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Fabrice Caillette

dblp:87/6187 · DBLP profile ↗
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5ranked-venue papers
4as first author
0since 2021 · last 2008
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 3 first-authorGraphics, computer vision, multimedia, augmented reality and games · 4 · 3 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
3D vision · 45% Face, body and person analysis · 15% Motion planning and robot control · 15%
Computer graphics and multimedia
1 paper
Computer animation and physical simulation · 100%

Topics — the 8 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › motion capture
articulated body tracking
0.112007
Real-time Body Tracking Using a Gaussian Process Latent Variable Model · ICCV 2007
Computer vision › Face, body and person analysis › human pose estimation
human pose tracking
0.112007
Real-time Body Tracking Using a Gaussian Process Latent Variable Model · ICCV 2007
Machine learning › Probabilistic and Bayesian machine learning › structured models
latent variable model
0.112007
Real-time Body Tracking Using a Gaussian Process Latent Variable Model · ICCV 2007
Robotics › Motion planning and robot control
robot learning
0.112007
Real-time Body Tracking Using a Gaussian Process Latent Variable Model · ICCV 2007
Computer vision › 3D vision
3d reconstruction
0.012004
Real-Time Markerless Human Body Tracking Using Colored Voxels and 3-D Blobs · ISMAR 2004
Computer vision › Video understanding and tracking › object tracking › human motion tracking
human body tracking
0.012004
Real-Time Markerless Human Body Tracking Using Colored Voxels and 3-D Blobs · ISMAR 2004
Computer vision › 3D vision › motion capture › human motion capture
markerless motion capture
0.012004
Real-Time Markerless Human Body Tracking Using Colored Voxels and 3-D Blobs · ISMAR 2004
Computer vision › 3D vision › 3d reconstruction
volumetric reconstruction
0.012004
Real-Time Markerless Human Body Tracking Using Colored Voxels and 3-D Blobs · ISMAR 2004

Methods — techniques the papers use, named apart from their topics

multi-camera reconstruction · 0.1hierarchical 3d reconstruction · 0.1blob-based tracking · 0.1variable length markov model · 0.1gaussian process latent variable model · 0.1EM clustering · 0.1
YearPublicationVenuePosition
2008 Real-time 3-D human body tracking using learnt models of behaviour
Fabrice Caillette, Aphrodite Galata, Toby Howard
Comput. Vis. Image Underst.1
2007 Real-time Body Tracking Using a Gaussian Process Latent Variable Model
abstract
In this paper, we present a tracking framework for capturing articulated human motions in real-time, without the need for attaching markers onto the subject's body. This is achieved by first obtaining a low dimensional representation of the training motion data, using a nonlinear dimensionality reduction technique called back-constrained GPLVM. A prior dynamics model is then learnt from this low dimensional representation by partitioning the motion sequences into elementary movements using an unsupervised EM clustering algorithm. The temporal dependencies between these elementary movements are efficiently captured by a Variable Length Markov Model. The learnt dynamics model is used to bias the propagation of candidate pose feature vectors in the low dimensional space. By combining this with an efficient volumetric reconstruction algorithm, our framework can quickly evaluate each candidate pose against image evidence captured from multiple views. We present results that show our system can accurately track complex structured activities such as ballet dancing in real-time.
Shaobo Hou, Aphrodite Galata, Fabrice Caillette, Neil A. Thacker, Paul A. Bromiley
ICCV3
2005 Real-Time 3-D Human Body Tracking using Variable Length Markov Models
abstract
In this paper, we introduce a 3-D human-body tracker capable of handling fast and complex motions in real-time. The parameter space, augmented with first order derivatives, is automatically partitioned into Gaussian clusters each representing an elementary motion: hypothesis propagation inside each cluster is therefore accurate and efficient. The transitions between clusters use the predictions of a Variable Length Markov Model which can explain highlevel behaviours over a long history. Using Monte-Carlo methods, evaluation of model candidates is critical for both speed and robustness. We present a new evaluation scheme based on volumetric reconstruction and blobs-fitting, where appearance models and image evidences are represented by Gaussian mixtures. We demonstrate the application of our tracker to long video sequences exhibiting rapid and diverse movements. 1
Fabrice Caillette, Aphrodite Galata, Toby Howard
BMVC1
2004 Real-Time Markerless Human Body Tracking with 3-D Voxel Reconstruction
Fabrice Caillette, Toby Howard
BMVC1
2004 Real-Time Markerless Human Body Tracking Using Colored Voxels and 3-D Blobs
abstract
This paper presents a robust method for real-time visual human body tracking. We perform a hierarchical 3D reconstruction from multiple camera views as a basis for tracking. Blobs attached to a kinematic model are then used to reliably track individual body parts with both volume and color information. We describe how the blob-model is dynamically adjusted to accommodate different body configurations. In tests, our system has proved robust in presence of noisy data and self-occlusions.
Fabrice Caillette, Toby Howard
ISMAR1