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Jürgen Koenemann

dblp:86/6790 · also Jürgen Koenemann-Belliveau · DBLP profile ↗
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8ranked-venue papers
4as first author
0since 2021 · last 2000
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 4 · 4 first-authorSoftware engineering, systems software and programming languages · 2Artificial intelligence and machine learning · 1Computer networks · 1Theory of computation · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
3 papers
Usability and user experience research · 68% User interface design and tools · 27% Learning and educational technologies · 5%
Databases, data mining, and information retrieval
1 paper
Information retrieval · 100%
Software engineering, system software, and programming languages
3 papers
Requirements engineering and software design · 70% Software maintenance and evolution · 23% Programming languages and type systems · 7%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computing education · 100%

Topics — the 13 heaviest of 18, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Usability and user experience research
usability evaluation
0.022000
A comparative usability evaluation of user interfaces for online product catalog · EC 2000
Comparative usability evaluation: critical incidents and critical threads · CHI 1994
Usability and user experience research › usability evaluation
comparative usability study
0.012000
A comparative usability evaluation of user interfaces for online product catalog · EC 2000
Requirements engineering and software design › design process
scenario-based design
0.011998
Requirements Development in Scenario-Based Design · IEEE Trans. Software Eng. 1998
Information retrieval
interactive information retrieval
0.011996
A Case for Interaction: A Study of Interactive Information Retrieval Behavior and Effectiveness · CHI 1996
Information retrieval
query reformulation
0.011996
A Case for Interaction: A Study of Interactive Information Retrieval Behavior and Effectiveness · CHI 1996
Information retrieval
relevance feedback
0.011996
A Case for Interaction: A Study of Interactive Information Retrieval Behavior and Effectiveness · CHI 1996
Usability and user experience research › evaluation methodology
comparative evaluation
0.011994
Comparative usability evaluation: critical incidents and critical threads · CHI 1994
Usability and user experience research › evaluation methodology
critical incident method
0.011994
Comparative usability evaluation: critical incidents and critical threads · CHI 1994
User interface design and tools
search interface
0.012000
A comparative usability evaluation of user interfaces for online product catalog · EC 2000
Software maintenance and evolution
program comprehension
0.011991
Expert problem solving strategies for program comprehension · CHI 1991
Information retrieval
information filtering
0.011996
A Case for Interaction: A Study of Interactive Information Retrieval Behavior and Effectiveness · CHI 1996
Requirements engineering and software design › object-oriented analysis and design
object-oriented design
0.011994
ODE: A Self-Guided, Scenario-Based Learning Environment for Object-Oriented Design Principles · OOPSLA 1994
Programming languages and type systems
program manipulation
0.011991
Expert problem solving strategies for program comprehension · CHI 1991

Methods — techniques the papers use, named apart from their topics

claims analysis · 0.0case study · 0.0usability testing · 0.0behavioral measurement · 0.0scenario-based learning · 0.0user study · 0.0critical incident analysis · 0.0protocol analysis · 0.0controlled experiment · 0.0
YearPublicationVenuePosition
2000 A comparative usability evaluation of user interfaces for online product catalog
abstract
We conducted a comparative study of the usability of hierarchically structured and zoomable Electronic Product Catalogs (EPC).After evaluating 16 hierarchical EPC available online today we constructed a test search interface and used it for comparison with InfoZoom, a novel interface utilizing a compression technique, direct manipulation, and zooming.26 users, who were new to the InfoZoom Interface, but familiar with the Web environment, were studied in their use of one of these catalog types.Performance on both types of interfaces was assessed in terms of search speed, accuracy, efficiency, and user satisfaction.Both interfaces had positive evaluations, but behavioral data and performance data suggest that users valued their interaction with InfoZoom more.
Ewa Callahan, Jürgen Koenemann
EC2
1998 ELFI: Information Brokering for the Domain of Research Funding
Achim Nick, Jürgen Koenemann, Elmar Schalück
Comput. Networks2
1998 Requirements Development in Scenario-Based Design
abstract
We describe and analyze the process of requirements development in scenario based design through consideration of a case study. In our project, a group of teachers and system developers initially set out to create a virtual physics laboratory. Our design work centered on the collaborative development of a series of scenarios describing current and future classroom activities. We observed classroom scenarios to assess needs and opportunities, and envisioned future scenarios to specify and analyze possible design moves. We employed claims analysis to evaluate design trade-offs implicit in these scenarios, to codify the specific advantages and disadvantages in achieving requirements. Through the course of this process, the nature of our project requirements has evolved, providing more information but also more kinds of information. We discuss the utility of managing requirements development through an evolving set of scenarios, and the generality of the scenario stages from this case study.
John M. Carroll 0001, Mary Beth Rosson, George Chin, Jürgen Koenemann
IEEE Trans. Software Eng.4
1996 A Case for Interaction: A Study of Interactive Information Retrieval Behavior and Effectiveness
abstract
This study investigates the use and effectiveness of an ,advanced information retrieval (IR) system (INQUERY).64 novice IR system users were studied in their use of a baseline version of INQUERY compared with one of three experimental versions, each offering a different level of interaction with a relevance feedback facility for automatic query reformulation.Results, in an inforumtion filtering task, indicate that: these subjects, after minimal training, were able to use the baseline system reasonably effectively; availability and use of relevance feedback increased retrieval effectiveness; and increased opportunity for user interaction with and control of relevance feedback made the interactions more efficient and usable while maintaining or increasing effectivehess.
Jürgen Koenemann, Nicholas J. Belkin
CHI1
1994 Comparative usability evaluation: critical incidents and critical threads
abstract
Em irical usability evaluations (particularly forrna~ive J ev uations [13]) hinge on observing and interpreting critical incidents [8] of use.We proposed [3,5] augmenting critical incident methods by analysis of what we called critical threads: sets of causally related user episodes that, taken together, define major usability themes.This paper extents this work to the comparative usability analysis of a related artifact.We discuss how our earlier claims analysis was used to orient and simplify our current evaluation efforts.
Jürgen Koenemann, John M. Carroll 0001, Mary Beth Rosson, Mark K. Singley
CHI1
1994 ODE: A Self-Guided, Scenario-Based Learning Environment for Object-Oriented Design Principles
abstract
ODE: A SELF-GUIDED, SCENARIO-BASED LEARNING ENVIRONMENT FOR OBJECT-ORIENTED DESIGN PRINCIPLES Scott P. Robertson,* John M. Carroll,* Robert L. Mack, Mary Beth Rosson,* Sherman R. Alpert, Jurgen Koenemann-Belliveau” IBM Research T. J. Watson Research Center 30 Saw Mill River Road Hawthorne, NY 10532 Internet:
Scott P. Robertson, John M. Carroll 0001, Robert Mack 0001, Mary Beth Rosson, Sherman R. Alpert, Jürgen Koenemann
OOPSLA6
1992 Book Review: "Psychology of Programming, " edited by J.-M. Hoc, T. R. G. Green, R. Samurcay, and D. J. Gilmore
Jürgen Koenemann
Int. J. Man Mach. Stud.1
1991 Expert problem solving strategies for program comprehension
abstract
Program comprehension is a complex problem solving process. We report on an experiment that studies expert programmers’ comprehension behavior in the context of modifying a complex PASCAL program. Our data suggests that program comprehension is best understood as a goal– oriented, hypotheses-driven problem–solving process. Programmers follow a pragmatic as-needed rather than a systematic strategy, they restrict their understanding to those parts of a program they find relevant for a given task, and they use bottom-up comprehension only for directly relevant code and in cases of missing, insufficient, or failing hypotheses. These findings have important consequences for the design of cognitively adequate computer–aided software engineering tools.
Jürgen Koenemann, Scott P. Robertson
CHI1