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Edward Hunter

dblp:88/3949 · also Edd Hunter · DBLP profile ↗
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7ranked-venue papers
0as first author
0since 2021 · last 2003
0009-0002-0870-9746ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 5Artificial intelligence and machine learning · 4Software engineering, systems software and programming languages · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Face, body and person analysis · 50% Video understanding and tracking · 50%
Computer graphics and multimedia
1 paper
Multimedia systems and quality of experience · 77% Virtual and augmented reality · 23%
Computer networks
1 paper
Internet architecture and protocols · 62% Transport protocols and congestion control · 38%

Topics — the 7 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Video understanding and tracking › object tracking › human motion tracking
human body tracking
0.012003
Human Body Model Acquisition and Tracking Using Voxel Data · Int. J. Comput. Vis. 2003
Computer vision › Face, body and person analysis
human pose estimation
0.012001
Articulated Body Posture Estimation from Multi-Camera Voxel Data · CVPR (1) 2001
Computer vision › Video understanding and tracking
multi-camera tracking
0.012001
Articulated Body Posture Estimation from Multi-Camera Voxel Data · CVPR (1) 2001
Multimedia systems and quality of experience › interactive multimedia
interactive video
0.011995
Multiple Perspective Interactive Video · IJCAI 1995
Internet architecture and protocols › protocol implementation
TCP/IP implementation
0.011988
User-Process Communication Performance in Networks of Computers · IEEE Trans. Software Eng. 1988
Transport protocols and congestion control › transport protocols
TCP/IP
0.011988
User-Process Communication Performance in Networks of Computers · IEEE Trans. Software Eng. 1988
Transport protocols and congestion control
transport protocols
0.011988
User-Process Communication Performance in Networks of Computers · IEEE Trans. Software Eng. 1988

Methods — techniques the papers use, named apart from their topics

voxel data · 0.0voxel reconstruction · 0.0template fitting · 0.0extended kalman filter · 0.0timing analysis · 0.0measurement study · 0.0
YearPublicationVenuePosition
2003 Human Body Model Acquisition and Tracking Using Voxel Data
Ivana Mikic, Mohan M. Trivedi, Edward Hunter, Pamela C. Cosman
Int. J. Comput. Vis.3
2001 Articulated Body Posture Estimation from Multi-Camera Voxel Data
abstract
We present a framework for articulated body model acquisition and tracking from voxel data. A 3D voxel reconstruction of the person's body is computed from silhouettes extracted from four cameras. The model acquisition process is fully automated. In the first frame, body parts are located sequentially. The head is located first, since its shape and size are unique and stable. Other parts are found by sequential template growing and fitting. This initial estimate of body part locations, sizes and orientations is then used as a measurement for the extended Kalman filter which ensures a valid articulated body model. The same filter, with a slightly modified state and state transition matrix, is then used for tracking. The performance of the system has been evaluated on several video sequences with promising results.
Ivana Mikic, Mohan M. Trivedi, Edward Hunter, Pamela C. Cosman
CVPR (1)3
1998 Lip Posture Estimation using Kinematically Constrained Mixture Models
abstract
A novel approach for estimating 3D lip posture from monocular video se-quences is presented. The lips are modeled as a four body closed kinematic chain with each body possessing translational, rotational and prismatic (to ac-count for deformations) degrees of freedom. Geometric constraints relating these bodies to each other, and to the face as a whole, are used to constrain the space of possible lip postures recovered from each image. These constraints are used with the recently proposed Expectation Constrained Maximization algorithm to estimate the lip posture from video frames that have been pro-cessed (using a color segmentation algorithm described here) to identify lip regions. 1
Patrick H. Kelly, Edward Hunter, Kenneth Kreutz-Delgado, Ramesh Jain 0001
BMVC2
1996 Automated diagnosis and image understanding with object extraction, object classification, and inferencing in retinal images
abstract
Medical imaging is shifting from film to electronic images. The STARE (structured analysis of the retina) system is a sophisticated image management system that will automatically diagnose images, compare images, measure key features in images, annotate image contents, and search for images similar in content. We concentrate on automated diagnosis. The images are annotated by segmentation of objects of interest, classification of the extracted objects, and reasoning about the image contents. The inferencing is accomplished with Bayesian networks that learn from image examples of each disease. This effort at image understanding in fundus images anticipates the future use of medical images. As these capabilities mature, we expect that ophthalmologists and physicians in other fields that rely in images will use a system like STARE to reduce repetitive work, to provide assistance to physicians in difficult diagnoses or with unfamiliar diseases, and to manage images in large image databases. 1.
Michael H. Goldbaum, Saied Moezzi, Adam L. Taylor, Shankar Chatterjee, Jeffrey E. Boyd, Edward Hunter, Ramesh Jain 0001
ICIP (3)6
1995 Multiple Perspective Interactive Video
Arun Katkere, Don Y. Kuramura, Saied Moezzi, Patrick H. Kelly, Deborah Swanberg, Koji Wakimoto, Edward Hunter, Li-Cheng Tai, Shankar Chatterjee, Ramesh Jain 0001
IJCAI7
1994 Recursive identification of gesture inputs using hidden Markov models
abstract
Human-machine interfaces play a role of growing importance as computer technology continues to evolve. Motivated by the desire to provide users with an intuitive gesture input system, we describe the design of a recursive filter applied to the vision-based gesture interpretation problem. The gestures are modeled as a hidden Markov model with the state representing the gesture sequences, and the observations being the current static hand pose. At each time step the recursive filter updates its estimate of what gesture is occurring based on the current extracted pose information. The result is a robust system which provides the user with continual feedback during compound gestures.>
Jennifer Schlenzig, Edward Hunter, Ramesh Jain 0001
WACV2
1988 User-Process Communication Performance in Networks of Computers
abstract
The authors present a study of the performance achieved by user processes when using the IPC mechanisms as implemented in Berkeley Unix 4.2BSD in Ethernet based environments. The authors assess not only the impact that different processors, network hardware interfaces, and Ethernets have on the communication across machines, but also the effect of the loading of the hosts and communication media that participate in the interprocess communication mechanism. The measurements highlight the ultimate bounds on performance that may be achieved by user process applications communicating across machines, and serve as a guide in designing performance-critical applications. A detailed timing analysis is presented of the dynamic behavior of the TCP/IP and the UDP/IP network communication protocols' implementation in Berkeley Unix 4.2BSD.>
Luis-Felipe Cabrera, Edward Hunter, Michael J. Karels, David A. Mosher
IEEE Trans. Software Eng.2