Fabian Schick

dblp:87/5749 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2008
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Visualization and visual analytics · 50% Multimedia analysis and retrieval · 50%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Multimedia analysis and retrieval › action recognition
action detection
0.112008
Action-Based Multifield Video Visualization · IEEE Trans. Vis. Comput. Graph. 2008
Visualization and visual analytics › scientific visualization
multifield visualization
0.112008
Action-Based Multifield Video Visualization · IEEE Trans. Vis. Comput. Graph. 2008
Multimedia analysis and retrieval › video content analysis
video stream analysis
0.112008
Action-Based Multifield Video Visualization · IEEE Trans. Vis. Comput. Graph. 2008
Visualization and visual analytics
video visualization
0.112008
Action-Based Multifield Video Visualization · IEEE Trans. Vis. Comput. Graph. 2008

Methods — techniques the papers use, named apart from their topics

volume rendering · 0.1glyph rendering · 0.1GPU implementation · 0.1
YearPublicationVenuePosition
2008 Action-Based Multifield Video Visualization
abstract
One challenge in video processing is to detect actions and events, known or unknown, in video streams dynamically. This paper proposes a visualization solution, where a video stream is depicted as a series of snapshots at a relatively sparse interval, and detected actions are highlighted with continuous abstract illustrations. The combined imagery and illustrative visualization conveys multi-field information in a manner similar to electrocardiograms (ECG) and seismographs. We thus name this type of video visualization as VideoPerpetuoGram (VPG). In this paper, we describe a system that handles the aw and processed information of the video stream in a multi-field visualization pipeline. As examples, we consider the needs for highlighting several types of processed information, including detected actions in video streams, and estimated relationship between recognized objects. We examine the effective means for depicting multi-field information in VPG, and support our choice of visual mappings through a survey. Our GPU implementation facilitates the VPG-specific viewing specification through a sheared object space, as well as volume bricking and combinational rendering of volume data and glyphs.
Ralf Peter Botchen, Sven Bachthaler, Fabian Schick, Min Chen 0001, Greg Mori, Daniel Weiskopf, Thomas Ertl
IEEE Trans. Vis. Comput. Graph.3