Demo Data from EDBT 2026 / reviewers in the wild / expert
Brian Allen
dblp:90/6208
· DBLP profile ↗
4ranked-venue papers
3as first author
0since 2021 · last 2006
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Theory of computation · 2 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Health and well-being technologies · 100% | |
| Computer graphics and multimedia
1 paper |
Visualization and visual analytics · 100% | |
| Theoretical computer science
2 papers |
Algorithms and data structures · 82% Approximation and online algorithms · 18% |
Topics — the 5 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Health and well-being technologies › mental health technology
virtual reality exposure therapy |
0.1 | 1 | 2006 | A Virtual Reality Exposure Therapy Application for Iraq War Post Traumatic Stress Disorder · VR 2006 |
Visualization and visual analytics
user-centered design |
0.0 | 1 | 2006 | A Virtual Reality Exposure Therapy Application for Iraq War Post Traumatic Stress Disorder · VR 2006 |
Algorithms and data structures › data structure design › search structures › search trees
binary search trees |
0.0 | 2 | 1978 | Self-Organizing Binary Search Trees · J. ACM 1978 Self-Organizing Binary Search Trees · FOCS 1976 |
Algorithms and data structures › data structure design › search structures › search trees › binary search trees
self-organizing binary search tree |
0.0 | 2 | 1978 | Self-Organizing Binary Search Trees · J. ACM 1978 Self-Organizing Binary Search Trees · FOCS 1976 |
Approximation and online algorithms
online algorithms |
0.0 | 1 | 1976 | Self-Organizing Binary Search Trees · FOCS 1976 |
Methods — techniques the papers use, named apart from their topics
user-centered design · 0.1clinical trial · 0.1amortized analysis · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2006 | A Virtual Reality Exposure Therapy Application for Iraq War Post Traumatic Stress DisorderabstractPost Traumatic Stress Disorder (PTSD) is reported to be caused by traumatic events that are outside the range of usual human experiences including (but not limited to) military combat, violent personal assault, being kidnapped or taken hostage and terrorist attacks. Initial data suggests that 1 out of 6 Iraq War veterans are exhibiting symptoms of depression, anxiety and PTSD. Virtual Reality (VR) exposure treatment has been used in previous treatments of PTSD patients with reports of positive outcomes. The aim of the current paper is to present the rationale, technical specifications, application features and user-centered design process for the development of a Virtual Iraq PTSD VR therapy application. The VR treatment environment is being created via the recycling of virtual graphic assets that were initially built for the U.S. Army-funded combat tactical simulation scenario and commercially successful X-Box game, Full Spectrum Warrior, in addition to other available and newly created assets. Thus far we have created a series of customizable virtual scenarios designed to represent relevant contexts for exposure therapy to be conducted in VR, including a city and desert road convoy environment. User-Centered tests with the application are currently underway at the Naval Medical Center-San Diego and within an Army Combat Stress Control Team in Iraq with clinical trials scheduled to commence in February 2006. Jarrell Pair, Brian Allen, Matthieu Dautricourt, Anton Treskunov, Matt Liewer, Ken Graap, Greg Reger |
VR | 2 |
| 1982 | On the Costs of Optimal and Near-Optimal Binary Search Trees
Brian Allen |
Acta Informatica | 1 |
| 1978 | Self-Organizing Binary Search TreesabstractHeurlsttcs are considered which attempt to maintain a binary search tree in a near optimal form, assuming that elements are requested with fixed, but unknown, independent probabilities.A "move to root'" heuristic is shown to yield an expected search time within a constant factor of that of an optimal static binary search tree.On the other hand, a closely related "simple exchange" technique is shown not to have this property.The rate of convergence of the move to root heuristic is discussed Also considered is the more general case m whmh elements not in the tree may have nonzero probabihty of being requested. Brian Allen, J. Ian Munro |
J. ACM | 1 |
| 1976 | Self-Organizing Binary Search TreesabstractWe consider heuristics which attempt to maintain a binary search tree in a near optimal form, assuming that elements are requested with fixed, but unknown, independent probabilities. A "move to root" heuristic is shown to yield an expected search time within a constant factor of that of an optimal static binary search tree. On the other hand, a closely related "simple exchange" technique is shown not to have this property. The rate of convergence of the "move to root" heuristic is discussed. We also consider the more general case in which elements not in the tree may have non-zero probability of being requested. Brian Allen, J. Ian Munro |
FOCS | 1 |