Demo Data from EDBT 2026 / reviewers in the wild / expert
Venkataraman Sundareswaran
dblp:86/6555
· DBLP profile ↗
8ranked-venue papers
3as first author
0since 2021 · last 2003
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 7 · 3 first-authorHuman-computer interaction and ubiquitous computing · 4 · 1 first-authorArtificial intelligence and machine learning · 3 · 2 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
5 papers |
Virtual and augmented reality · 66% Audio and music processing · 26% Computational photography and imaging · 7% | |
| Artificial intelligence
2 papers |
3D vision · 100% | |
| Human-computer interaction and pervasive computing
1 paper |
Haptics and multimodal interaction · 100% |
Topics — the 12 heaviest of 14, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Virtual and augmented reality › augmented reality › mobile augmented reality
outdoor augmented reality |
0.1 | 2 | 2002 | Model-Based Visual Tracking for Outdoor Augmented Reality Applications · ISMAR 2002 Model-Based Visual Tracking for Outdoor Augmented Reality Applications · ISMAR 2002 |
Virtual and augmented reality
tracking and registration |
0.1 | 2 | 2002 | Model-Based Visual Tracking for Outdoor Augmented Reality Applications · ISMAR 2002 Model-Based Visual Tracking for Outdoor Augmented Reality Applications · ISMAR 2002 |
Audio and music processing › music information retrieval
audio matching |
0.0 | 1 | 2003 | 3D Audio Augmented Reality: Implementation and Experiments · ISMAR 2003 |
Virtual and augmented reality › augmented reality
augmented reality audio |
0.0 | 1 | 2003 | 3D Audio Augmented Reality: Implementation and Experiments · ISMAR 2003 |
Audio and music processing
spatial audio |
0.0 | 1 | 2003 | 3D Audio Augmented Reality: Implementation and Experiments · ISMAR 2003 |
Virtual and augmented reality › tracking
hybrid tracking |
0.0 | 2 | 2002 | Model-Based Visual Tracking for Outdoor Augmented Reality Applications · ISMAR 2002 Model-Based Visual Tracking for Outdoor Augmented Reality Applications · ISMAR 2002 |
Haptics and multimodal interaction
multimodal interaction |
0.0 | 1 | 2003 | 3D Audio Augmented Reality: Implementation and Experiments · ISMAR 2003 |
Computer vision › 3D vision › motion estimation
ego-motion estimation |
0.0 | 1 | 1993 | Motion Parameter Estimation from Global Flow Field Data · IEEE Trans. Pattern Anal. Mach. Intell. 1993 |
Computer vision › 3D vision
motion estimation |
0.0 | 1 | 1993 | Motion Parameter Estimation from Global Flow Field Data · IEEE Trans. Pattern Anal. Mach. Intell. 1993 |
Computational photography and imaging
camera calibration |
0.0 | 1 | 1992 | A Fast Method to Estimate Sensor Translation · ECCV 1992 |
Computer vision › 3D vision
camera pose estimation |
0.0 | 1 | 1994 | Active Camera Self-orientation using Dynamic Image Parameters · ECCV (2) 1994 |
Computer vision › 3D vision › motion estimation
optical flow |
0.0 | 1 | 1993 | Motion Parameter Estimation from Global Flow Field Data · IEEE Trans. Pattern Anal. Mach. Intell. 1993 |
Methods — techniques the papers use, named apart from their topics
perceptual training experiment · 0.1visual servoing · 0.1CAD model · 0.1dynamic image parameters · 0.0quadratic polynomial fitting · 0.0flow circulation algorithm · 0.0FOE search · 0.0sensor translation estimation · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2003 | 3D Audio Augmented Reality: Implementation and ExperimentsabstractAugmented reality (AR) presentations may be visual or auditory. Auditory presentation has the potential to provide hands-free and visually non-obstructing cues. Recently, we have developed a 3D audio wearable system that can be used to provide alerts and informational cues to a mobile user in such a manner as to appear to emanate from specific locations in the user's environment. In order to study registration errors in 3D audio AR representations, we conducted a perceptual training experiment in which visual and auditory cues were presented to observers. The results of this experiment suggest that perceived registration errors may be reduced through head movement and through training presentations that include both visual and auditory cues. Venkataraman Sundareswaran, Kenneth Wang 0001, Steven Chen, Reinhold Behringer, Joshua McGee, Clement Tam, Pavel Zahorik |
ISMAR | 1 |
| 2002 | Model-Based Visual Tracking for Outdoor Augmented Reality ApplicationsabstractOutdoor augmented reality (AR) applications rely on hybrid tracking (GPS, digital compass, visual) for registration. RSC has developed a real-time visual tracking system that uses visual cues of buildings in an urban environment for correcting the results of a conventional tracking system. This approach relies on knowledge of a CAD model of the building. It not only provides motion estimation, but also absolute orientation/position. It is based on the "visual servoing" approach, originally developed for robotics tasks. We have demonstrated this approach in real-time at a building on the NRL campus This poster shows the approach and results. The concept can be generalized to any scenario where a CAD model is available. This system is being prepared for integration into the NRL system BARS (Battlefield Augmented Reality System). Reinhold Behringer, Jun Park, Venkataraman Sundareswaran |
ISMAR | 3 |
| 2002 | Model-Based Visual Tracking for Outdoor Augmented Reality Applications
Reinhold Behringer, Jun Park, Venkataraman Sundareswaran |
ISMAR | 3 |
| 1999 | A Distributed Device Diagnostics System Utilizing Augmented Reality and 3D Audio
Reinhold Behringer, Steven Chen, Venkataraman Sundareswaran, Kenneth Wang 0001, Marius S. Vassiliou |
EGVE | 3 |
| 1999 | A distributed device diagnostics system utilizing augmented reality and 3D audio
Reinhold Behringer, Steven Chen, Venkataraman Sundareswaran, Kenneth Wang 0001, Marius S. Vassiliou |
Comput. Graph. | 3 |
| 1994 | Active Camera Self-orientation using Dynamic Image Parameters
Venkataraman Sundareswaran, Patrick Bouthemy, François Chaumette |
ECCV (2) | 1 |
| 1993 | Motion Parameter Estimation from Global Flow Field DataabstractPresented are two methods for the determination of the parameters of motion of a sensor, given the vector flow field induced by an imaging system governed by a perspective transformation of a rigid scene. Both algorithms integrate global data to determine motion parameters. The first (the flow circulation algorithm) determines the rotational parameters. The second (the FOE search algorithm) determines the translational parameters of the motion independently of the first algorithm. Several methods for determining when the function has the appropriate form are suggested. One method involves filtering the function by a collection of circular-surround zero-mean receptive fields. The other methods project the function onto a linear space of quadratic polynomials and measures the distance between the two functions. The error function for the first two methods is a quadratic polynomial of the candidate position, yielding a very rapid search strategy.> Robert A. Hummel, Venkataraman Sundareswaran |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 1992 | A Fast Method to Estimate Sensor Translation
Venkataraman Sundareswaran |
ECCV | 1 |