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Miles de la Hunty

dblp:86/8615 · DBLP profile ↗
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2ranked-venue papers
1as first author
0since 2021 · last 2012
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-authorArtificial intelligence and machine learning · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Computer animation and physical simulation · 100%
Artificial intelligence
1 paper
3D vision · 50% Face, body and person analysis · 50%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer animation and physical simulation › facial animation
facial expression transfer
0.112012
Facial Performance Transfer via Deformable Models and Parametric Correspondence · IEEE Trans. Vis. Comput. Graph. 2012
Computer vision › 3D vision › 3d face modeling
3d morphable model
0.012012
Facial Performance Transfer via Deformable Models and Parametric Correspondence · IEEE Trans. Vis. Comput. Graph. 2012
Computer vision › Face, body and person analysis › face modeling
active appearance model
0.012012
Facial Performance Transfer via Deformable Models and Parametric Correspondence · IEEE Trans. Vis. Comput. Graph. 2012

Methods — techniques the papers use, named apart from their topics

sparse linear regression · 0.3linear and nonlinear mapping · 0.3
YearPublicationVenuePosition
2012 Facial Performance Transfer via Deformable Models and Parametric Correspondence
abstract
The issue of transferring facial performance from one person's face to another's has been an area of interest for the movie industry and the computer graphics community for quite some time. In recent years, deformable face models, such as the Active Appearance Model (AAM), have made it possible to track and synthesize faces in real time. Not surprisingly, deformable face model-based approaches for facial performance transfer have gained tremendous interest in the computer vision and graphics community. In this paper, we focus on the problem of real-time facial performance transfer using the AAM framework. We propose a novel approach of learning the mapping between the parameters of two completely independent AAMs, using them to facilitate the facial performance transfer in a more realistic manner than previous approaches. The main advantage of modeling this parametric correspondence is that it allows a "meaningful" transfer of both the nonrigid shape and texture across faces irrespective of the speakers' gender, shape, and size of the faces, and illumination conditions. We explore linear and nonlinear methods for modeling the parametric correspondence between the AAMs and show that the sparse linear regression method performs the best. Moreover, we show the utility of the proposed framework for a cross-language facial performance transfer that is an area of interest for the movie dubbing industry.
Akshay Asthana, Miles de la Hunty, Abhinav Dhall, Roland Göcke
IEEE Trans. Vis. Comput. Graph.2
2010 Linear Facial Expression Transfer with Active Appearance Models
abstract
The issue of transferring facial expressions from one person's face to another's has been an area of interest for the movie industry and the computer graphics community for quite some time. In recent years, with the proliferation of online image and video collections and web applications, such as Google Street View, the question of preserving privacy through face de-identification has gained interest in the computer vision community. In this paper, we focus on the problem of real-time dynamic facial expression transfer using an Active Appearance Model framework. We provide a theoretical foundation for a generalisation of two well-known expression transfer methods and demonstrate the improved visual quality of the proposed linear extrapolation transfer method on examples of face swapping and expression transfer using the AVOZES data corpus. Realistic talking faces can be generated in real-time at low computational cost.
Miles de la Hunty, Akshay Asthana, Roland Göcke
ICPR1