Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Zhiheng Li 0005

dblp:89/6935-5 · DBLP profile ↗
← Back
9ranked-venue papers
2as first author
9since 2021 · last 2026
0000-0002-5288-4325ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 1 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 1 first-author · 4 since 2021Systems, architecture and hardware · 2 · 2 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
Video understanding and tracking · 63% Face, body and person analysis · 15% Generative modeling · 13%

Topics — the 13 heaviest of 13, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Video understanding and tracking › action recognition
skeleton-based action recognition
1.722026
CVDII: Enhancing One-Shot Skeleton Action Recognition Through Cross-View Dynamic Information Interaction · IEEE Trans. Image Process. 2026
SMAM: Self and Mutual Adaptive Matching for Skeleton-Based Few-Shot Action Recognition · IEEE Trans. Image Process. 2023
Computer vision › Video understanding and tracking
action recognition
1.522026
CVDII: Enhancing One-Shot Skeleton Action Recognition Through Cross-View Dynamic Information Interaction · IEEE Trans. Image Process. 2026
UAV-Human: A Large Benchmark for Human Behavior Understanding With Unmanned Aerial Vehicles · CVPR 2021
Computer vision › Video understanding and tracking › action recognition › few-shot action recognition
one-shot action recognition
1.012026
CVDII: Enhancing One-Shot Skeleton Action Recognition Through Cross-View Dynamic Information Interaction · IEEE Trans. Image Process. 2026
Computer vision › Video understanding and tracking › action detection
temporal action localization
0.812024
DeTAL: Open-Vocabulary Temporal Action Localization With Decoupled Networks · IEEE Trans. Pattern Anal. Mach. Intell. 2024
Machine learning › Generative modeling
generative adversarial network
0.512021
PoT-GAN: Pose Transform GAN for Person Image Synthesis · IEEE Trans. Image Process. 2021
Machine learning › Generative modeling › image generation
person image synthesis
0.512021
PoT-GAN: Pose Transform GAN for Person Image Synthesis · IEEE Trans. Image Process. 2021
Computer vision › Face, body and person analysis
person re-identification
0.512021
UAV-Human: A Large Benchmark for Human Behavior Understanding With Unmanned Aerial Vehicles · CVPR 2021
Computer vision › Face, body and person analysis › person re-identification › cross-view person re-identification
UAV person re-identification
0.512021
UAV-Human: A Large Benchmark for Human Behavior Understanding With Unmanned Aerial Vehicles · CVPR 2021
Computer vision › Vision and language › vision-language model
vision-language model adaptation
0.212024
DeTAL: Open-Vocabulary Temporal Action Localization With Decoupled Networks · IEEE Trans. Pattern Anal. Mach. Intell. 2024
Machine learning › Transfer learning and domain adaptation
few-shot learning
0.212023
SMAM: Self and Mutual Adaptive Matching for Skeleton-Based Few-Shot Action Recognition · IEEE Trans. Image Process. 2023
Computer vision › Image recognition and object detection
attribute recognition
0.112021
UAV-Human: A Large Benchmark for Human Behavior Understanding With Unmanned Aerial Vehicles · CVPR 2021
Computer vision › Face, body and person analysis
human pose estimation
0.112021
UAV-Human: A Large Benchmark for Human Behavior Understanding With Unmanned Aerial Vehicles · CVPR 2021
Computer vision › 3D vision
pose estimation
0.112021
UAV-Human: A Large Benchmark for Human Behavior Understanding With Unmanned Aerial Vehicles · CVPR 2021

Methods — techniques the papers use, named apart from their topics

feature projection · 1.0cross-view learning · 1.0pretrained visual-language models · 0.8decoupled detection and classification · 0.8metric learning · 0.7adaptive matching · 0.7unbounded transformation learning · 0.5pose transform · 0.5multi-scale feature map manipulation · 0.5fisheye-based action recognition · 0.5
YearPublicationVenuePosition
2026 MoTL: Modality-Balanced Terrain-Aware Locomotion Learning for Quadruped Robots
Zhiheng Li 0005, Yanyun Chen, Wenhao Tan, Mingxin Zhang 0006, Ran Song 0001, Wei Zhang 0021
IEEE Trans Autom. Sci. Eng.2
2026 CVDII: Enhancing One-Shot Skeleton Action Recognition Through Cross-View Dynamic Information Interaction
abstract
One-shot 3D skeleton action recognition task struggles with diverse intra-class action execution styles, causing excessive discriminative information to obstruct obtaining separable feature space. We innovatively propose leveraging shared information among intra-class action executions to mitigate the over-influence of discriminative information. To this end, we proposed dynamic information interaction module (DIIM) that enables shared information to effectively weaken excessive discriminative information. Specifically, DIIM facilitates effective information interaction by constructing a guided evolution pool to store execution-related shared information and ensure such information can be retrieved. We devise shared-discriminative projection strategy (SDPS) which adopts different feature extraction strategies for specific skeleton topologies to target mining discriminative and shared information from different views of skeleton data. In summary, our proposed Cross-View Dynamic Information Interaction (CVDII) framework integrates DIIM and SDPS, effectively tackles the problem of discriminative information redundancy caused by diverse intra-class action execution styles. Experiments conducted on NTU 60, NTU 120, PKU-MMD, and Kinetics datasets demonstrate that our proposed CVDII achieves remarkable performance.
Youmei Zhang, Weidong Zhang 0005, Zhiheng Li 0005, Bin Li 0042, Wei Zhang 0021
IEEE Trans. Image Process.5
2026 B2Q-Net: Bidirectional Branch Query Network for Surgical Phase Recognition
abstract
Surgical phase recognition (SPR) is essential for surgical workflow analysis and provides immediate guidance during procedures. Existing methods aggregate frame-level information into a global representation and treat the task as frame-wise classification. However, this pipeline lacks a feedback mechanism for integrating historical information into local temporal modeling. To address this limitation, we propose the Bidirectional Branch Query Network (B2Q-Net), which reformulates the SPR task as the bidirectional query between phase-level features and frame-level features. B2Q-Net incorporates historical information during the initialization of phase queries. This enables bidirectional information flow during iterative refinement of two-level feature maps between phases and frames. Furthermore, we introduce a dual-scale selector (DSS) to generate high-quality phase queries for the current video clip. These phase queries retrieve historical information from the proposed state space query (SSQ) module, which uses learnable tokens as the historical state space to preserve historical information. Extensive evaluations on three datasets demonstrate that B2Q-Net consistently outperforms state-of-the-art methods in recognition accuracy while achieving an inference speed of 106 fps. The B2Q-Net code is available at https://github.com/vsislab/B2Q-Net.
Zhiheng Li 0005, Yue Bi, Xiao Jia 0005, Ran Song 0001, Wei Zhang 0021
IEEE Trans. Medical Imaging2
2025 DPR-Splat: Depth and Pose Refinement with Sparse-View 3D Gaussian Splatting for Novel View Synthesis
abstract
Recent advances in 3D Gaussian Splatting have demonstrated impressive performance in novel view synthesis, particularly with dense image sets. However, its performance degrades significantly in sparse-view scenarios, primarily due to the challenge of obtaining accurate camera poses. Also, achieving scale-consistent and detailed depth maps is crucial, while existing depth estimation methods struggle to meet both requirements, further limiting view synthesis quality in sparse settings. To address these challenges, we propose DPR-Splat, an efficient neural reconstruction framework that builds 3D Gaussian models from sparse scenes. DPR-Splat refines the coarse outputs of MASt3R by leveraging dedicated pose and depth refinement modules, resulting in precise camera poses and depth maps. With the refined outputs, it progressively expands the 3D Gaussian set to construct an accurate scene model. Extensive experiments demonstrate that DPR-Splat enhances both novel view synthesis quality and pose estimation accuracy, and significantly accelerates training and rendering. Code and demonstration video are available at https://github.com/h0xg/DPR-Splat.
Lingxiang Hu, Zhiheng Li 0005, Xingfei Zhu, Dun Li, Ran Song 0001
IROS2
2025 ALVO: Adaptive Learning with Velocity Obstacles for UGV Navigation in Dynamic Scenes
abstract
Autonomous navigation of unmanned ground vehicles (UGVs) in dynamic scenes is a challenging task that requires them to avoid obstacles and move toward the goal simultaneously. This paper proposes ALVO, an adaptive learning policy that leverages velocity obstacles for UGV navigation. ALVO employs an adaptive gating-based mechanism for reactive obstacle avoidance, which enables the UGV to either slow down or proactively navigate around obstacles based on the relative importance of the environmental state and the goal. A reward function based on velocity obstacles is also designed to guide the UGV to navigate toward the goal while avoiding obstacles. Extensive experiments demonstrate that ALVO outperforms the competing approaches in various dynamic environments. We also implemented our method on a real UGV and showed that it performed well in real-world scenarios.
Yinduo Xie, Yuenan Zhao, Ran Song 0001, Zhiheng Li 0005, Lei Han 0001, Wei Zhang 0021
IROS4
2024 DeTAL: Open-Vocabulary Temporal Action Localization With Decoupled Networks
abstract
Pre-trained visual-language (ViL) models have demonstrated good zero-shot capability in video understanding tasks, where they were usually adapted through fine-tuning or temporal modeling. However, in the task of open-vocabulary temporal action localization (OV-TAL), such adaption reduces the robustness of ViL models against different data distributions, leading to a misalignment between visual representations and text descriptions of unseen action categories. As a result, existing methods often strike a trade-off between action detection and classification. Aiming at this issue, this paper proposes DeTAL, a simple but effective two-stage approach for OV-TAL. DeTAL decouples action detection from action classification to avoid the compromise between them, and the state-of-the-art methods for close-set action localization can be handily adapted to OV-TAL, which significantly improves the performance. Meanwhile, DeTAL can easily tackle the scenario where action category annotations are unavailable in the training dataset. In the experiments, we propose a new cross-dataset setting to evaluate the zero-shot capability of different methods. And the results demonstrate that DeTAL outperforms the state-of-the-art methods for OV-TAL on both THUMOS14 and ActivityNet1.3.
Zhiheng Li 0005, Ran Song 0001, Lin Ma 0002, Wei Zhang 0021
IEEE Trans. Pattern Anal. Mach. Intell.1
2023 SMAM: Self and Mutual Adaptive Matching for Skeleton-Based Few-Shot Action Recognition
abstract
This paper focuses on skeleton-based few-shot action recognition. Since skeleton is essentially a sparse representation of human action, the feature maps extracted from it, through a standard encoder network in the few-shot condition, may not be sufficiently discriminative for some action sequences that look partially similar to each other. To address this issue, we propose a self and mutual adaptive matching (SMAM) module to convert such feature maps into more discriminative feature vectors. Our method, named as SMAM-Net, first leverages both the temporal information associated with each individual skeleton joint and the spatial relationship among them for feature extraction. Then, the SMAM module adaptively measures the similarity between labeled and query samples and further carries out feature matching within the query set to distinguish similar skeletons of various action categories. Experimental results show that the SMAM-Net outperforms other baselines on the large-scale NTU RGB + D 120 dataset in the tasks of one-shot and five-shot action recognition. We also report our results on smaller datasets including NTU RGB + D 60, SYSU and PKU-MMD to demonstrate that our method is reliable and generalises well on different datasets. Codes and the pretrained SMAM-Net will be made publicly available.
Zhiheng Li 0005, Xuyuan Gong, Ran Song 0001, Peng Duan 0002, Jun Liu 0036, Wei Zhang 0021
IEEE Trans. Image Process.1
2021 UAV-Human: A Large Benchmark for Human Behavior Understanding With Unmanned Aerial Vehicles
abstract
Human behavior understanding with unmanned aerial vehicles (UAVs) is of great significance for a wide range of applications, which simultaneously brings an urgent demand of large, challenging, and comprehensive benchmarks for the development and evaluation of UAV-based models. However, existing benchmarks have limitations in terms of the amount of captured data, types of data modalities, categories of provided tasks, and diversities of subjects and environments. Here we propose a new benchmark - UAV-Human - for human behavior understanding with UAVs, which contains 67,428 multi-modal video sequences and 119 subjects for action recognition, 22,476 frames for pose estimation, 41,290 frames and 1,144 identities for person re-identification, and 22,263 frames for attribute recognition. Our dataset was collected by a flying UAV in multiple urban and rural districts in both daytime and night-time over three months, hence covering extensive diversities w.r.t subjects, backgrounds, illuminations, weathers, occlusions, camera motions, and UAV flying attitudes. Such a comprehensive and challenging benchmark shall be able to promote the research of UAV-based human behavior understanding, including action recognition, pose estimation, re-identification, and attribute recognition. Furthermore, we propose a fisheye-based action recognition method that mitigates the distortions in fisheye videos via learning unbounded transformations guided by flat RGB videos. Experiments show the efficacy of our method on the UAV-Human dataset.
Jun Liu 0036, Wei Zhang 0021, Yun Ni, Zhiheng Li 0005
CVPR6
2021 PoT-GAN: Pose Transform GAN for Person Image Synthesis
abstract
Pose-based person image synthesis aims to generate a new image containing a person with a target pose conditioned on a source image containing a person with a specified pose. It is challenging as the target pose is arbitrary and often significantly differs from the specified source pose, which leads to large appearance discrepancy between the source and the target images. This paper presents the Pose Transform Generative Adversarial Network (PoT-GAN) for person image synthesis where the generator explicitly learns the transform between the two poses by manipulating the corresponding multi-scale feature maps. By incorporating the learned pose transform information into the multi-scale feature maps of the source image in a GAN architecture, our method reliably transfers the appearance of the person in the source image to the target pose with no need for any hard-coded spatial information depicting the change of pose. According to both qualitative and quantitative results, the proposed PoT-GAN demonstrates a state-of-the-art performance on three publicly available datasets for person image synthesis.
Wei Zhang 0021, Ran Song 0001, Zhiheng Li 0005, Jun Liu 0036, Xiaolei Li 0003, Shijian Lu
IEEE Trans. Image Process.4