Demo Data from EDBT 2026 / reviewers in the wild / expert
Bryan McDonnel
dblp:87/7527
· DBLP profile ↗
2ranked-venue papers
1as first author
0since 2021 · last 2010
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Visualization and visual analytics · 100% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
GPUs and heterogeneous computing · 100% |
Topics — the 7 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Visualization and visual analytics
graphical perception |
0.1 | 1 | 2010 | Graphical Perception of Multiple Time Series · IEEE Trans. Vis. Comput. Graph. 2010 |
Visualization and visual analytics › data visualization
GPU-based visualization |
0.1 | 1 | 2009 | Towards Utilizing GPUs in Information Visualization: A Model and Implementation of Image-Space Operations · IEEE Trans. Vis. Comput. Graph. 2009 |
Visualization and visual analytics
information visualization |
0.1 | 1 | 2009 | Towards Utilizing GPUs in Information Visualization: A Model and Implementation of Image-Space Operations · IEEE Trans. Vis. Comput. Graph. 2009 |
GPUs and heterogeneous computing
GPU computing |
0.1 | 1 | 2009 | Towards Utilizing GPUs in Information Visualization: A Model and Implementation of Image-Space Operations · IEEE Trans. Vis. Comput. Graph. 2009 |
Visualization and visual analytics › visualization design
chart design |
0.0 | 1 | 2010 | Graphical Perception of Multiple Time Series · IEEE Trans. Vis. Comput. Graph. 2010 |
Visualization and visual analytics › multi-view visualization
small multiples |
0.0 | 1 | 2010 | Graphical Perception of Multiple Time Series · IEEE Trans. Vis. Comput. Graph. 2010 |
Visualization and visual analytics › visualization theory
visualization pipeline |
0.0 | 1 | 2009 | Towards Utilizing GPUs in Information Visualization: A Model and Implementation of Image-Space Operations · IEEE Trans. Vis. Comput. Graph. 2009 |
Methods — techniques the papers use, named apart from their topics
visual programming · 0.2shader programming · 0.2user performance study · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2010 | Graphical Perception of Multiple Time SeriesabstractLine graphs have been the visualization of choice for temporal data ever since the days of William Playfair (1759-1823), but realistic temporal analysis tasks often include multiple simultaneous time series. In this work, we explore user performance for comparison, slope, and discrimination tasks for different line graph techniques involving multiple time series. Our results show that techniques that create separate charts for each time series--such as small multiples and horizon graphs--are generally more efficient for comparisons across time series with a large visual span. On the other hand, shared-space techniques--like standard line graphs--are typically more efficient for comparisons over smaller visual spans where the impact of overlap and clutter is reduced. Waqas Javed, Bryan McDonnel, Niklas Elmqvist |
IEEE Trans. Vis. Comput. Graph. | 2 |
| 2009 | Towards Utilizing GPUs in Information Visualization: A Model and Implementation of Image-Space OperationsabstractModern programmable GPUs represent a vast potential in terms of performance and visual flexibility for information visualization research, but surprisingly few applications even begin to utilize this potential. In this paper, we conjecture that this may be due to the mismatch between the high-level abstract data types commonly visualized in our field, and the low-level floating-point model supported by current GPU shader languages. To help remedy this situation, we present a refinement of the traditional information visualization pipeline that is amenable to implementation using GPU shaders. The refinement consists of a final image-space step in the pipeline where the multivariate data of the visualization is sampled in the resolution of the current view. To concretize the theoretical aspects of this work, we also present a visual programming environment for constructing visualization shaders using a simple drag-and-drop interface. Finally, we give some examples of the use of shaders for well-known visualization techniques. Bryan McDonnel, Niklas Elmqvist |
IEEE Trans. Vis. Comput. Graph. | 1 |