Demo Data from EDBT 2026 / reviewers in the wild / expert
Sofia Ceppi
dblp:88/7498
· DBLP profile ↗
6ranked-venue papers
2as first author
0since 2021 · last 2019
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-authorDatabases, data management, data science and information retrieval · 1Theory of computation · 1Applied, interdisciplinary, general and emerging computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Theoretical computer science
6 papers |
Algorithmic game theory and mechanism design · 100% | |
| Computer networks
1 paper |
Network optimization and economics · 100% |
Topics — the 14 heaviest of 16, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Algorithmic game theory and mechanism design
mechanism design |
0.9 | 4 | 2019 | Partial Verification as a Substitute for Money · AAAI 2019 Mechanism Design for Mixed Bidders · WWW 2016 Mechanism Design for Mobile Geo-Location Advertising · AAAI 2014 |
Algorithmic game theory and mechanism design › mechanism design › auction design › ad auction › position auction
generalized second price auction |
0.4 | 2 | 2016 | Mechanism Design for Mixed Bidders · WWW 2016 Optimising trade-offs among stakeholders in ad auctions · EC 2014 |
Algorithmic game theory and mechanism design › mechanism design › implementation theory
partial verification |
0.4 | 1 | 2019 | Partial Verification as a Substitute for Money · AAAI 2019 |
Algorithmic game theory and mechanism design › mechanism design
incentive compatibility |
0.4 | 2 | 2016 | Mechanism Design for Mixed Bidders · WWW 2016 Mechanism Design for Federated Sponsored Search Auctions · AAAI 2011 |
Algorithmic game theory and mechanism design › mechanism design
auction design |
0.2 | 1 | 2016 | Mechanism Design for Mixed Bidders · WWW 2016 |
Algorithmic game theory and mechanism design › mechanism design › algorithmic mechanism design
online mechanism design |
0.2 | 1 | 2016 | Online Mechanism Design for Vehicle-to-Grid Car Parks · IJCAI 2016 |
Algorithmic game theory and mechanism design › mechanism design › auction design
ad auction |
0.2 | 1 | 2014 | Optimising trade-offs among stakeholders in ad auctions · EC 2014 |
Algorithmic game theory and mechanism design › mechanism design › auction design
reserve price |
0.2 | 1 | 2014 | Optimising trade-offs among stakeholders in ad auctions · EC 2014 |
Algorithmic game theory and mechanism design › mechanism design
truthful mechanism |
0.2 | 1 | 2014 | Mechanism Design for Mobile Geo-Location Advertising · AAAI 2014 |
Algorithmic game theory and mechanism design › mechanism design › auction design
sponsored search auction |
0.1 | 1 | 2011 | Mechanism Design for Federated Sponsored Search Auctions · AAAI 2011 |
Algorithmic game theory and mechanism design › mechanism design › truthful mechanism
VCG mechanism |
0.1 | 1 | 2011 | Mechanism Design for Federated Sponsored Search Auctions · AAAI 2011 |
Energy systems and smart grids › electric vehicle charging
vehicle-to-grid |
0.1 | 1 | 2016 | Online Mechanism Design for Vehicle-to-Grid Car Parks · IJCAI 2016 |
Recommender systems
user modeling |
0.1 | 1 | 2014 | Mechanism Design for Mobile Geo-Location Advertising · AAAI 2014 |
Information retrieval › distributed information retrieval
federated search |
0.0 | 1 | 2011 | Mechanism Design for Federated Sponsored Search Auctions · AAAI 2011 |
Methods — techniques the papers use, named apart from their topics
mechanism design · 1.7game theory · 0.6revenue analysis · 0.2payment function design · 0.2budget balance analysis · 0.2VCG · 0.2linear combination optimization · 0.2constrained optimization · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2019 | Partial Verification as a Substitute for Money
Sofia Ceppi, Ian A. Kash, Rafael M. Frongillo |
AAAI | 1 |
| 2016 | Online Mechanism Design for Vehicle-to-Grid Car Parks
Enrico H. Gerding, Sebastian Stein 0001, Sofia Ceppi, Valentin Robu |
IJCAI | 3 |
| 2016 | Mechanism Design for Mixed BiddersabstractThe Generalized Second Price (GSP) auction has appealing properties when ads are simple (text based and identical in size), but does not generalize to richer ad settings, whereas truthful mechanisms such as VCG do. However, a straight switch from GSP to VCG incurs significant revenue loss for the search engine. We introduce a transitional mechanism which encourages advertisers to update their bids to their valuations, while mitigating revenue loss. In this setting, it is easier to propose first a payment function rather than an allocation function, so we give a general framework which guarantees incentive compatibility by requiring that the payment functions satisfy two specific properties. Finally, we analyze the revenue impacts of our mechanism on a sample of Bing data. Yoram Bachrach, Sofia Ceppi, Ian A. Kash, Peter B. Key, M. Reza Khani |
WWW | 2 |
| 2014 | Mechanism Design for Mobile Geo-Location AdvertisingabstractMobile geo-location advertising, where mobile ads are targeted based on a user’s location, has been identified as a key growth factor for the mobile market. As with online advertising, a crucial ingredient for their success is the development of effective economic mechanisms. An important difference is that mobile ads are shown sequentially over time and information about the user can be learned based on their movements. Furthermore, ads need to be shown selectively to prevent ad fatigue. To this end, we introduce, for the first time, a user model and suitable economic mechanisms which take these factors into account. Specifically, we design two truthful mechanisms which produce an advertisement plan based on the user’s movements. One mechanism is allocatively efficient, but requires exponential compute time in the worst case. The other requires polynomial time, but is not allocatively efficient. Finally, we experimentally evaluate the trade off between compute time and efficiency of our mechanisms. Nicola Gatti 0001, Marco Rocco, Sofia Ceppi, Enrico H. Gerding |
AAAI | 3 |
| 2014 | Optimising trade-offs among stakeholders in ad auctionsabstractWe examine trade-offs among stakeholders in ad auctions. Our metrics are the revenue for the utility of the auctioneer, the number of clicks for the utility of the users and the welfare for the utility of the advertisers. We show how to optimize linear combinations of the stakeholder utilities, showing that these can be tackled through a GSP auction with a per-click reserve price. We then examine constrained optimization of stakeholder utilities. Yoram Bachrach, Sofia Ceppi, Ian A. Kash, Peter B. Key, David Kurokawa |
EC | 2 |
| 2011 | Mechanism Design for Federated Sponsored Search AuctionsabstractRecently there is an increase in smaller, domain-specific search engines that scour the deep web finding information that general-purpose engines are unable to discover. These search engines play a crucial role in the new generation of search paradigms where federated search engines (FSEs) integrate search results from heterogeneous sources. In this paper we pose, for the first time, the problem to design a revenue mechanism that ensures profits both to individual search engines and FSEs as a mechanism design problem. To this end, we extend the sponsored search auction models and we discuss possibility and impossibility results on the implementation of an incentive compatible mechanism. Specifically, we develop an execution-contingent VCG (where payments depend on the observed click behavior) that satisfies both individual rationality and weak budget balance in expectation. Sofia Ceppi, Nicola Gatti 0001, Enrico H. Gerding |
AAAI | 1 |