EDBT 2026 Demo / reviewers in the wild / expert
Uri Lerner
dblp:88/1810
· DBLP profile ↗
6ranked-venue papers
4as first author
0since 2021 · last 2013
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 4 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Machine translation · 77% Information extraction and text analysis · 23% | |
| Computer graphics and multimedia
1 paper |
Rendering · 100% |
Topics — the 5 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Natural language and speech › Machine translation › word reordering
preordering |
0.2 | 1 | 2013 | Source-Side Classifier Preordering for Machine Translation · EMNLP 2013 |
Natural language and speech › Information extraction and text analysis
syntactic parsing |
0.0 | 1 | 2013 | Source-Side Classifier Preordering for Machine Translation · EMNLP 2013 |
Rendering › volume rendering
ray casting |
0.0 | 1 | 1996 | A Real-Time Photo-Realistic Visual Flythrough · IEEE Trans. Vis. Comput. Graph. 1996 |
Rendering
real-time rendering |
0.0 | 1 | 1996 | A Real-Time Photo-Realistic Visual Flythrough · IEEE Trans. Vis. Comput. Graph. 1996 |
Parallel and multicore computing › parallel computing
parallel rendering |
0.0 | 1 | 1996 | A Real-Time Photo-Realistic Visual Flythrough · IEEE Trans. Vis. Comput. Graph. 1996 |
Methods — techniques the papers use, named apart from their topics
parse tree reordering · 0.2lexical features · 0.2discriminative classification · 0.2voxel-based modeling · 0.0ray coherence · 0.0multiresolution traversal · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2013 | Source-Side Classifier Preordering for Machine TranslationabstractWe present a simple and novel classifier-based preordering approach.Unlike existing preordering models, we train feature-rich discriminative classifiers that directly predict the target-side word order.Our approach combines the strengths of lexical reordering and syntactic preordering models by performing long-distance reorderings using the structure of the parse tree, while utilizing a discriminative model with a rich set of features, including lexical features.We present extensive experiments on 22 language pairs, including preordering into English from 7 other languages.We obtain improvements of up to 1.4 BLEU on language pairs in the WMT 2010 shared task.For languages from different families the improvements often exceed 2 BLEU.Many of these gains are also significant in human evaluations. Uri Lerner, Slav Petrov |
EMNLP | 1 |
| 2002 | Monitoring a Complez Physical System using a Hybrid Dynamic Bayes Net
Uri Lerner, Brooks Moses, Maricia Scott, Sheila A. McIlraith, Daphne Koller |
UAI | 1 |
| 2001 | Inference in Hybrid Networks: Theoretical Limits and Practical Algorithms
Uri Lerner, Ronald Parr |
UAI | 1 |
| 2001 | Exact Inference in Networks with Discrete Children of Continuous Parents
Uri Lerner, Eran Segal, Daphne Koller |
UAI | 1 |
| 1999 | A General Algorithm for Approximate Inference and Its Application to Hybrid Bayes Nets
Daphne Koller, Uri Lerner, Dragomir Anguelov |
UAI | 2 |
| 1996 | A Real-Time Photo-Realistic Visual FlythroughabstractIn this paper we present a comprehensive flythrough system which generates photo-realistic images in true real-time. The high performance is due to an innovative rendering algorithm based on a discrete ray casting approach, accelerated by ray coherence and multiresolution traversal. The terrain as well as the 3D objects are represented by a textured mapped voxel-based model. The system is based on a pure software algorithm and is thus portable. It was first implemented on a workstation and then ported to a general-purpose parallel architecture to achieve real-time performance. Daniel Cohen-Or, Eran Rich, Uri Lerner, Victor Shenkar |
IEEE Trans. Vis. Comput. Graph. | 3 |