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Sofia Ceppi

dblp:88/7498 · DBLP profile ↗
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6ranked-venue papers
2as first author
0since 2021 · last 2019
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-authorDatabases, data management, data science and information retrieval · 1Theory of computation · 1Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
6 papers
Algorithmic game theory and mechanism design · 100%
Computer networks
1 paper
Network optimization and economics · 100%

Topics — the 14 heaviest of 16, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Algorithmic game theory and mechanism design
mechanism design
0.942019
Partial Verification as a Substitute for Money · AAAI 2019
Mechanism Design for Mixed Bidders · WWW 2016
Mechanism Design for Mobile Geo-Location Advertising · AAAI 2014
Algorithmic game theory and mechanism design › mechanism design › auction design › ad auction › position auction
generalized second price auction
0.422016
Mechanism Design for Mixed Bidders · WWW 2016
Optimising trade-offs among stakeholders in ad auctions · EC 2014
Algorithmic game theory and mechanism design › mechanism design › implementation theory
partial verification
0.412019
Partial Verification as a Substitute for Money · AAAI 2019
Algorithmic game theory and mechanism design › mechanism design
incentive compatibility
0.422016
Mechanism Design for Mixed Bidders · WWW 2016
Mechanism Design for Federated Sponsored Search Auctions · AAAI 2011
Algorithmic game theory and mechanism design › mechanism design
auction design
0.212016
Mechanism Design for Mixed Bidders · WWW 2016
Algorithmic game theory and mechanism design › mechanism design › algorithmic mechanism design
online mechanism design
0.212016
Online Mechanism Design for Vehicle-to-Grid Car Parks · IJCAI 2016
Algorithmic game theory and mechanism design › mechanism design › auction design
ad auction
0.212014
Optimising trade-offs among stakeholders in ad auctions · EC 2014
Algorithmic game theory and mechanism design › mechanism design › auction design
reserve price
0.212014
Optimising trade-offs among stakeholders in ad auctions · EC 2014
Algorithmic game theory and mechanism design › mechanism design
truthful mechanism
0.212014
Mechanism Design for Mobile Geo-Location Advertising · AAAI 2014
Algorithmic game theory and mechanism design › mechanism design › auction design
sponsored search auction
0.112011
Mechanism Design for Federated Sponsored Search Auctions · AAAI 2011
Algorithmic game theory and mechanism design › mechanism design › truthful mechanism
VCG mechanism
0.112011
Mechanism Design for Federated Sponsored Search Auctions · AAAI 2011
Energy systems and smart grids › electric vehicle charging
vehicle-to-grid
0.112016
Online Mechanism Design for Vehicle-to-Grid Car Parks · IJCAI 2016
Recommender systems
user modeling
0.112014
Mechanism Design for Mobile Geo-Location Advertising · AAAI 2014
Information retrieval › distributed information retrieval
federated search
0.012011
Mechanism Design for Federated Sponsored Search Auctions · AAAI 2011

Methods — techniques the papers use, named apart from their topics

mechanism design · 1.7game theory · 0.6revenue analysis · 0.2payment function design · 0.2budget balance analysis · 0.2VCG · 0.2linear combination optimization · 0.2constrained optimization · 0.2
YearPublicationVenuePosition
2019 Partial Verification as a Substitute for Money
Sofia Ceppi, Ian A. Kash, Rafael M. Frongillo
AAAI1
2016 Online Mechanism Design for Vehicle-to-Grid Car Parks
Enrico H. Gerding, Sebastian Stein 0001, Sofia Ceppi, Valentin Robu
IJCAI3
2016 Mechanism Design for Mixed Bidders
abstract
The Generalized Second Price (GSP) auction has appealing properties when ads are simple (text based and identical in size), but does not generalize to richer ad settings, whereas truthful mechanisms such as VCG do. However, a straight switch from GSP to VCG incurs significant revenue loss for the search engine. We introduce a transitional mechanism which encourages advertisers to update their bids to their valuations, while mitigating revenue loss. In this setting, it is easier to propose first a payment function rather than an allocation function, so we give a general framework which guarantees incentive compatibility by requiring that the payment functions satisfy two specific properties. Finally, we analyze the revenue impacts of our mechanism on a sample of Bing data.
Yoram Bachrach, Sofia Ceppi, Ian A. Kash, Peter B. Key, M. Reza Khani
WWW2
2014 Mechanism Design for Mobile Geo-Location Advertising
abstract
Mobile geo-location advertising, where mobile ads are targeted based on a user’s location, has been identified as a key growth factor for the mobile market. As with online advertising, a crucial ingredient for their success is the development of effective economic mechanisms. An important difference is that mobile ads are shown sequentially over time and information about the user can be learned based on their movements. Furthermore, ads need to be shown selectively to prevent ad fatigue. To this end, we introduce, for the first time, a user model and suitable economic mechanisms which take these factors into account. Specifically, we design two truthful mechanisms which produce an advertisement plan based on the user’s movements. One mechanism is allocatively efficient, but requires exponential compute time in the worst case. The other requires polynomial time, but is not allocatively efficient. Finally, we experimentally evaluate the trade off between compute time and efficiency of our mechanisms.
Nicola Gatti 0001, Marco Rocco, Sofia Ceppi, Enrico H. Gerding
AAAI3
2014 Optimising trade-offs among stakeholders in ad auctions
abstract
We examine trade-offs among stakeholders in ad auctions. Our metrics are the revenue for the utility of the auctioneer, the number of clicks for the utility of the users and the welfare for the utility of the advertisers. We show how to optimize linear combinations of the stakeholder utilities, showing that these can be tackled through a GSP auction with a per-click reserve price. We then examine constrained optimization of stakeholder utilities.
Yoram Bachrach, Sofia Ceppi, Ian A. Kash, Peter B. Key, David Kurokawa
EC2
2011 Mechanism Design for Federated Sponsored Search Auctions
abstract
Recently there is an increase in smaller, domain-specific search engines that scour the deep web finding information that general-purpose engines are unable to discover. These search engines play a crucial role in the new generation of search paradigms where federated search engines (FSEs) integrate search results from heterogeneous sources. In this paper we pose, for the first time, the problem to design a revenue mechanism that ensures profits both to individual search engines and FSEs as a mechanism design problem. To this end, we extend the sponsored search auction models and we discuss possibility and impossibility results on the implementation of an incentive compatible mechanism. Specifically, we develop an execution-contingent VCG (where payments depend on the observed click behavior) that satisfies both individual rationality and weak budget balance in expectation.
Sofia Ceppi, Nicola Gatti 0001, Enrico H. Gerding
AAAI1