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Florian Lindemann

dblp:88/9395 · DBLP profile ↗
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1ranked-venue papers
1as first author
0since 2021 · last 2011
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Visualization and visual analytics · 38% Rendering · 24% Computational photography and imaging · 19%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computational photography and imaging
illumination modeling
0.112011
About the Influence of Illumination Models on Image Comprehension in Direct Volume Rendering · IEEE Trans. Vis. Comput. Graph. 2011
Visualization and visual analytics › perception
perception in visualization
0.112011
About the Influence of Illumination Models on Image Comprehension in Direct Volume Rendering · IEEE Trans. Vis. Comput. Graph. 2011
Virtual and augmented reality
spatial perception
0.112011
About the Influence of Illumination Models on Image Comprehension in Direct Volume Rendering · IEEE Trans. Vis. Comput. Graph. 2011
Visualization and visual analytics
visual analytics
0.112011
About the Influence of Illumination Models on Image Comprehension in Direct Volume Rendering · IEEE Trans. Vis. Comput. Graph. 2011
Rendering
volume rendering
0.112011
About the Influence of Illumination Models on Image Comprehension in Direct Volume Rendering · IEEE Trans. Vis. Comput. Graph. 2011
Rendering › volume rendering
volume shading
0.012011
About the Influence of Illumination Models on Image Comprehension in Direct Volume Rendering · IEEE Trans. Vis. Comput. Graph. 2011

Methods — techniques the papers use, named apart from their topics

user study · 0.1gradient-based shading · 0.1ambient occlusion · 0.1
YearPublicationVenuePosition
2011 About the Influence of Illumination Models on Image Comprehension in Direct Volume Rendering
abstract
In this paper, we present a user study in which we have investigated the influence of seven state-of-the-art volumetric illumination models on the spatial perception of volume rendered images. Within the study, we have compared gradient-based shading with half angle slicing, directional occlusion shading, multidirectional occlusion shading, shadow volume propagation, spherical harmonic lighting as well as dynamic ambient occlusion. To evaluate these models, users had to solve three tasks relying on correct depth as well as size perception. Our motivation for these three tasks was to find relations between the used illumination model, user accuracy and the elapsed time. In an additional task, users had to subjectively judge the output of the tested models. After first reviewing the models and their features, we will introduce the individual tasks and discuss their results. We discovered statistically significant differences in the testing performance of the techniques. Based on these findings, we have analyzed the models and extracted those features which are possibly relevant for the improved spatial comprehension in a relational task. We believe that a combination of these distinctive features could pave the way for a novel illumination model, which would be optimized based on our findings.
Florian Lindemann, Timo Ropinski
IEEE Trans. Vis. Comput. Graph.1