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Jeffrey F. Eastman

dblp:86/3887 · DBLP profile ↗
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5ranked-venue papers
4as first author
0since 2021 · last 1975
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 first-authorSystems, architecture and hardware · 2 · 1 first-authorSoftware engineering, systems software and programming languages · 2 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Rendering · 100%
Computer architecture, parallel and distributed computing, and storage systems
2 papers
Processor architecture and microarchitecture · 100%

Topics — the 5 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Rendering › display systems
color display
0.011974
Computer Display of Colored Three-Dimensional Objects · ISCA 1974
Rendering
hidden surface removal
0.011974
Computer Display of Colored Three-Dimensional Objects · ISCA 1974
Rendering › rasterization
scanline rendering
0.011974
Computer Display of Colored Three-Dimensional Objects · ISCA 1974
Rendering
shading
0.011974
Computer Display of Colored Three-Dimensional Objects · ISCA 1974
Rendering
real-time rendering
0.011974
A general purpose, expandable processor for real-time computer graphics · SIGGRAPH 1974

Methods — techniques the papers use, named apart from their topics

scan conversion · 0.0microprogramming · 0.0hardware-software trade-off · 0.0
YearPublicationVenuePosition
1975 An efficient scan conversion and hidden surface removal algorithm
Jeffrey F. Eastman
Comput. Graph.1
1975 A general purpose, expandable processor for real-time computer graphics
Jeffrey F. Eastman, David R. Wooten
Comput. Graph.1
1974 Computer Display of Colored Three-Dimensional Objects
abstract
A television-based computer display system is described which uses a minicomputer to calculate scan lines of the display image. A display resolution of 512 lines by 512 positions is achieved with each position definable with 15 bits of color information (over 32,000 colors). The scan conversion process incorporates hidden surface removal, calculation of intersections, surface shading and, optionally, perspective. Object description must be by polygonal planar surfaces; the surfaces can have a solid color and are considered opaque. Object complexity is limited only by main storage size.The design criteria which motivated the system architecture are discussed along with pertinent details on the particular implementation. The system described effectively mates minicomputer technology with that of the television industry to produce an economical, fast turnaround, color display system for 2-D and 3-D computer graphics. This system relies upon a special scan-line generator and upon a skillful hardware/software trade-off to achieve an economical and realistic color display device.Performance data and examples of display objects are given.
Jeffrey F. Eastman, John Staudhammer
ISCA1
1974 A Fast Display-Oriented Processor
abstract
A detailed study of the basic operations of scan graphics processes led to the design of this general-purpose expandable processor. Full advantage is taken of evolving trends in ECL technology and large-scale integrated circuits. The design allocates hardwired instructions to critical display functions and provides general-purpose flexibility in externally microprogrammable asynchronous processors. The machine uses instruction set partitioning and is optimized to execute relatively short programs operating on large data bases. The processor is thus not limited to display generation but is rather well suited for other real-time tasks, particularly those operating with autonomous processors which can be added as external devices.
John Staudhammer, Jeffrey F. Eastman, James N. England
ISCA2
1974 A general purpose, expandable processor for real-time computer graphics
abstract
A class of critical computer requirements for real-time scan T.V. computer graphics is examined in relation to commercially available CPU architectures. Finding general purpose processors not suited, a new processor is proposed which is designed around the concept of "instruction set partitioning." In this design, special hardware-implemented algorithms may be included in the machine instruction set, and these processors allowed to operate asynchronously from each other. The design is projected to generate a complete new frame of a color T.V. picture every 0.1-0.8 seconds depending on image complexity. Due to its inherent generality, the CPU may be similarly expanded to encompass a wide variety of other specialized, or real-time tasks with minimal additional hardware. The 32-bit parallel processor has a design cycle time of 100 ns and is in the price class of a minicomputer.
Jeffrey F. Eastman, David R. Wooten
SIGGRAPH1