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Yannick Verdie

dblp:86/7551 · also Yannick Verdié · DBLP profile ↗
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14ranked-venue papers
7as first author
3since 2021 · last 2023
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 10 · 4 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 10 · 5 first-author · 2 since 2021Human-computer interaction and ubiquitous computing · 2 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
9 papers
3D vision · 79% Image recognition and object detection · 9% Video understanding and tracking · 5%
Computer graphics and multimedia
5 papers
Computational photography and imaging · 44% Virtual and augmented reality · 20% Geometric modeling and processing · 17%

Topics — the 30 heaviest of 34, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
3d reconstruction
0.712023
On the Importance of Accurate Geometry Data for Dense 3D Vision Tasks · CVPR 2023
Computer vision › 3D vision › 3d reconstruction
dense 3d reconstruction
0.712023
On the Importance of Accurate Geometry Data for Dense 3D Vision Tasks · CVPR 2023
Computer vision › 3D vision
depth estimation
0.712023
On the Importance of Accurate Geometry Data for Dense 3D Vision Tasks · CVPR 2023
Computational photography and imaging › spectral imaging
hyperspectral imaging
0.712023
Hyper-Skin: A Hyperspectral Dataset for Reconstructing Facial Skin-Spectra from RGB Images · NeurIPS 2023
Image and video processing
image reconstruction
0.712023
Hyper-Skin: A Hyperspectral Dataset for Reconstructing Facial Skin-Spectra from RGB Images · NeurIPS 2023
Computational photography and imaging
spectral imaging
0.712023
Hyper-Skin: A Hyperspectral Dataset for Reconstructing Facial Skin-Spectra from RGB Images · NeurIPS 2023
Computational photography and imaging › spectral imaging
spectral reconstruction
0.712023
Hyper-Skin: A Hyperspectral Dataset for Reconstructing Facial Skin-Spectra from RGB Images · NeurIPS 2023
Computer vision › 3D vision › depth estimation
monocular depth estimation
0.612022
CroMo: Cross-Modal Learning for Monocular Depth Estimation · CVPR 2022
Computer vision › 3D vision
object pose estimation
0.522018
Robust 3D Object Tracking from Monocular Images Using Stable Parts · IEEE Trans. Pattern Anal. Mach. Intell. 2018
A Novel Representation of Parts for Accurate 3D Object Detection and Tracking in Monocular Images · ICCV 2015
Computer vision › Video understanding and tracking › object tracking
3d object tracking
0.312018
Robust 3D Object Tracking from Monocular Images Using Stable Parts · IEEE Trans. Pattern Anal. Mach. Intell. 2018
Virtual and augmented reality › augmented reality
augmented reality applications
0.312018
Robust 3D Object Tracking from Monocular Images Using Stable Parts · IEEE Trans. Pattern Anal. Mach. Intell. 2018
Virtual and augmented reality › augmented reality › augmented reality assistance
maintenance assistance
0.312018
Robust 3D Object Tracking from Monocular Images Using Stable Parts · IEEE Trans. Pattern Anal. Mach. Intell. 2018
Virtual and augmented reality
augmented reality
0.322015
Tracking texture-less, shiny objects with descriptor fields · ISMAR 2014
A Novel Representation of Parts for Accurate 3D Object Detection and Tracking in Monocular Images · ICCV 2015
Computer vision › 3D vision
feature matching
0.212016
Learning to Assign Orientations to Feature Points · CVPR 2016
Computer vision › 3D vision
local feature descriptor
0.212016
Learning to Assign Orientations to Feature Points · CVPR 2016
Computer vision › 3D vision › local feature descriptor
rotation-invariant descriptor
0.212016
Learning to Assign Orientations to Feature Points · CVPR 2016
Computer vision › 3D vision
3d object detection
0.212015
A Novel Representation of Parts for Accurate 3D Object Detection and Tracking in Monocular Images · ICCV 2015
Computer vision › Face, body and person analysis › human pose estimation
3d pose estimation
0.212015
A Novel Representation of Parts for Accurate 3D Object Detection and Tracking in Monocular Images · ICCV 2015
Computer vision › Image recognition and object detection
interest point detection
0.212015
TILDE: A Temporally Invariant Learned DEtector · CVPR 2015
Computer vision › 3D vision › low-level vision › feature detection
learned keypoint detector
0.212015
TILDE: A Temporally Invariant Learned DEtector · CVPR 2015
Computer vision › Image recognition and object detection › object detection
part-based object detection
0.212015
A Novel Representation of Parts for Accurate 3D Object Detection and Tracking in Monocular Images · ICCV 2015
Geometric modeling and processing › surface reconstruction
mesh reconstruction
0.212015
LOD Generation for Urban Scenes · ACM Trans. Graph. 2015
Geometric modeling and processing › shape analysis
semantic abstraction
0.212015
LOD Generation for Urban Scenes · ACM Trans. Graph. 2015
Geometric modeling and processing › 3d reconstruction › urban reconstruction
urban scene reconstruction
0.212015
LOD Generation for Urban Scenes · ACM Trans. Graph. 2015
Computer vision › Image recognition and object detection
object detection
0.212014
Detecting parametric objects in large scenes by Monte Carlo sampling · Int. J. Comput. Vis. 2014
Multimedia analysis and retrieval
object tracking
0.212014
Tracking texture-less, shiny objects with descriptor fields · ISMAR 2014
Robotics › Robot navigation and mapping › active perception › active depth estimation
structured light depth estimation
0.212022
CroMo: Cross-Modal Learning for Monocular Depth Estimation · CVPR 2022
Computer vision › 3D vision › depth estimation
time-of-flight depth
0.212022
CroMo: Cross-Modal Learning for Monocular Depth Estimation · CVPR 2022
Algorithms and data structures › randomized algorithms
monte carlo methods
0.122014
Detecting parametric objects in large scenes by Monte Carlo sampling · Int. J. Comput. Vis. 2014
Efficient Monte Carlo Sampler for Detecting Parametric Objects in Large Scenes · ECCV (3) 2012
Machine learning › Deep learning architectures and training
activation function
0.112016
Learning to Assign Orientations to Feature Points · CVPR 2016

Methods — techniques the papers use, named apart from their topics

control point prediction · 1.1monte carlo sampling · 0.7sensor noise analysis · 0.7multimodal dataset construction · 0.7monocular tracking · 0.7hyperspectral cube acquisition · 0.7RGB-to-spectra reconstruction · 0.7self-supervised learning · 0.6differentiable analytic model · 0.6cross-modal learning · 0.6siamese network · 0.2novel activation function · 0.2part-based representation · 0.2min-cut · 0.2markov random field · 0.2monocular camera tracking · 0.2descriptor fields · 0.2
YearPublicationVenuePosition
2023 On the Importance of Accurate Geometry Data for Dense 3D Vision Tasks
abstract
Learning-based methods to solve dense 3D vision problems typically train on 3D sensor data. The respectively used principle of measuring distances provides advantages and drawbacks. These are typically not compared nor discussed in the literature due to a lack of multi-modal datasets. Texture-less regions are problematic for structure from motion and stereo, reflective material poses issues for active sensing, and distances for translucent objects are intricate to measure with existing hardware. Training on inaccurate or corrupt data induces model bias and hampers generalisation capabilities. These effects remain unnoticed if the sensor measurement is considered as ground truth during the evaluation. This paper investigates the effect of sensor errors for the dense 3D vision tasks of depth estimation and reconstruction. We rigorously show the significant impact of sensor characteristics on the learned predictions and notice generalisation issues arising from various technologies in everyday household environments. For evaluation, we introduce a carefully designed dataset11dataset available at https://github.com/Junggy/HAMMER-dataset comprising measurements from commodity sensors, namely D-ToF, I-ToF, passive/active stereo, and monocular RGB+P. Our study quantifies the considerable sensor noise impact and paves the way to improved dense vision estimates and targeted data fusion.
Patrick Ruhkamp, Guangyao Zhai, Nikolas Brasch, Yannick Verdie, Jifei Song, Yiren Zhou, Anil Armagan, Slobodan Ilic, Ales Leonardis, Nassir Navab, Benjamin Busam
CVPR6
2023 Hyper-Skin: A Hyperspectral Dataset for Reconstructing Facial Skin-Spectra from RGB Images
abstract
We introduce Hyper-Skin, a hyperspectral dataset covering wide range of wavelengths from visible (VIS) spectrum (400nm - 700nm) to near-infrared (NIR) spectrum (700nm - 1000nm), uniquely designed to facilitate research on facial skin-spectra reconstruction.By reconstructing skin spectra from RGB images, our dataset enables the study of hyperspectral skin analysis, such as melanin and hemoglobin concentrations, directly on the consumer device. Overcoming limitations of existing datasets, Hyper-Skin consists of diverse facial skin data collected with a pushbroom hyperspectral camera. With 330 hyperspectral cubes from 51 subjects, the dataset covers the facial skin from different angles and facial poses.Each hyperspectral cube has dimensions of 1024$\times$1024$\times$448, resulting in millions of spectra vectors per image. The dataset, carefully curated in adherence to ethical guidelines, includes paired hyperspectral images and synthetic RGB images generated using real camera responses. We demonstrate the efficacy of our dataset by showcasing skin spectra reconstruction using state-of-the-art models on 31 bands of hyperspectral data resampled in the VIS and NIR spectrum. This Hyper-Skin dataset would be a valuable resource to NeurIPS community, encouraging the development of novel algorithms for skin spectral reconstruction while fostering interdisciplinary collaboration in hyperspectral skin analysis related to cosmetology and skin's well-being. Instructions to request the data and the related benchmarking codes are publicly available at: https://github.com/hyperspectral-skin/Hyper-Skin-2023.
Pai Chet Ng, Zhixiang Chi, Yannick Verdie, Juwei Lu, Konstantinos N. Plataniotis
NeurIPS3
2022 CroMo: Cross-Modal Learning for Monocular Depth Estimation
abstract
Learning-based depth estimation has witnessed recent progress in multiple directions; from self-supervision using monocular video to supervised methods offering highest accuracy. Complementary to supervision, further boosts to performance and robustness are gained by combining information from multiple signals. In this paper we systematically investigate key trade-offs associated with sensor and modality design choices as well as related model training strategies. Our study leads us to a new method, capable of connecting modality-specific advantages from polarisation, Time-of-Flight and structured-light inputs. We propose a novel pipeline capable of estimating depth from monocular polarisation for which we evaluate various training signals. The inversion of differentiable analytic models thereby connects scene geometry with polarisation and ToF signals and enables self-supervised and cross-modal learning. In the absence of existing multimodal datasets, we examine our approach with a custom-made multi-modal camera rig and collect CroMo; the first dataset to consist of synchronized stereo polarisation, indirect ToF and structured-light depth, captured at video rates. Extensive experiments on challenging video scenes confirm both qualitative and quantitative pipeline advantages where we are able to outperform competitive monocular depth estimation methods.
Yannick Verdie, Jifei Song, Barnabé Mas, Benjamin Busam, Ales Leonardis, Steven McDonagh 0001
CVPR1
2020 HDD-Net: Hybrid Detector Descriptor with Mutual Interactive Learning
Axel Barroso Laguna, Yannick Verdie, Benjamin Busam, Krystian Mikolajczyk
ACCV (1)2
2018 Robust 3D Object Tracking from Monocular Images Using Stable Parts
abstract
We present an algorithm for estimating the pose of a rigid object in real-time under challenging conditions. Our method effectively handles poorly textured objects in cluttered, changing environments, even when their appearance is corrupted by large occlusions, and it relies on grayscale images to handle metallic environments on which depth cameras would fail. As a result, our method is suitable for practical Augmented Reality applications including industrial environments. At the core of our approach is a novel representation for the 3D pose of object parts: We predict the 3D pose of each part in the form of the 2D projections of a few control points. The advantages of this representation is three-fold: We can predict the 3D pose of the object even when only one part is visible; when several parts are visible, we can easily combine them to compute a better pose of the object; the 3D pose we obtain is usually very accurate, even when only few parts are visible. We show how to use this representation in a robust 3D tracking framework. In addition to extensive comparisons with the state-of-the-art, we demonstrate our method on a practical Augmented Reality application for maintenance assistance in the ATLAS particle detector at CERN.
Alberto Crivellaro, Mahdi Rad, Yannick Verdie, Kwang Moo Yi, Pascal Fua, Vincent Lepetit
IEEE Trans. Pattern Anal. Mach. Intell.3
2016 Learning to Assign Orientations to Feature Points
abstract
We show how to train a Convolutional Neural Network to assign a canonical orientation to feature points given an image patch centered on the feature point. Our method improves feature point matching upon the state-of-the art and can be used in conjunction with any existing rotation sensitive descriptors. To avoid the tedious and almost impossible task of finding a target orientation to learn, we propose to use Siamese networks which implicitly find the optimal orientations during training. We also propose a new type of activation function for Neural Networks that generalizes the popular ReLU, maxout, and PReLU activation functions. This novel activation performs better for our task. We validate the effectiveness of our method extensively with four existing datasets, including two non-planar datasets, as well as our own dataset. We show that we outperform the state-of-the-art without the need of retraining for each dataset.
Kwang Moo Yi, Yannick Verdie, Pascal Fua, Vincent Lepetit
CVPR2
2015 TILDE: A Temporally Invariant Learned DEtector
abstract
We introduce a learning-based approach to detect repeatable keypoints under drastic imaging changes of weather and lighting conditions to which state-of-the-art keypoint detectors are surprisingly sensitive. We first identify good keypoint candidates in multiple training images taken from the same viewpoint. We then train a regressor to predict a score map whose maxima are those points so that they can be found by simple non-maximum suppression. As there are no standard datasets to test the influence of these kinds of changes, we created our own, which we will make publicly available. We will show that our method significantly outperforms the state-of-the-art methods in such challenging conditions, while still achieving state-of-the-art performance on untrained standard datasets.
Yannick Verdie, Kwang Moo Yi, Pascal Fua, Vincent Lepetit
CVPR1
2015 A Novel Representation of Parts for Accurate 3D Object Detection and Tracking in Monocular Images
abstract
We present a method that estimates in real-time and under challenging conditions the 3D pose of a known object. Our method relies only on grayscale images since depth cameras fail on metallic objects, it can handle poorly textured objects, and cluttered, changing environments, the pose it predicts degrades gracefully in presence of large occlusions. As a result, by contrast with the state-of-the-art, our method is suitable for practical Augmented Reality applications even in industrial environments. To be robust to occlusions, we first learn to detect some parts of the target object. Our key idea is to then predict the 3D pose of each part in the form of the 2D projections of a few control points. The advantages of this representation is three-fold: We can predict the 3D pose of the object even when only one part is visible, when several parts are visible, we can combine them easily to compute a better pose of the object, the 3D pose we obtain is usually very accurate, even when only few parts are visible.
Alberto Crivellaro, Mahdi Rad, Yannick Verdie, Kwang Moo Yi, Pascal Fua, Vincent Lepetit
ICCV3
2015 LOD Generation for Urban Scenes
abstract
We introduce a novel approach that reconstructs 3D urban scenes in the form of levels of detail (LODs). Starting from raw datasets such as surface meshes generated by multiview stereo systems, our algorithm proceeds in three main steps: classification, abstraction, and reconstruction. From geometric attributes and a set of semantic rules combined with a Markov random field, we classify the scene into four meaningful classes. The abstraction step detects and regularizes planar structures on buildings, fits icons on trees, roofs, and facades, and performs filtering and simplification for LOD generation. The abstracted data are then provided as input to the reconstruction step which generates watertight buildings through a min-cut formulation on a set of 3D arrangements. Our experiments on complex buildings and large-scale urban scenes show that our approach generates meaningful LODs while being robust and scalable. By combining semantic segmentation and abstraction, it also outperforms general mesh approximation approaches at preserving urban structures.
Yannick Verdie, Florent Lafarge, Pierre Alliez
ACM Trans. Graph.1
2014 Tracking texture-less, shiny objects with descriptor fields
abstract
Our demo demonstrates the method we published at CVPR this year for tracking specular and poorly textured objects, and lets the visitors experiment with it and with their own patterns. Our approach only requires a standard monocular camera (no need for a depth sensor), and can be easily integrated within existing systems to improve their robustness and accuracy.
Alberto Crivellaro, Yannick Verdie, Kwang Moo Yi, Pascal Fua, Vincent Lepetit
ISMAR2
2014 Detecting parametric objects in large scenes by Monte Carlo sampling
Yannick Verdie, Florent Lafarge
Int. J. Comput. Vis.1
2012 Efficient Monte Carlo Sampler for Detecting Parametric Objects in Large Scenes
Yannick Verdie, Florent Lafarge
ECCV (3)1
2011 Generating compact meshes under planar constraints: An automatic approach for modeling buildings from aerial LiDAR
abstract
We present an automatic approach for modeling buildings from aerial LiDAR data. The method produces accurate, watertight and compact meshes under planar constraints which are especially designed for urban scenes. The LiDAR point cloud is classified through a non-convex energy minimization problem in order to separate the points labeled as building. Roof structures are then extracted from this point subset, and used to control the meshing procedure. Experiments highlight the potential of our method in term of minimal rendering, accuracy and compactness.
Yannick Verdie, Florent Lafarge, Josiane Zerubia
ICIP1
2009 MirrorTrack: tracking with reflection - comparison with top-down approach
abstract
Tabletop hand tracking techniques have evolved much during the last few years from single to multiple cameras, offering users an improved interactive experience. MirrorTrack is one of such techniques. This paper demonstrates the comparison of accuracy between MirrorTrack and top-down approach, which is generally used for table top tasks. In this paper, we focus on the comparison of distance errors in finger trajectory, and clicking errors by manual monitoring.
Yannick Verdie, Bing Fang, Francis K. H. Quek
ICMI1