Demo Data from EDBT 2026 / reviewers in the wild / expert
Mirko Luca Lobina
dblp:87/10
· DBLP profile ↗
2ranked-venue papers
0as first author
0since 2021 · last 2006
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Multimedia systems and quality of experience · 77% Audio and music processing · 23% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Multimedia systems and quality of experience › voice communication
voice over IP |
0.1 | 1 | 2006 | Playout buffering of speech packets based on a quality maximization approach · IEEE Trans. Multim. 2006 |
Audio and music processing
speech quality assessment |
0.0 | 1 | 2006 | Playout buffering of speech packets based on a quality maximization approach · IEEE Trans. Multim. 2006 |
Methods — techniques the papers use, named apart from their topics
quality maximization · 0.1e-model · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2006 | Playout buffering of speech packets based on a quality maximization approachabstractTo combat jitter problems in voice streaming over packet networks, playout buffering algorithms are used at the receiver side. Most of the proposed solutions rely on two main operations: prediction of delay statistics for future packets; setting of the end-to-end delay so as to limit or avoid packet losses. In recent years, a new approach has been presented, which is based on using a quality model to evaluate the impact of both packet loss and delay on the voice quality. Such a model is used to find the buffer setting that maximizes the expected quality. In this paper, we present a playout buffering algorithm whose main contribution is the extension of the new quality-based approach to the case of voice communications affected by bursty packet losses. This work is motivated by two main considerations: most of IP telephony applications are characterized by bursty losses instead of random ones; the human perception of the speech quality is significantly affected by the temporal correlation of losses. To this purpose, we make use of the extensions proposed in the ETSI Tiphon for the ITU-T E-Model so as to incorporate the effects of loss burstiness on the perceived quality. The resulting playout algorithm estimates the characteristics of the loss process varying the end-to-end delay, weights the loss and the delay effects on the perceived quality, and maximizes the overall quality to find the optimal setting for the playout buffer. The experimental results prove the effectiveness of the proposed technique. Luigi Atzori, Mirko Luca Lobina, M. Corona |
IEEE Trans. Multim. | 2 |
| 2004 | Speech playout buffering based on a simplified version of the ITU-T E-modelabstractIn Internet-protocol (IP) telephony, problems of transmission delay variations are frequently addressed with adaptive dejitter buffering techniques. These are aimed at setting the buffer dimension so as to limit the packet end-to-end delay, the total packet loss, or both together. The selection of delay and loss limits is of key importance for the resulting conversational quality. This problem is addressed in this letter, whose main contribution is the introduction of a perceptually motivated optimality criterion that allows the receiver to automatically balance packet delay versus packet loss. In the proposed approach, the dejitter buffer size is adaptively set, and the adopted criterion relies on the use of a simplified version proposed by Cole and Rosenbluth of the conversational-quality International Telecommunication Union (ITU) Telecommunication Standardization Sector (ITU-T) E-Model. Luigi Atzori, Mirko Luca Lobina |
IEEE Signal Process. Lett. | 2 |