Demo Data from EDBT 2026 / reviewers in the wild / expert
Masashi Okudaira
dblp:90/5941
· DBLP profile ↗
6ranked-venue papers
0as first author
0since 2021 · last 2002
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4Graphics, computer vision, multimedia, augmented reality and games · 3Systems, architecture and hardware · 1Computer networks · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Image and video processing · 84% Image and video coding · 16% |
Topics — the 5 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Image and video processing
image matching |
0.0 | 1 | 2000 | A Parametric Template Method and Its Application to Robust Matching · CVPR 2000 |
Image and video processing › image matching
template matching |
0.0 | 1 | 2000 | A Parametric Template Method and Its Application to Robust Matching · CVPR 2000 |
Image and video coding › shape coding
chain code |
0.0 | 1 | 1985 | Encoding of Arbitrary Curves Based on the Chain Code Representation · IEEE Trans. Commun. 1985 |
Image and video coding › shape coding
curve coding |
0.0 | 1 | 1985 | Encoding of Arbitrary Curves Based on the Chain Code Representation · IEEE Trans. Commun. 1985 |
Image and video coding › entropy coding
variable-length coding |
0.0 | 1 | 1985 | Encoding of Arbitrary Curves Based on the Chain Code Representation · IEEE Trans. Commun. 1985 |
Methods — techniques the papers use, named apart from their topics
subpixel matching · 0.0parametric template representation · 0.0chain-code representation · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2002 | Development of motion data description language for robots based on eXtensible Markup Language - realization of better understanding and communication via networksabstractTo realize the ubiquitous robot and software avatar society in the near future, the concept of the MotionMedia contents sharing platform is proposed. MotionMedia is defined as a physical communication medium, that includes the actual motion of robots or physical end-effectors, as the fifth medium following audio, text, image, and video. MotionMedia should be valuable to realize better understanding and communication between humans via broadband networks through the support of advanced communication media. To share MotionMedia contents, especially motion data, a motion data modeling and formulation system for human-type robots based on eXtensible Markup Language (MotionXML) is developed. MotionXML leads to specifications to convey and reproduce robot motion via networks. It allows the same set of motion data to be shared by robots that have different structures and control interfaces. An application program interface (MotionAPI) as a common access interface for MotionXML is also developed. It allows application developers to handle MotionXML easily and to develop applications more rapidly. Ikuo Kitagishi, Tamotsu Machino, Akira Nakayama, Satoshi Iwaki, Masashi Okudaira |
IROS | 5 |
| 2000 | A Parametric Template Method and Its Application to Robust MatchingabstractWe propose a template-matching method in which a parametric template space is constructed from a given set of template images then quickly matched to a reference image. In this method geometrical changes in an image object due to translation, rotation or scaling, and non-geometrical changes such as illumination variations or individual variation between objects are represented by template images in the parametric template space. The method also provides a subpixel matching scheme that yields a high-precision estimation of the object position. Experiments using real images have confirmed the effectiveness of the method. Koichi Tanaka, Mutsuo Sano, Shuichi Ohara, Masashi Okudaira |
CVPR | 4 |
| 2000 | A method for inspecting industrial parts surfaces based on an optics model
Norifumi Katafuchi, Mutsuo Sano, Shuichi Ohara, Masashi Okudaira |
Mach. Vis. Appl. | 4 |
| 1998 | A Method of Industrial Parts Surface Inspection Based on an Optics Model
Norifumi Katafuchi, Mutsuo Sano, Shuichi Ohara, Masashi Okudaira |
ACCV (1) | 4 |
| 1994 | Model-based path finding using adjacent area shapeabstractThis paper describes a robust and broadly applicable path-finding method that uses the range data of object surfaces adjacent to the path. The proposed method locates the path by using the shape defined by multiple sequences of less noisy parts of the range data. It is based on an originally devised algorithm for matching the shape of the object to that of the prototype model. This shape-matching algorithm can define the degree of similarity for curved surfaces three-dimensionally without assuming that the surface consists of parametric surfaces, such as planes, or conic surfaces. Segmentation of the surface is therefore not required. Moreover, this similarity can be defined even if the processing extent is not determined in advance. Consequently, the position of the paths used for robotic movement can be determined accurately from matching information by using less noisy parts of the range data, without putting restrictions on the shape of the object.> Takashi Okada, Shinichi Meguro, Masashi Okudaira |
WACV | 3 |
| 1985 | Encoding of Arbitrary Curves Based on the Chain Code RepresentationabstractAn efficient encoding scheme for arbitrary curves, based on the chain code representation, has been proposed. The encoding scheme takes advantage of the property that a curve with gentle curvature is divided into somewhat long curve sections (segments), each of which is represented by a sequence of two adjacent-direction chain codes. The coding efficiency of the scheme becomes higher as the segments become longer, while a variable-length coding technique makes it possible to encode short segments without an extreme increase in code amount. An experiment with complicated curves obtained from geographic maps has shown a high data compression rate of the proposed scheme, whose code amount is about 50-60 percent of that required for the conventional chain encoding scheme. Toru Kaneko, Masashi Okudaira |
IEEE Trans. Commun. | 2 |