Demo Data from EDBT 2026 / reviewers in the wild / expert
Xavier Baró
dblp:89/6760 · also Xavier Baró-Solé
· DBLP profile ↗
45ranked-venue papers
3as first author
5since 2021 · last 2023
0000-0001-5338-3007ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 38 · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 16 · 2 first-authorHuman-computer interaction and ubiquitous computing · 3Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Video understanding and tracking · 100% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Cloud and datacenter computing · 100% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Video understanding and tracking
gesture recognition |
0.1 | 1 | 2011 | Human Behavior Analysis from Video Data Using Bag-of-Gestures · IJCAI 2011 |
Computer vision › Video understanding and tracking › video analytics › behavior analysis
human behavior analysis |
0.1 | 1 | 2011 | Human Behavior Analysis from Video Data Using Bag-of-Gestures · IJCAI 2011 |
Methods — techniques the papers use, named apart from their topics
docker · 0.7bag-of-gestures · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | CodaLab Competitions: An Open Source Platform to Organize Scientific ChallengesabstractCodaLab Competitions is an open source web platform designed to help data scientists and research teams to crowd-source the resolution of machine learning problems through the organization of competitions, also called challenges or contests. CodaLab Competitions provides useful features such as multiple phases, results and code submissions, multi-score leaderboards, and jobs running inside Docker containers. The platform is very flexible and can handle large scale experiments, by allowing organizers to upload large datasets and provide their own CPU or GPU compute workers. Adrien Pavão, Isabelle Guyon, Anne-Catherine Letournel, Dinh-Tuan Tran, Xavier Baró, Hugo Jair Escalante, Sergio Escalera, Tyler Thomas, Zhen Xu 0007 |
J. Mach. Learn. Res. | 5 |
| 2022 | End-to-end global to local convolutional neural network learning for hand pose recovery in depth dataabstractAbstract Despite recent advances in 3‐D pose estimation of human hands, thanks to the advent of convolutional neural networks (CNNs) and depth cameras, this task is still far from being solved in uncontrolled setups. This is mainly due to the highly non‐linear dynamics of fingers and self‐occlusions, which make hand model training a challenging task. In this study, a novel hierarchical tree‐like structured CNN is exploited, in which branches are trained to become specialised in predefined subsets of hand joints called local poses. Further, local pose features, extracted from hierarchical CNN branches, are fused to learn higher order dependencies among joints in the final pose by end‐to‐end training. Lastly, the loss function used is also defined to incorporate appearance and physical constraints about doable hand motions and deformations. Finally, a non‐rigid data augmentation approach is introduced to increase the amount of training depth data. Experimental results suggest that feeding a tree‐shaped CNN, specialised in local poses, into a fusion network for modelling joints' correlations and dependencies, helps to increase the precision of final estimations, showing competitive results on NYU, MSRA, Hands17 and SyntheticHand datasets. Meysam Madadi, Sergio Escalera, Xavier Baró, Jordi Gonzàlez 0001 |
IET Comput. Vis. | 3 |
| 2022 | Modeling, Recognizing, and Explaining Apparent Personality From VideosabstractExplainability and interpretability are two critical aspects of decision support systems. Despite their importance, it is only recently that researchers are starting to explore these aspects. This paper provides an introduction to explainability and interpretability in the context of apparent personality recognition. To the best of our knowledge, this is the first effort in this direction. We describe a challenge we organized on explainability in first impressions analysis from video. We analyze in detail the newly introduced data set, evaluation protocol, proposed solutions and summarize the results of the challenge. We investigate the issue of bias in detail. Finally, derived from our study, we outline research opportunities that we foresee will be relevant in this area in the near future. Hugo Jair Escalante, Heysem Kaya, Albert Ali Salah, Sergio Escalera, Yagmur Güçlütürk, Umut Güçlü, Xavier Baró, Isabelle Guyon, Júlio C. S. Jacques Júnior, Meysam Madadi, Stéphane Ayache, Evelyne Viegas, Furkan Gürpinar, Achmadnoer Sukma Wicaksana, Cynthia C. S. Liem, Marcel van Gerven, Rob van Lier |
IEEE Trans. Affect. Comput. | 7 |
| 2022 | First Impressions: A Survey on Vision-Based Apparent Personality Trait AnalysisabstractPersonality analysis has been widely studied in psychology, neuropsychology, and signal processing fields, among others. From the past few years, it also became an attractive research area in visual computing. From the computational point of view, by far speech and text have been the most considered cues of information for analyzing personality. However, recently there has been an increasing interest from the computer vision community in analyzing personality from visual data. Recent computer vision approaches are able to accurately analyze human faces, body postures and behaviors, and use these information to inferapparentpersonality traits. Because of the overwhelming research interest in this topic, and of the potential impact that this sort of methods could have in society, we present in this paper an up-to-date review of existing vision-based approaches for apparent personality trait recognition. We describe seminal and cutting edge works on the subject, discussing and comparing their distinctive features and limitations. Future venues of research in the field are identified and discussed. Furthermore, aspects on the subjectivity in data labeling/evaluation, as well as current datasets and challenges organized to push the research on the field are reviewed. Júlio C. S. Jacques Júnior, Yagmur Güçlütürk, Marc Pérez 0001, Umut Güçlü, Carlos Andújar, Xavier Baró, Hugo Jair Escalante, Isabelle Guyon, Marcel van Gerven, Rob van Lier, Sergio Escalera |
IEEE Trans. Affect. Comput. | 6 |
| 2021 | Automatic Recognition of Facial Displays of Unfelt EmotionsabstractHumans modify their facial expressions in order to communicate their internal states and sometimes to mislead observers regarding their true emotional states. Evidence in experimental psychology shows that discriminative facial responses are short and subtle. This suggests that such behavior would be easier to distinguish when captured in high resolution at an increased frame rate. We are proposing SASE-FE, the first dataset of facial expressions that are either congruent or incongruent with underlying emotion states. We show that overall the problem of recognizing whether facial movements are expressions of authentic emotions or not can be successfully addressed by learning spatio-temporal representations of the data. For this purpose, we propose a method that aggregates features along fiducial trajectories in a deeply learnt space. Performance of the proposed model shows that on average, it is easier to distinguish among genuine facial expressions of emotion than among unfelt facial expressions of emotion and that certain emotion pairs such as contempt and disgust are more difficult to distinguish than the rest. Furthermore, the proposed methodology improves state of the art results on CK+ and OULU-CASIA datasets for video emotion recognition, and achieves competitive results when classifying facial action units on BP4D datase. Kaustubh Kulkarni, Ciprian A. Corneanu, Ikechukwu Ofodile, Sergio Escalera, Xavier Baró, Sylwia Julia Hyniewska, Juri Allik, Gholamreza Anbarjafari |
IEEE Trans. Affect. Comput. | 5 |
| 2020 | Guest Editorial: Image and Video Inpainting and DenoisingabstractThe papers in this special issue comprise all aspects of computer vision and pattern recognition devoted to image and video inpainting, including related tasks like denoising, debluring, sampling, super-resolutkon enhancement, restoration, hallucination, etc. The special issue was associated to the 2018 Chalearn Looking at People Satellite ECCV Workshop1 and the 2018 ChaLearn Challenges on Image and Video Inpainting. Sergio Escalera, Hugo Jair Escalante, Xavier Baró, Isabelle Guyon, Meysam Madadi, Jun Wan 0001, Stéphane Ayache, Yagmur Güçlütürk, Umut Güçlü |
IEEE Trans. Pattern Anal. Mach. Intell. | 3 |
| 2019 | Multi-task human analysis in still images: 2D/3D pose, depth map, and multi-part segmentationabstractWhile many individual tasks in the domain of human analysis have recently received an accuracy boost from deep learning approaches, multi-task learning has mostly been ignored due to a lack of data. New synthetic datasets are being released, filling this gap with synthetic generated data. In this work, we analyze four related human analysis tasks in still images in a multi-task scenario by leveraging such datasets. Specifically, we study the correlation of 2D/3D pose estimation, body part segmentation and full-body depth estimation. These tasks are learned via the well-known Stacked Hourglass module such that each of the task-specific streams shares information with the others. The main goal is to analyze how training together these four related tasks can benefit each individual task for a better generalization. Results on the newly released SURREAL dataset show that all four tasks benefit from the multi-task approach, but with different combinations of tasks: while combining all four tasks improves 2D pose estimation the most, 2D pose improves neither 3D pose nor full-body depth estimation. On the other hand 2D parts segmentation can benefit from 2D pose but not from 3D pose. In all cases, as expected, the maximum improvement is achieved on those human body parts that show more variability in terms of spatial distribution, appearance and shape, e.g. wrists and ankles. Daniel Sánchez 0005, Marc Oliu, Meysam Madadi, Xavier Baró, Sergio Escalera |
FG | 4 |
| 2019 | On the effect of age perception biases for real age regressionabstractAutomatic age estimation from facial images represents an important task in computer vision. This paper analyses the effect of gender, age, ethnic, makeup and expression attributes of faces as sources of bias to improve deep apparent age prediction. Following recent works where it is shown that apparent age labels benefit real age estimation, rather than direct real to real age regression, our main contribution is the integration, in an end-to-end architecture, of face attributes for apparent age prediction with an additional loss for real age regression. Experimental results on the APPA-REAL dataset indicate the proposed network successfully take advantage of the adopted attributes to improve both apparent and real age estimation. Our model outperformed a state-of-the-art architecture proposed to separately address apparent and real age regression. Finally, we present preliminary results and discussion of a proof of concept application using the proposed model to regress the apparent age of an individual based on the gender of an external observer. Júlio C. S. Jacques Júnior, Cagri Ozcinar, Marina Marjanovic, Xavier Baró, Gholamreza Anbarjafari, Sergio Escalera |
FG | 4 |
| 2019 | From 2D to 3D geodesic-based garment matching
Egils Avots, Meysam Madadi, Sergio Escalera, Jordi Gonzàlez 0001, Xavier Baró, Paul Pällin, Gholamreza Anbarjafari |
Multim. Tools Appl. | 5 |
| 2019 | Guest editorial: special issue on human abnormal behavioural analysis
Gholamreza Anbarjafari, Sergio Escalera, Kamal Nasrollahi, Hugo Jair Escalante, Xavier Baró, Jun Wan 0001, Thomas B. Moeslund |
Mach. Vis. Appl. | 5 |
| 2018 | Changes in Facial Expression as Biometric: A Database and Benchmarks of IdentificationabstractFacial dynamics can be considered as unique signatures for discrimination between people. These have started to become important topic since many devices have the possibility of unlocking using face recognition or verification. In this work, we evaluate the efficacy of the transition frames of video in emotion as compared to the peak emotion frames for identification. For experiments with transition frames we extract features from each frame of the video from a fine-tuned VGG-Face Convolutional Neural Network (CNN) and geometric features from facial landmark points. To model the temporal context of the transition frames we train a Long-Short Term Memory (LSTM) on the geometric and the CNN features. Furthermore, we employ two fusion strategies: first, an early fusion, in which the geometric and the CNN features are stacked and fed to the LSTM. Second, a late fusion, in which the prediction of the LSTMs, trained independently on the two features, are stacked and used with a Support Vector Machine (SVM). Experimental results show that the late fusion strategy gives the best results and the transition frames give better identification results as compared to the peak emotion frames. Rain Eric Haamer, Kaustubh Kulkarni, Nasrin Imanpour, Mohammad A. Haque, Egils Avots, Michelle Breisch, Kamal Nasrollahi, Sergio Escalera, Cagri Ozcinar, Xavier Baró, Ahmad Reza Naghsh-Nilchi, Thomas B. Moeslund, Gholamreza Anbarjafari |
FG | 10 |
| 2018 | Back-dropout transfer learning for action recognitionabstractTransfer learning aims at adapting a model learned from source dataset to target dataset. It is a beneficial approach especially when annotating on the target dataset is expensive or infeasible. Transfer learning has demonstrated its powerful learning capabilities in various vision tasks. Despite transfer learning being a promising approach, it is still an open question how to adapt the model learned from the source dataset to the target dataset. One big challenge is to prevent the impact of category bias on classification performance. Dataset bias exists when two images from the same category, but from different datasets, are not classified as the same. To address this problem, a transfer learning algorithm has been proposed, called negative back‐dropout transfer learning (NB‐TL), which utilizes images that have been misclassified and further performs back‐dropout strategy on them to penalize errors. Experimental results demonstrate the effectiveness of the proposed algorithm. In particular, the authors evaluate the performance of the proposed NB‐TL algorithm on UCF 101 action recognition dataset, achieving 88.9% recognition rate. Huamin Ren, Nattiya Kanhabua, Andreas Møgelmose, Weifeng Liu 0002, Kaustubh Kulkarni, Sergio Escalera, Xavier Baró, Thomas B. Moeslund |
IET Comput. Vis. | 7 |
| 2018 | Looking at People Special Issue
Sergio Escalera, Jordi Gonzàlez 0001, Hugo Jair Escalante, Xavier Baró, Isabelle Guyon |
Int. J. Comput. Vis. | 4 |
| 2018 | Exploiting feature representations through similarity learning, post-ranking and ranking aggregation for person re-identification
Júlio C. S. Jacques Júnior, Xavier Baró, Sergio Escalera |
Image Vis. Comput. | 2 |
| 2018 | Top-down model fitting for hand pose recovery in sequences of depth images
Meysam Madadi, Sergio Escalera, Alex Carruesco, Carlos Andújar, Xavier Baró, Jordi Gonzàlez 0001 |
Image Vis. Comput. | 5 |
| 2018 | Guest Editorial: The Computational FaceabstractThe papers in this special section examine the concept of automated face analysis (AFA). AFA has received special attention from the computer vision and pattern recognition communities. Research progress often gives the impression that problems such as face recognition and face detection are solved, at least for some scenarios. Several aspects of face analysis remain open problems, including the implementation of large scale face recognition/detection methods for in the wild images, emotion recognition, micro-expression analysis, and others. The community keeps making rapid progress on these topics, with continual improvement of current methods and creation of new ones that push the state-of-the-art. Applications are countless, including security and video surveillance, human computer/robot interaction, communication, entertainment, and commerce, while having an important social impact in assistive technologies for education and health. The importance of face analysis, together with the vast amount of work on the subject and the latest developments in the field, motivated us to organize a special section on this theme. The scope of the compilation comprises all aspects of face analysis from a computer vision perspective. Including, but not limited to: recognition, detection, alignment, reconstruction of faces, pose estimation of faces, gaze analysis, age, emotion, gender, and facial attributes estimation, and applications among others. Sergio Escalera, Xavier Baró, Isabelle Guyon, Hugo Jair Escalante, Georgios Tzimiropoulos, Michel F. Valstar, Maja Pantic, Jeffrey F. Cohn, Takeo Kanade |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 2018 | Guest Editorial: Apparent Personality AnalysisabstractThe papers in this special section focus on personality analysis. Automatic analysis of videos to characterize human behavior has become an active area of research with applications in affective computing, human-machine interfaces, gaming, security, marketing, and health, just to mention a few. Research advances in multimedia information processing, computer vision and pattern recognition have lead to established methodologies that are able to successfully recognize consciously executed actions, or intended movements (e.g., gestures, actions, interactions with objects and other people). However, recently there has been much progress in terms of computational approaches to characterize sub-conscious behaviors, which may be revealing aptitudes or competence, hidden intentions, and personality traits. Much remains to be done still, but it is essential nowadays to have a compilation of cutting edge work in this direction to identify potential opportunities and challenges involved. In this line, we edited a special issue on automatic methods for apparent personality analysis. Personality refers to individual differences in characteristic patterns of thinking, feeling and behaving. Sergio Escalera, Xavier Baró, Isabelle Guyon, Hugo Jair Escalante |
IEEE Trans. Affect. Comput. | 2 |
| 2018 | Multimodal First Impression Analysis with Deep Residual NetworksabstractPeople form first impressions about the personalities of unfamiliar individuals even after very brief interactions with them. In this study we present and evaluate several models that mimic this automatic social behavior. Specifically, we present several models trained on a large dataset of short YouTube video blog posts for predicting apparent Big Five personality traits of people and whether they seem suitable to be recommended to a job interview. Along with presenting our audiovisual approach and results that won the third place in the ChaLearn First Impressions Challenge, we investigate modeling in different modalities including audio only, visual only, language only, audiovisual, and combination of audiovisual and language. Our results demonstrate that the best performance could be obtained using a fusion of all data modalities. Finally, in order to promote explainability in machine learning and to provide an example for the upcoming ChaLearn challenges, we present a simple approach for explaining the predictions for job interview recommendations. Yagmur Güçlütürk, Umut Güçlü, Xavier Baró, Hugo Jair Escalante, Isabelle Guyon, Sergio Escalera, Marcel van Gerven, Rob van Lier |
IEEE Trans. Affect. Comput. | 3 |
| 2017 | Apparent and Real Age Estimation in Still Images with Deep Residual Regressors on Appa-Real DatabaseabstractAfter decades of research, the real (biological) age estimation from a single face image reached maturity thanks to the availability of large public face databases and impressive accuracies achieved by recently proposed methods. The estimation of “apparent age” is a related task concerning the age perceived by human observers. Significant advances have been also made in this new research direction with the recent Looking At People challenges. In this paper we make several contributions to age estimation research. (i) We introduce APPA-REAL, a large face image database with both real and apparent age annotations. (ii)We study the relationship between real and apparent age. (iii) We develop a residual age regression method to further improve the performance. (iv) We show that real age estimation can be successfully tackled as an apparent age estimation followed by an apparent to real age residual regression. (v) We graphically reveal the facial regions on which the CNN focuses in order to perform apparent and real age estimation tasks. Eirikur Agustsson, Radu Timofte, Sergio Escalera, Xavier Baró, Isabelle Guyon, Rasmus Rothe |
FG | 4 |
| 2017 | A Survey on Deep Learning Based Approaches for Action and Gesture Recognition in Image SequencesabstractThe interest in action and gesture recognition has grown considerably in the last years. In this paper, we present a survey on current deep learning methodologies for action and gesture recognition in image sequences. We introduce a taxonomy that summarizes important aspects of deep learning for approaching both tasks. We review the details of the proposed architectures, fusion strategies, main datasets, and competitions. We summarize and discuss the main works proposed so far with particular interest on how they treat the temporal dimension of data, discussing their main features and identify opportunities and challenges for future research. Maryam Asadi-Aghbolaghi, Albert Clapés, Marco Bellantonio, Hugo Jair Escalante, Víctor Ponce-López, Xavier Baró, Isabelle Guyon, Shohreh Kasaei, Sergio Escalera |
FG | 6 |
| 2017 | Exploiting feature Representations Through Similarity Learning and Ranking Aggregation for Person Re-identificationabstractPerson re-identification has received special attentionby the human analysis community in the last few years.To address the challenges in this field, many researchers haveproposed different strategies, which basically exploit eithercross-view invariant features or cross-view robust metrics. Inthis work we propose to combine different feature representationsthrough ranking aggregation. Spatial information, whichpotentially benefits the person matching, is represented usinga 2D body model, from which color and texture informationare extracted and combined. We also consider contextualinformation (background and foreground data), automaticallyextracted via Deep Decompositional Network, and the usage ofConvolutional Neural Network (CNN) features. To describe thematching between images we use the polynomial feature map,also taking into account local and global information. Finally,the Stuart ranking aggregation method is employed to combinecomplementary ranking lists obtained from different featurerepresentations. Experimental results demonstrated that weimprove the state-of-the-art on VIPeR and PRID450s datasets,achieving 58.77% and 71.56% on top-1 rank recognitionrate, respectively, as well as obtaining competitive results onCUHK01 dataset. Júlio C. S. Jacques Júnior, Xavier Baró, Sergio Escalera |
FG | 2 |
| 2017 | Dominant and Complementary Multi-Emotional Facial Expression Recognition Using C-Support Vector ClassificationabstractWe are proposing a new facial expression recognition model which introduces 30+ detailed facial expressions recognisable by any artificial intelligence interacting with a human. Throughout this research, we introduce two categories for the emotions, namely, dominant emotions and complementary emotions. In this research paper the complementary emotion is recognised by using the eye region if the dominant emotion is angry, fearful or sad, and if the dominant emotion is disgust or happiness the complementary emotion is mainly conveyed by the mouth. In order to verify the tagged dominant and complementary emotions, randomly chosen people voted for the recognised multi-emotional facial expressions. The average results of voting are showing that 73.88% of the voters agree on the correctness of the recognised multi-emotional facial expressions. Christer Loob, Pejman Rasti, Iiris Lüsi, Júlio C. S. Jacques Júnior, Xavier Baró, Sergio Escalera, Tomasz Sapinski, Dorota Kaminska, Gholamreza Anbarjafari |
FG | 5 |
| 2017 | Joint Challenge on Dominant and Complementary Emotion Recognition Using Micro Emotion Features and Head-Pose Estimation: DatabasesabstractIn this work two databases for the Joint Challenge on Dominant and Complementary Emotion Recognition Using Micro Emotion Features and Head-Pose Estimation1 are introduced. Head pose estimation paired with and detailed emotion recognition have become very important in relation to human-computer interaction. The 3D head pose database, SASE, is a 3D database acquired with Microsoft Kinect 2 camera, including RGB and depth information of different head poses which is composed by a total of 30000 frames with annotated markers, including 32 male and 18 female subjects. For the dominant and complementary emotion database, iCVMEFED, includes 31250 images with different emotions of 115 subjects whose gender distribution is almost uniform. For each subject there are 5 samples. The emotions are composed by 7 basic emotions plus neutral, being defined as complementary and dominant pairs. The emotion associated to the images were labeled with the support of psychologists. Iiris Lüsi, Júlio C. S. Jacques Júnior, Jelena Gorbova, Xavier Baró, Sergio Escalera, Hasan Demirel, Juri Allik, Cagri Ozcinar, Gholamreza Anbarjafari |
FG | 4 |
| 2017 | Occlusion Aware Hand Pose Recovery from Sequences of Depth ImagesabstractState-of-the-art approaches on hand pose estimation from depth images have reported promising results under quite controlled considerations. In this paper we propose a two-step pipeline for recovering the hand pose from a sequence of depth images. The pipeline has been designed to deal with images taken from any viewpoint and exhibiting a high degree of finger occlusion. In a first step we initialize the hand pose using a part-based model, fitting a set of hand components in the depth images. In a second step we consider temporal data and estimate the parameters of a trained bilinear model consisting of shape and trajectory bases. Results on a synthetic, highly-occluded dataset demonstrate that the proposed method outperforms most recent pose recovering approaches, including those based on CNNs. Meysam Madadi, Sergio Escalera, Alex Carruesco, Carlos Andújar, Xavier Baró, Jordi Gonzàlez 0001 |
FG | 5 |
| 2017 | Design of an explainable machine learning challenge for video interviewsabstractThis paper reviews and discusses research advances on “explainable machine learning” in computer vision. We focus on a particular area of the “Looking at People” (LAP) thematic domain: first impressions and personality analysis. Our aim is to make the computational intelligence and computer vision communities aware of the importance of developing explanatory mechanisms for computer-assisted decision making applications, such as automating recruitment. Judgments based on personality traits are being made routinely by human resource departments to evaluate the candidates' capacity of social insertion and their potential of career growth. However, inferring personality traits and, in general, the process by which we humans form a first impression of people, is highly subjective and may be biased. Previous studies have demonstrated that learning machines can learn to mimic human decisions. In this paper, we go one step further and formulate the problem of explaining the decisions of the models as a means of identifying what visual aspects are important, understanding how they relate to decisions suggested, and possibly gaining insight into undesirable negative biases. We design a new challenge on explainability of learning machines for first impressions analysis. We describe the setting, scenario, evaluation metrics and preliminary outcomes of the competition. To the best of our knowledge this is the first effort in terms of challenges for explainability in computer vision. In addition our challenge design comprises several other quantitative and qualitative elements of novelty, including a “coopetition” setting, which combines competition and collaboration. Hugo Jair Escalante, Isabelle Guyon, Sergio Escalera, Júlio C. S. Jacques Júnior, Meysam Madadi, Xavier Baró, Stéphane Ayache, Evelyne Viegas, Yagmur Güçlütürk, Umut Güçlü, Marcel van Gerven, Rob van Lier |
IJCNN | 6 |
| 2017 | ChaLearn looking at people: A review of events and resourcesabstractThis paper reviews the historic of ChaLearn Looking at People (LAP) events. We started in 2011 (with the release of the first Kinect device) to run challenges related to human action/activity and gesture recognition. Since then we have regularly organized events in a series of competitions covering all aspects of visual analysis of humans. So far we have organized more than 10 international challenges and events in this field. This paper reviews associated events, and introduces the ChaLearn LAP platform where public resources (including code, data and preprints of papers) related to the organized events are available. We also provide a discussion on our main findings and perspectives of ChaLearn LAP activities. Sergio Escalera, Xavier Baró, Hugo Jair Escalante, Isabelle Guyon |
IJCNN | 2 |
| 2017 | Evolving weighting schemes for the Bag of Visual Words
Hugo Jair Escalante, Víctor Ponce-López, Sergio Escalera, Xavier Baró, Alicia Morales-Reyes, José Martínez-Carranza |
Neural Comput. Appl. | 4 |
| 2016 | ChaLearn Joint Contest on Multimedia Challenges Beyond Visual Analysis: An overviewabstractThis paper provides an overview of the Joint Contest on Multimedia Challenges Beyond Visual Analysis. We organized an academic competition that focused on four problems that require effective processing of multimodal information in order to be solved. Two tracks were devoted to gesture spotting and recognition from RGB-D video, two fundamental problems for human computer interaction. Another track was devoted to a second round of the first impressions challenge of which the goal was to develop methods to recognize personality traits from short video clips. For this second round we adopted a novel collaborative-competitive (i.e., coopetition) setting. The fourth track was dedicated to the problem of video recommendation for improving user experience. The challenge was open for about 45 days, and received outstanding participation: almost 200 participants registered to the contest, and 20 teams sent predictions in the final stage. The main goals of the challenge were fulfilled: the state of the art was advanced considerably in the four tracks, with novel solutions to the proposed problems (mostly relying on deep learning). However, further research is still required. The data of the four tracks will be available to allow researchers to keep making progress in the four tracks. Hugo Jair Escalante, Víctor Ponce-López, Jun Wan 0001, Michael Riegler 0001, Albert Clapés, Sergio Escalera, Isabelle Guyon, Xavier Baró, Pål Halvorsen, Henning Müller, Martha A. Larson |
ICPR | 9 |
| 2016 | Guest Editors' Introduction to the Special Issue on Multimodal Human Pose Recovery and Behavior AnalysisabstractThe sixteen papers in this special section focus on human pose recovery and behavior analysis (HuPBA). This is one of the most challenging topics in computer vision, pattern analysis, and machine learning. It is of critical importance for application areas that include gaming, computer interaction, human robot interaction, security, commerce, assistive technologies and rehabilitation, sports, sign language recognition, and driver assistance technology, to mention just a few. In essence, HuPBA requires dealing with the articulated nature of the human body, changes in appearance due to clothing, and the inherent problems of clutter scenes, such as background artifacts, occlusions, and illumination changes. These papers represent the most recent research in this field, including new methods considering still images, image sequences, depth data, stereo vision, 3D vision, audio, and IMUs, among others. Sergio Escalera, Jordi Gonzàlez 0001, Xavier Baró, Jamie Shotton |
IEEE Trans. Pattern Anal. Mach. Intell. | 3 |
| 2015 | Gesture and Action Recognition by Evolved Dynamic SubgesturesabstractThis paper introduces a framework for gesture and action recognition based on the \nevolution of temporal gesture primitives, or subgestures. Our work is inspired on the \nprinciple of producing genetic variations within a population of gesture subsequences, \nwith the goal of obtaining a set of gesture units that enhance the generalization capability of standard gesture recognition approaches. In our context, gesture primitives are evolved over time using dynamic programming and generative models in order to recognize complex actions. In few generations, the proposed subgesture-based representation \nof actions and gestures outperforms the state of the art results on the MSRDaily3D and \nMSRAction3D datasets. Víctor Ponce-López, Hugo Jair Escalante, Sergio Escalera, Xavier Baró |
BMVC | 4 |
| 2015 | Improving bag of visual words representations with genetic programmingabstractThe bag of visual words is a well established representation in diverse computer vision problems. Taking inspiration from the fields of text mining and retrieval, this representation has proved to be very effective in a large number of domains. In most cases, a standard term-frequency weighting scheme is considered for representing images and videos in computer vision. This is somewhat surprising, as there are many alternative ways of generating bag of words representations within the text processing community. This paper explores the use of alternative weighting schemes for landmark tasks in computer vision: image categorization and gesture recognition. We study the suitability of using well-known supervised and unsupervised weighting schemes for such tasks. More importantly, we devise a genetic program that learns new ways of representing images and videos under the bag of visual words representation. The proposed method learns to combine term-weighting primitives trying to maximize the classification performance. Experimental results are reported in standard image and video data sets showing the effectiveness of the proposed evolutionary algorithm. Hugo Jair Escalante, José Martínez-Carranza, Sergio Escalera, Víctor Ponce-López, Xavier Baró |
IJCNN | 5 |
| 2015 | ChaLearn looking at people 2015 new competitions: Age estimation and cultural event recognitionabstractFollowing previous series on Looking at People (LAP) challenges [1], [2], [3], in 2015 ChaLearn runs two new competitions within the field of Looking at People: age and cultural event recognition in still images. We propose the first crowd-sourcing application to collect and label data about apparent age of people instead of the real age. In terms of cultural event recognition, tens of categories have to be recognized. This involves scene understanding and human analysis. This paper summarizes both challenges and data, providing some initial baselines. The results of the first round of the competition were presented at ChaLearn LAP 2015 IJCNN special session on computer vision and robotics http://www.dtic.ua.es/~jgarcia/IJCNN2015. Details of the ChaLearn LAP competitions can be found at http://gesture.chalearn.org/. Sergio Escalera, Jordi Gonzàlez 0001, Xavier Baró, Pablo Pardo, Junior Fabian, Marc Oliu, Hugo Jair Escalante, Ivan Huerta Casado, Isabelle Guyon |
IJCNN | 3 |
| 2015 | Non-verbal communication analysis in Victim-Offender Mediations
Víctor Ponce-López, Sergio Escalera, Marc Pérez 0001, Oriol Janés, Xavier Baró |
Pattern Recognit. Lett. | 5 |
| 2014 | On the design of an ECOC-Compliant Genetic Algorithm
Miguel Ángel Bautista 0001, Sergio Escalera, Xavier Baró, Oriol Pujol |
Pattern Recognit. | 3 |
| 2014 | Probability-based Dynamic Time Warping and Bag-of-Visual-and-Depth-Words for Human Gesture Recognition in RGB-D
Antonio Hernández-Vela, Miguel Ángel Bautista 0001, Xavier Perez-Sala, Víctor Ponce-López, Sergio Escalera, Xavier Baró, Oriol Pujol, Cecilio Angulo |
Pattern Recognit. Lett. | 6 |
| 2013 | ChaLearn multi-modal gesture recognition 2013: grand challenge and workshop summaryabstractWe organized a Grand Challenge and Workshop on Multi-Modal Gesture Recognition. Sergio Escalera, Jordi Gonzàlez 0001, Xavier Baró, Miguel Reyes, Isabelle Guyon, Vassilis Athitsos, Hugo Jair Escalante, Leonid Sigal, Antonis A. Argyros, Cristian Sminchisescu, Richard Bowden, Stan Sclaroff |
ICMI | 3 |
| 2013 | Multi-modal gesture recognition challenge 2013: dataset and resultsabstractThe recognition of continuous natural gestures is a complex and challenging problem due to the multi-modal nature of involved visual cues (e.g. fingers and lips movements, subtle facial expressions, body pose, etc.), as well as technical limitations such as spatial and temporal resolution and unreliable depth cues. In order to promote the research advance on this field, we organized a challenge on multi-modal gesture recognition. We made available a large video database of 13,858 gestures from a lexicon of 20 Italian gesture categories recorded with a Kinect™ camera, providing the audio, skeletal model, user mask, RGB and depth images. The focus of the challenge was on user independent multiple gesture learning. There are no resting positions and the gestures are performed in continuous sequences lasting 1-2 minutes, containing between 8 and 20 gesture instances in each sequence. As a result, the dataset contains around 1.720.800 frames. In addition to the 20 main gesture categories, "distracter" gestures are included, meaning that additional audio and gestures out of the vocabulary are included. The final evaluation of the challenge was defined in terms of the Levenshtein edit distance, where the goal was to indicate the real order of gestures within the sequence. 54 international teams participated in the challenge, and outstanding results were obtained by the first ranked participants. Sergio Escalera, Jordi Gonzàlez 0001, Xavier Baró, Miguel Reyes, Oscar Lopes, Isabelle Guyon, Vassilis Athitsos, Hugo Jair Escalante |
ICMI | 3 |
| 2013 | Multi-modal social signal analysis for predicting agreement in conversation settingsabstractIn this paper we present a non-invasive ambient intelligence framework for the analysis of non-verbal communication applied to conversational settings. In particular, we apply feature extraction techniques to multi-modal audio-RGB-depth data. We compute a set of behavioral indicators that define communicative cues coming from the fields of psychology and observational methodology. We test our methodology over data captured in victim-offender mediation scenarios. Using different state-of-the-art classification approaches, our system achieve upon 75% of recognition predicting agreement among the parts involved in the conversations, using as ground truth the experts opinions. Víctor Ponce-López, Sergio Escalera, Xavier Baró |
ICMI | 3 |
| 2013 | Emotion Detection Using Hybrid Structural and Appearance Descriptors
David Sánchez-Mendoza, David Masip, Xavier Baró, Àgata Lapedriza |
MDAI | 3 |
| 2012 | BoVDW: Bag-of-Visual-and-Depth-Words for gesture recognition
Antonio Hernández-Vela, Miguel Ángel Bautista 0001, Xavier Perez-Sala, Víctor Ponce-López, Xavier Baró, Oriol Pujol, Cecilio Angulo, Sergio Escalera |
ICPR | 5 |
| 2012 | Minimal design of error-correcting output codes
Miguel Ángel Bautista 0001, Sergio Escalera, Xavier Baró, Petia Radeva, Jordi Vitrià, Oriol Pujol |
Pattern Recognit. Lett. | 3 |
| 2011 | Human Behavior Analysis from Video Data Using Bag-of-Gestures
Víctor Ponce-López, Mario Gorga, Xavier Baró, Sergio Escalera |
IJCAI | 3 |
| 2009 | Visual content layer for scalable object recognition in urban image databasesabstractRich online map interaction represents a useful tool to get multimedia information related to physical places. With this type of systems, users can automatically compute the optimal route for a trip or to look for entertainment places or hotels near their actual position. Standard maps are defined as a fusion of layers, where each one contains specific data such height, streets, or a particular business location. In this paper we propose the construction of a visual content layer which describes the visual appearance of geographic locations in a city. We captured, by means of a mobile mapping system, a huge set of georeferenced images (> 500 K) which cover the whole city of Barcelona. For each image, hundreds of region descriptions are computed off-line and described as a hash code. This allows an efficient and scalable way of accessing maps by visual content. Xavier Baró, Sergio Escalera, Petia Radeva, Jordi Vitrià |
ICME | 1 |
| 2009 | Traffic Sign Recognition Using Evolutionary Adaboost Detection and Forest-ECOC ClassificationabstractThe high variability of sign appearance in uncontrolled environments has made the detection and classification of road signs a challenging problem in computer vision. In this paper, we introduce a novel approach for the detection and classification of traffic signs. Detection is based on a boosted detectors cascade, trained with a novel evolutionary version of Adaboost, which allows the use of large feature spaces. Classification is defined as a multiclass categorization problem. A battery of classifiers is trained to split classes in an Error-Correcting Output Code (ECOC) framework. We propose an ECOC design through a forest of optimal tree structures that are embedded in the ECOC matrix. The novel system offers high performance and better accuracy than the state-of-the-art strategies and is potentially better in terms of noise, affine deformation, partial occlusions, and reduced illumination. Xavier Baró, Sergio Escalera, Jordi Vitrià, Oriol Pujol, Petia Radeva |
IEEE Trans. Intell. Transp. Syst. | 1 |
| 2008 | Weighted Dissociated Dipoles: An Extended Visual Feature Set
Xavier Baró, Jordi Vitrià |
ICVS | 1 |