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Yuan Li 0013

dblp:86/6196-13 · DBLP profile ↗
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12ranked-venue papers
1as first author
1since 2021 · last 2022
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 5 · 1 since 2021Theory of computation · 5Databases, data management, data science and information retrieval · 2 · 1 first-authorArtificial intelligence and machine learning · 1Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
4 papers
Computational geometry · 100%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Parallel and multicore computing · 100%

Topics — the 7 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computational geometry
range searching
0.722019
Searching for the Closest-Pair in a Query Translate · SoCG 2019
New Bounds for Range Closest-Pair Problems · SoCG 2018
Computational geometry
parallel geometric algorithms
0.412019
Scalable computational geometry in MapReduce · VLDB J. 2019
Computational geometry › proximity problems
closest pair
0.312018
New Bounds for Range Closest-Pair Problems · SoCG 2018
Computational geometry
convex hull
0.212016
On the Separability of Stochastic Geometric Objects, with Applications · SoCG 2016
Computational geometry › convex geometry
linear separability
0.212016
On the Separability of Stochastic Geometric Objects, with Applications · SoCG 2016
Parallel and multicore computing › data-parallel programming
mapreduce
0.112019
Scalable computational geometry in MapReduce · VLDB J. 2019
Parallel and multicore computing
parallel programming models
0.112019
Scalable computational geometry in MapReduce · VLDB J. 2019

Methods — techniques the papers use, named apart from their topics

mapreduce · 0.8data structures · 0.7average-case analysis · 0.3computational geometry · 0.2
YearPublicationVenuePosition
2022 New Bounds for Range Closest-Pair Problems
Jie Xue 0003, Yuan Li 0013, Saladi Rahul, Ravi Janardan
Discret. Comput. Geom.2
2020 The most-likely skyline problem for stochastic points
Akash Agrawal, Yuan Li 0013, Jie Xue 0003, Ravi Janardan
Comput. Geom.2
2020 Approximate range closest-pair queries
Jie Xue 0003, Yuan Li 0013, Ravi Janardan
Comput. Geom.2
2019 Searching for the Closest-Pair in a Query Translate
abstract
We consider a range-search variant of the closest-pair problem. Let Gamma be a fixed shape in the plane. We are interested in storing a given set of n points in the plane in some data structure such that for any specified translate of Gamma, the closest pair of points contained in the translate can be reported efficiently. We present results on this problem for two important settings: when Gamma is a polygon (possibly with holes) and when Gamma is a general convex body whose boundary is smooth. When Gamma is a polygon, we present a data structure using O(n) space and O(log n) query time, which is asymptotically optimal. When Gamma is a general convex body with a smooth boundary, we give a near-optimal data structure using O(n log n) space and O(log^2 n) query time. Our results settle some open questions posed by Xue et al. at SoCG 2018.
Jie Xue 0003, Yuan Li 0013, Saladi Rahul, Ravi Janardan
SoCG2
2019 On the expected diameter, width, and complexity of a stochastic convex hull
Jie Xue 0003, Yuan Li 0013, Ravi Janardan
Comput. Geom.2
2019 Scalable computational geometry in MapReduce
Yuan Li 0013, Ahmed Eldawy, Jie Xue 0003, Nadezda Alexandrovna Knorozova, Mohamed F. Mokbel, Ravi Janardan
VLDB J.1
2018 New Bounds for Range Closest-Pair Problems
abstract
Given a dataset S of points in R^2, the range closest-pair (RCP) problem aims to preprocess S into a data structure such that when a query range X is specified, the closest-pair in S cap X can be reported efficiently. The RCP problem can be viewed as a range-search version of the classical closest-pair problem, and finds applications in many areas. Due to its non-decomposability, the RCP problem is much more challenging than many traditional range-search problems. This paper revisits the RCP problem, and proposes new data structures for various query types including quadrants, strips, rectangles, and halfplanes. Both worst-case and average-case analyses (in the sense that the data points are drawn uniformly and independently from the unit square) are applied to these new data structures, which result in new bounds for the RCP problem. Some of the new bounds significantly improve the previous results, while the others are entirely new.
Jie Xue 0003, Yuan Li 0013, Saladi Rahul, Ravi Janardan
SoCG2
2018 On the separability of stochastic geometric objects, with applications
Jie Xue 0003, Yuan Li 0013, Ravi Janardan
Comput. Geom.2
2017 Stochastic Closest-Pair Problem and Most-Likely Nearest-Neighbor Search in Tree Spaces
Jie Xue 0003, Yuan Li 0013
WADS2
2017 On the Expected Diameter, Width, and Complexity of a Stochastic Convex-Hull
Jie Xue 0003, Yuan Li 0013, Ravi Janardan
WADS2
2016 On the Separability of Stochastic Geometric Objects, with Applications
abstract
In this paper, we study the linear separability problem for stochastic geometric objects under the well-known unipoint/multipoint uncertainty models. Let S=S_R U S_B be a given set of stochastic bichromatic points, and define n = min{|S_R|, |S_B|} and N = max{|S_R|, |S_B|}. We show that the separable-probability (SP) of S can be computed in O(nN^{d-1}) time for d >= 3 and O(min{nN log N, N^2}) time for d=2, while the expected separation-margin (ESM) of S can be computed in O(nN^d) time for d >= 2. In addition, we give an Omega(nN^{d-1}) witness-based lower bound for computing SP, which implies the optimality of our algorithm among all those in this category. Also, a hardness result for computing ESM is given to show the difficulty of further improving our algorithm. As an extension, we generalize the same problems from points to general geometric objects, i.e., polytopes and/or balls, and extend our algorithms to solve the generalized SP and ESM problems in O(nN^d) and O(nN^{d+1}) time, respectively. Finally, we present some applications of our algorithms to stochastic convex-hull related problems.
Jie Xue 0003, Yuan Li 0013, Ravi Janardan
SoCG2
2013 CG_Hadoop: computational geometry in MapReduce
abstract
Hadoop, employing the MapReduce programming paradigm, has been widely accepted as the standard framework for analyzing big data in distributed environments. Unfortunately, this rich framework was not truly exploited towards processing large-scale computational geometry operations. This paper introduces CG_Hadoop; a suite of scalable and efficient MapReduce algorithms for various fundamental computational geometry problems, namely, polygon union, skyline, convex hull, farthest pair, and closest pair, which present a set of key components for other geometric algorithms. For each computational geometry operation, CG_Hadoop has two versions, one for the Apache Hadoop system and one for the SpatialHadoop system; a Hadoop-based system that is more suited for spatial operations. These proposed algorithms form a nucleus of a comprehensive MapReduce library of computational geometry operations. Extensive experimental results on a cluster of 25 machines of datasets up to 128GB show that CG_Hadoop achieves up to 29x and 260x better performance than traditional algorithms when using Hadoop and SpatialHadoop systems, respectively.
Ahmed Eldawy, Yuan Li 0013, Mohamed F. Mokbel, Ravi Janardan
SIGSPATIAL/GIS2