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Kazuki Takemoto

dblp:87/6550 · DBLP profile ↗
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3ranked-venue papers
0as first author
0since 2021 · last 2006
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3Human-computer interaction and ubiquitous computing · 3

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
2 papers
Immersive interaction · 77% User interface design and tools · 23%
Computer graphics and multimedia
1 paper
Geometric modeling and processing · 77% Virtual and augmented reality · 23%
Artificial intelligence
1 paper
Face, body and person analysis · 100%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › registration
augmented reality registration
0.112006
A registration evaluation system using an industrial robot · ISMAR 2006
User interface design and tools › developer tools
software development kit
0.022002
MR Platform: A Basic Body on Which Mixed Reality Applications are Built · ISMAR 2002
MR Platform: A Basic Body on Which Mixed Reality Applications Are Built · ISMAR 2002
Virtual and augmented reality
mixed reality
0.012006
A registration evaluation system using an industrial robot · ISMAR 2006
Computer vision › Face, body and person analysis
head pose estimation
0.012002
MR Platform: A Basic Body on Which Mixed Reality Applications Are Built · ISMAR 2002

Methods — techniques the papers use, named apart from their topics

six degree-of-freedom tracking · 0.1color detection · 0.1camera calibration · 0.1industrial robot · 0.1head-mounted display · 0.1ground truth pose · 0.1
YearPublicationVenuePosition
2006 A registration evaluation system using an industrial robot
abstract
This paper describes an evaluation system using an industrial robot, constructed for the purpose of evaluating registration technology for Mixed Reality. In this evaluation system, the tip of the robot arm plays the role of the user's head, where a head- mounted display is mounted. By using an industrial robot, we can obtain the ground truth of the camera pose with a high level of accuracy and robustness. Additionally, we have the ability to play back the same specified operations repeatedly under identical conditions. In addition to the system implementation, we propose evaluation methods for motion robustness, relative orientation robustness, relative distance robustness, jitter, and an overall evaluation. We verify the validity of this system through some experiments.
Kiyohide Satoh, Kazuki Takemoto, Shinji Uchiyama, Hiroyuki Yamamoto
ISMAR2
2002 MR Platform: A Basic Body on Which Mixed Reality Applications Are Built
abstract
This paper describes a platform package, called "MR Platform," which we have been implementing for research and development of augmented reality technology and applications. This package includes a parallax-less stereo video see-through HMD and a software development kit (SDK) for a Linux PC environment. The SDK is composed of a C++ class library for making runtime MR applications and related utilities such as a camera calibration tool. By using the SDK, the following functions are available: capturing video, handling a six degree-of-freedom (DOF) sensor, image processing such as color detection, estimating head position and orientation, displaying the real world image, and calibrating sensor placement and camera parameters of two cameras mounted on the HMD.
Shinji Uchiyama, Kazuki Takemoto, Kiyohide Satoh, Hiroyuki Yamamoto, Hideyuki Tamura
ISMAR2
2002 MR Platform: A Basic Body on Which Mixed Reality Applications are Built
Shinji Uchiyama, Kazuki Takemoto, Kiyohide Satoh, Hiroyuki Yamamoto, Hideyuki Tamura
ISMAR2