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Oussama Kheddar

dblp:86/8071 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2009
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Computer animation and physical simulation · 100%

Topics — the 1 heaviest of 1, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer animation and physical simulation › character animation
human avatar animation
0.012009
A Unified Approach to Integrate Unilateral Constraints in the Stack of Tasks · IEEE Trans. Robotics 2009

Methods — techniques the papers use, named apart from their topics

prioritized hierarchy · 0.1operational space formulation · 0.1
YearPublicationVenuePosition
2009 A Unified Approach to Integrate Unilateral Constraints in the Stack of Tasks
abstract
The control approaches based on the task function formalism, and particularly those structured as a prioritized hierarchy of tasks, enable complex behaviors with elegant properties of robustness and portability to be built. However, it is difficult to consider a straightforward integration of tasks described by unilateral constraints in such frameworks. Indeed, unilateral constraints exhibit irregularities that prevent the insertion of unilateral tasks at any priority level, other than the lowest, of a hierarchy. In this paper, we present an original method to generalize the hierarchy-based control schemes to account for unilateral constraints at any priority level. We develop our method first for task sequencing using only the kinematics description; then, we expand it to the task description, using the operational space formulation. The method applies in robotics and computer graphics animation. Its practical implementation is exemplified by realizing a real-manipulator visual servoing task and a humanoid avatar reaching task; both experiments are achieved under the unilateral constraints of joint limits.
Nicolas Mansard, Oussama Khatib, Oussama Kheddar
IEEE Trans. Robotics3