017 | Imagination-Augmented Agents for Deep Reinforcement Learning · NIPS 2017 |
Machine learning › Reinforcement learning
value-based reinforcement learning |
0.3 | 1 | 2017 | Neural Episodic Control · ICML 2017 |
Machine learning › Probabilistic and Bayesian machine learning › statistical inference › bayesian inference
bayesian nonparametric model |
0.2 | 1 | 2016 | The Forget-me-not Process · NIPS 2016 |
Machine learning › Time series and sequential data › temporal sequence modeling
online sequence prediction |
0.2 | 1 | 2016 | The Forget-me-not Process · NIPS 2016 |
Robotics › Robot manipulation
task segmentation |
0.2 | 1 | 2016 | The Forget-me-not Process · NIPS 2016 |
Machine learning › Efficient and distributed learning
inference acceleration |
0.1 | 1 | 2018 | Parallel WaveNet: Fast High-Fidelity Speech Synthesis · ICML 2018 |
Machine learning › Reinforcement learning › model-based reinforcement learning › model-based planning
planning with learned models |
0.1 | 1 | 2017 | Imagination-Augmented Agents for Deep Reinforcement Learning · NIPS 2017 |
Methods — techniques the papers use, named apart from their topics
probability density distillation · 0.3noisy linear layer · 0.3memory-based parameter adaptation · 0.3deep reinforcement learning · 0.3autoregressive modeling · 0.3semi-tabular value function · 0.3episodic memory · 0.3environment model · 0.3deep policy network · 0.3bayesian inference · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2021 | Game Plan: What AI can do for Football, and What Football can do for AIabstractThe rapid progress in artificial intelligence (AI) and machine learning has opened unprecedented analytics possibilities in various team and individual sports, including baseball, basketball, and tennis. More recently, AI techniques have been applied to football, due to a huge increase in data collection by professional teams, increased computational power, and advances in machine learning, with the goal of better addressing new scientific challenges involved in the analysis of both individual players’ and coordinated teams’ behaviors. The research challenges associated with predictive and prescriptive football analytics require new developments and progress at the intersection of statistical learning, game theory, and computer vision. In this paper, we provide an overarching perspective highlighting how the combination of these fields, in particular, forms a unique microcosm for AI research, while offering mutual benefits for professional teams, spectators, and broadcasters in the years to come. We illustrate that this duality makes football analytics a game changer of tremendous value, in terms of not only changing the game of football itself, but also in terms of what this domain can mean for the field of AI. We review the state-of-the-art and exemplify the types of analysis enabled by combining the aforementioned fields, including illustrative examples of counterfactual analysis using predictive models, and the combination of game-theoretic analysis of penalty kicks with statistical learning of player attributes. We conclude by highlighting envisioned downstream impacts, including possibilities for extensions to other sports (real and virtual). Karl Tuyls, Shayegan Omidshafiei, Paul Muller, Zhe Wang 0055, Jerome T. Connor, Daniel Hennes, Ian Graham, William Spearman, Tim Waskett, Dafydd Steele, Pauline Luc, Adrià Recasens, Alexandre Galashov, Gregory Thornton, Romuald Elie, Pablo Sprechmann, Pol Moreno, Kris Cao, Marta Garnelo, Praneet Dutta, Michal Valko, Nicolas Heess, Alex Bridgland, Julien Pérolat, Bart De Vylder, S. M. Ali Eslami, Mark Rowland 0001, Andrew Jaegle, Rémi Munos, Trevor Back, Razia Ahamed, Simon Bouton, Nathalie Beauguerlange, Jackson Broshear, Thore Graepel, Demis Hassabis |
J. Artif. Intell. Res. | 36 |
| 2020 | MEMO: A Deep Network for Flexible Combination of Episodic Memories
Andrea Banino, Adrià Puigdomènech Badia, Raphael Koster, Martin J. Chadwick, Vinícius Flores Zambaldi, Demis Hassabis, Caswell Barry, Matt M. Botvinick, Dharshan Kumaran, Charles Blundell |
ICLR | 6 |
| 2018 | Noisy Networks For Exploration
Meire Fortunato, Mohammad Gheshlaghi Azar, Bilal Piot, Jacob Menick, Matteo Hessel, Ian Osband, Alex Graves, Volodymyr Mnih, Rémi Munos, Demis Hassabis, Olivier Pietquin, Charles Blundell, Shane Legg |
ICLR (Poster) | 10 |
| 2018 | SCAN: Learning Hierarchical Compositional Visual Concepts
Irina Higgins, Nicolas Sonnerat, Loïc Matthey, Arka Pal, Chris Burgess 0001, Matko Bosnjak, Murray Shanahan, Matt M. Botvinick, Demis Hassabis, Alexander Lerchner |
ICLR (Poster) | 9 |
| 2018 | Memory-based Parameter Adaptation
Pablo Sprechmann, Siddhant M. Jayakumar, Jack W. Rae, Alexander Pritzel, Adrià Puigdomènech Badia, Benigno Uria, Oriol Vinyals, Demis Hassabis, Razvan Pascanu, Charles Blundell |
ICLR (Poster) | 8 |
| 2018 | Parallel WaveNet: Fast High-Fidelity Speech SynthesisabstractThe recently-developed WaveNet architecture is the current state of the art in realistic speech synthesis, consistently rated as more natural sounding for many different languages than any previous system. However, because WaveNet relies on sequential generation of one audio sample at a time, it is poorly suited to today’s massively parallel computers, and therefore hard to deploy in a real-time production setting. This paper introduces Probability Density Distillation, a new method for training a parallel feed-forward network from a trained WaveNet with no significant difference in quality. The resulting system is capable of generating high-fidelity speech samples at more than 20 times faster than real-time, a 1000x speed up relative to the original WaveNet, and capable of serving multiple English and Japanese voices in a production setting. Aäron van den Oord, Yazhe Li, Igor Babuschkin, Karen Simonyan, Oriol Vinyals, Koray Kavukcuoglu, George van den Driessche 0002, Edward Lockhart, Luis C. Cobo, Florian Stimberg, Norman Casagrande, Dominik Grewe, Seb Noury, Sander Dieleman, Erich Elsen, Nal Kalchbrenner, Heiga Zen, Alex Graves, Helen King, Tom Walters, Daniel Belov, Demis Hassabis |
ICML | 22 |
| 2017 | A model of structure learning, inference, and generation for scene understanding
David Raposo, Peter Dayan, Demis Hassabis, Peter W. Battaglia |
CogSci | 3 |
| 2017 | Neural Episodic ControlabstractDeep reinforcement learning methods attain super-human performance in a wide range of environments. Such methods are grossly inefficient, often taking orders of magnitudes more data than humans to achieve reasonable performance. We propose Neural Episodic Control: a deep reinforcement learning agent that is able to rapidly assimilate new experiences and act upon them. Our agent uses a semi-tabular representation of the value function: a buffer of past experience containing slowly changing state representations and rapidly updated estimates of the value function. We show across a wide range of environments that our agent learns significantly faster than other state-of-the-art, general purpose deep reinforcement learning agents. Alexander Pritzel, Benigno Uria, Sriram Srinivasan 0005, Adrià Puigdomènech Badia, Oriol Vinyals, Demis Hassabis, Daan Wierstra, Charles Blundell |
ICML | 6 |
| 2017 | Imagination-Augmented Agents for Deep Reinforcement LearningabstractWe introduce Imagination-Augmented Agents (I2As), a novel architecture for deep reinforcement learning combining model-free and model-based aspects. In contrast to most existing model-based reinforcement learning and planning methods, which prescribe how a model should be used to arrive at a policy, I2As learn to interpret predictions from a trained environment model to construct implicit plans in arbitrary ways, by using the predictions as additional context in deep policy networks. I2As show improved data efficiency, performance, and robustness to model misspecification compared to several strong baselines. Sébastien Racanière, Theophane Weber, David P. Reichert, Lars Buesing, Arthur Guez, Danilo Jimenez Rezende, Adrià Puigdomènech Badia, Oriol Vinyals, Nicolas Heess, Yujia Li 0001, Razvan Pascanu, Peter W. Battaglia, Demis Hassabis, David Silver 0001, Daan Wierstra |
NIPS | 13 |
| 2016 | The Forget-me-not ProcessabstractWe introduce the Forget-me-not Process, an efficient, non-parametric meta-algorithm for online probabilistic sequence prediction for piecewise stationary, repeating sources. Our method works by taking a Bayesian approach to partition a stream of data into postulated task-specific segments, while simultaneously building a model for each task. We provide regret guarantees with respect to piecewise stationary data sources under the logarithmic loss, and validate the method empirically across a range of sequence prediction and task identification problems. Kieran Milan, Joel Veness, James Kirkpatrick, Michael H. Bowling, Anna Koop, Demis Hassabis |
NIPS | 6 |