Demo Data from EDBT 2026 / reviewers in the wild / expert
Chyuan-Huei T. Yang
dblp:89/9029
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 1993
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Image and video processing · 100% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Image and video processing › mathematical morphology
distance transform |
0.0 | 1 | 1993 | On solving exact Euclidean distance transformation with invariance to object size · CVPR 1993 |
Image and video processing › mathematical morphology
morphological image processing |
0.0 | 1 | 1993 | On solving exact Euclidean distance transformation with invariance to object size · CVPR 1993 |
Methods — techniques the papers use, named apart from their topics
two-scan algorithm · 0.0neighborhood operations · 0.0chain propagation · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1993 | On solving exact Euclidean distance transformation with invariance to object sizeabstractA distance transformation converts a digital binary image that consists of object (foreground) and non-object (background) pixels into a gray-scale image in which each object pixel has a value corresponding to the minimum distance from the background by a distance function. Due to its nonlinearity, the global operation of Euclidean distance transformation (EDT) is difficult to decompose into small neighborhood operations. Two efficient algorithms on EDT are presented, using integers of squared Euclidean distances in which the global computations can be equivalent to local 3/spl times/3 neighborhood operations. The first algorithm requires only a limited number of iterations on the chain propagation. The second algorithm can avoid iterations, and simply requires two scans of the image. The complexity of both algorithms is only linearly proportional to image size.> Frank Y. Shih, Chyuan-Huei T. Yang |
CVPR | 2 |