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Françoise Adreit

dblp:87/4266 · DBLP profile ↗
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9ranked-venue papers
1as first author
5since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 3 since 2021Human-computer interaction and ubiquitous computing · 3 · 1 since 2021Software engineering, systems software and programming languages · 2 · 1 first-author · 1 since 2021Databases, data management, data science and information retrieval · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Human-AI interaction · 62% Ubiquitous computing and smart environments · 19% Design research and methods · 19%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Human-AI interaction
interactive machine learning
0.912025
The Human in Interactive Machine Learning: Analysis and Perspectives for Ambient Intelligence (Abstract Reprint) · IJCAI 2025
Ubiquitous computing and smart environments
ambient intelligence
0.312025
The Human in Interactive Machine Learning: Analysis and Perspectives for Ambient Intelligence (Abstract Reprint) · IJCAI 2025
Design research and methods
user-centered design
0.312025
The Human in Interactive Machine Learning: Analysis and Perspectives for Ambient Intelligence (Abstract Reprint) · IJCAI 2025
YearPublicationVenuePosition
2025 Scenario-Based Testing of Online Learning Programs
abstract
International audience
Maxence Demougeot, Sylvie Trouilhet, Jean-Paul Arcangeli, Françoise Adreit
ICSOFT4
2025 The Human in Interactive Machine Learning: Analysis and Perspectives for Ambient Intelligence (Abstract Reprint)
abstract
As the vision of Ambient Intelligence (AmI) becomes more feasible, the challenge of designing effective and usable human-machine interaction in this context becomes increasingly important. Interactive Machine Learning (IML) offers a set of techniques and tools to involve end-users in the machine learning process, making it possible to build more trustworthy and adaptable ambient systems. In this paper, our focus is on exploring approaches to effectively integrate and assist human users within ML-based AmI systems. Through a survey of key IML-related contributions, we identify principles for designing effective human-AI interaction in AmI applications. We apply them to the case of Opportunistic Composition, which is an approach to achieve AmI, to enhance collaboration between humans and Artificial Intelligence. Our study highlights the need for user-centered and context-aware design, and provides insights into the challenges and opportunities of integrating IML techniques into AmI systems.
Kevin Delcourt, Sylvie Trouilhet, Jean-Paul Arcangeli, Françoise Adreit
IJCAI4
2024 The Human in Interactive Machine Learning: Analysis and Perspectives for Ambient Intelligence
abstract
As the vision of Ambient Intelligence (AmI) becomes more feasible, the challenge of designing effective and usable human-machine interaction in this context becomes increasingly important. Interactive Machine Learning (IML) offers a set of techniques and tools to involve end-users in the machine learning process, making it possible to build more trustworthy and adaptable ambient systems. In this paper, our focus is on exploring approaches to effectively integrate and assist human users within ML-based AmI systems. Through a survey of key IML-related contributions, we identify principles for designing effective human-AI interaction in AmI applications. We apply them to the case of Opportunistic Composition, which is an approach to achieve AmI, to enhance collaboration between humans and Artificial Intelligence. Our study highlights the need for user-centered and context-aware design, and provides insights into the challenges and opportunities of integrating IML techniques into AmI systems.
Kevin Delcourt, Sylvie Trouilhet, Jean-Paul Arcangeli, Françoise Adreit
J. Artif. Intell. Res.4
2021 Quality-Based Reinforcement Learning in Intelligent Opportunistic Software Composition
abstract
Internet of Things and cyber-physical systems are characterised by openness and an increasing number of devices and their associated services. In a previous work, we have proposed to exploit opportunistically these services in order to automatically make emerge customised applications that suit user preferences. For that, we have developed a generic solution for bottom-up opportunistic service composition, based on reinforcement learning. In this work, it is extended to handle more efficiently the appearance of new components using service annotation and quality attributes in order to generalise and share knowledge with new discovered services. A didactic use case is used for illustration and demonstration purposes.
K. Hacid, Sylvie Trouilhet, Françoise Adreit, Jean-Paul Arcangeli
WETICE3
2021 Cooperative multi-agent model for collision avoidance applied to air traffic management
Augustin Degas, Elsy Kaddoum, Marie-Pierre Gleizes, Françoise Adreit, Arcady Rantrua
Eng. Appl. Artif. Intell.4
2020 Agent-mediated application emergence through reinforcement learning from user feedback
abstract
Cyber-physical and ambient systems surround the human user with applications that should be tailored as possible to her/his preferences and the current situation. We propose to build them automatically and on the fly by composition of software components present at the time in the environment, but without prior expression of the user's needs or process specification or composition model. In order to produce knowledge useful for automatic composition in the absence of an initial guideline, we have developed a generic solution based on lifelong online reinforcement learning. It is decentralized within a multi-agent system where agents learn incrementally from user feedback to satisfy her/him. Different use cases have been experimented in which applications, adapted to the user and the situation, are composed and emerge automatically and continuously.
Walid Younes, Françoise Adreit, Sylvie Trouilhet, Jean-Paul Arcangeli
WETICE2
2014 Continuous Approximation of a Discrete Situated and Reactive Multi-agent System: Contribution to Agent Parameterization
Simon Stuker, Françoise Adreit, Jean Marc Couveignes, Marie-Pierre Gleizes
PRIMA2
2009 Help Design for the Metacognitive Guidance of the Learner: A Proposition of Computer-based System
Jean-Christophe Sakdavong, Françoise Adreit, Nathalie Huet
CSEDU (1)2
1991 EcrinsDesign: A Graphical Editor for Semantic Structures
Françoise Adreit, Michel Bonjour
CAiSE1