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Erik Vinkhuyzen

dblp:86/6234 · DBLP profile ↗
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5ranked-venue papers
1as first author
2since 2021 · last 2023
0000-0001-6589-8630ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 3 · 2 since 2021Artificial intelligence and machine learning · 1 · 1 first-authorSoftware engineering, systems software and programming languages · 1Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Autonomous driving · 100%
Human-computer interaction and pervasive computing
1 paper
Human-robot interaction · 100%
Software engineering, system software, and programming languages
1 paper
Empirical software engineering · 44% Requirements engineering and software design · 44% Software maintenance and evolution · 13%

Topics — the 4 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Human-robot interaction
automated vehicles
0.712023
The Halting problem: Video analysis of self-driving cars in traffic · CHI 2023
Requirements engineering and software design
design knowledge
0.112006
The problem of knowledge decoupling in software development projects · ICSE 2006
Empirical software engineering
developer studies
0.112006
The problem of knowledge decoupling in software development projects · ICSE 2006
Software maintenance and evolution
software integration
0.012006
The problem of knowledge decoupling in software development projects · ICSE 2006

Methods — techniques the papers use, named apart from their topics

video analysis · 1.3ethnographic investigation · 0.1
YearPublicationVenuePosition
2023 The Halting problem: Video analysis of self-driving cars in traffic
abstract
Using publicly uploaded videos of the Waymo and Tesla FSD self-driving cars, this paper documents how self-driving vehicles still struggle with some basics of road interaction. To drive safely self-driving cars need to interact in traffic with other road users. Yet traffic is a complex, long established social domain. We focus on one core element of road interaction: when road users yield for each other. Yielding – such as by slowing down for others in traffic – involves communication between different road users to decide who will ‘go’ and who will ‘yield’. Videos of the Waymo and Tesla FSD self-driving cars show how these systems fail to both yield for others, as well as failing to go when yielded to. In discussion, we explore how these ‘problems’ illustrate both the complexity of designing for road interaction, but also how the space of physical machine/human social interactions more broadly can be designed for.
Barry Brown 0001, Mathias Broth, Erik Vinkhuyzen
CHI3
2023 Designing Motion: Lessons for Self-driving and Robotic Motion from Human Traffic Interaction
abstract
The advent of autonomous cars creates a range of new questions about road safety, as well as a new collaborative domain for CSCW to analyse. This paper uses video data collected from five countries - India, Spain, France, Chile, and the USA - to study how road users interact with each other. We use interactional video analysis to document how co-ordination is achieved in traffic not just through the use of formal rules, but through situated communicative action. Human movement is a rich implicit communication channel and this communication is essential for safe manoeuvring on the road, such as in the co-ordination between pedestrians and drivers. We discuss five basic movements elements: gaps, speed, position, indicating and stopping. Together these elements can be combined to make and accept offers, show urgency, make requests and display preferences. We build on these results to explore lessons for how we can design the implicit motion of self-driving cars so that these motions are understandable - in traffic - by other road users. In discussion, we explore the lessons from this for designing the movement of robotic systems more broadly.
Barry Brown 0001, Eric Laurier, Erik Vinkhuyzen
Proc. ACM Hum. Comput. Interact.3
2006 The problem of knowledge decoupling in software development projects
abstract
In our ethnographic investigation of software integration projects a recurrent pattern emerges. The detailed understanding leaders have of the design and development decreases over time as they become busier and busier attending meetings, creating documents, and resolving issues and thus cannot spend much time on design or development work. As a result, their leadership becomes increasingly decoupled from the work of the project. We discuss various dimensions of this problem.
Yutaka Yamauchi, Jack Whalen, Nozomi Ikeya, Erik Vinkhuyzen
ICSE4
2003 People in Control: Human Factors in Control Room Design
Jan Noyes, Matthew Bransby, Erik Vinkhuyzen
Comput. Support. Cooperative Work.3
1992 On the Non-Existence of Knowledge Level Models
Erik Vinkhuyzen
ECAI1