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Michael Ismert

dblp:90/624 · DBLP profile ↗
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6ranked-venue papers
1as first author
0since 2021 · last 1999
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 4Systems, architecture and hardware · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
4 papers
Wireless networking · 62% Internet architecture and protocols · 25% Physical-layer communications · 6%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Embedded and real-time systems · 77% Processor architecture and microarchitecture · 23%
Computer graphics and multimedia
1 paper
Multimedia systems and quality of experience · 100%
Software engineering, system software, and programming languages
1 paper
Operating systems · 100%

Topics — the 6 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Wireless networking
software radio
0.021999
Virtual radios · IEEE J. Sel. Areas Commun. 1999
Software Radios for Wireless Networking · INFOCOM 1998
Multimedia systems and quality of experience
distributed multimedia systems
0.011995
ViewStation Applications: Implications for Network Traffic · IEEE J. Sel. Areas Commun. 1995
Internet architecture and protocols › ATM networks
ATM network architecture
0.011995
The VuNet Desk Area Network: Architecture, Implementaion, and Experience · IEEE J. Sel. Areas Commun. 1995
Internet architecture and protocols › local area network
desk area network
0.011995
The VuNet Desk Area Network: Architecture, Implementaion, and Experience · IEEE J. Sel. Areas Commun. 1995
Physical-layer communications
signal processing for communications
0.011998
Software Radios for Wireless Networking · INFOCOM 1998
Processor architecture and microarchitecture
instruction set architecture
0.011998
Making Commodity PCs Fit for Signal Processing · USENIX ATC 1998

Methods — techniques the papers use, named apart from their topics

wideband digitization · 0.0digital signal processing · 0.0traffic modeling · 0.0performance measurement · 0.0simulation · 0.0
YearPublicationVenuePosition
1999 Virtual radios
abstract
Conventional software radios take advantage of vastly improved analog to digital converters (ADCs) and digital signal processing (DSP) hardware. Our approach, which we refer to as virtual radios, also depends upon high performance ADCs. However, rather than use DSPs, we have chosen to ride the curve of rapidly improving workstation hardware. We use wideband digitization and then perform all of the digital signal processing in user space on a general purpose workstation. This approach allows us to experiment with new approaches to signal processing that exploit the hardware and software resources of the workstation. Furthermore, it allows us to experiment with different ways of structuring systems in which the radio component of communication devices is integrated with higher-level applications. This paper describes the design and performance of an environment we have constructed that facilitates building virtual radios and of two applications built using that environment. The environment consists of an input/output (I/O) subsystem that provides high bandwidth low latency user-level access to digitized signals and a programming environment that provides an infrastructure for building applications. The applications, which exemplify some of the benefits of virtual radios, are a software cellular receiver and a novel wireless network interface.
Vanu G. Bose, Michael Ismert, Matt Welborn, John V. Guttag
IEEE J. Sel. Areas Commun.2
1998 Software Radios for Wireless Networking
Vanu G. Bose, Alok B. Shah, Michael Ismert
INFOCOM3
1998 Making Commodity PCs Fit for Signal Processing
Michael Ismert
USENIX ATC1
1995 The VuNet Desk Area Network: Architecture, Implementaion, and Experience
abstract
The VuNet is a gigabit-per-second desk-area ATM network that interconnects general-purpose workstations, network-based multimedia devices, and bridges to other networks, workstations access the multimedia devices over the network and coordinate the movement of information streams among the different parts of the system. This architecture presents several advantages over the traditional workstation-centric models, including the ability to easily share network-based devices, to access nonlocal devices, and to relieve the workstation of a portion of the I/O work. This paper describes the philosophy, implementation choices, advantages, and limitations of the VuNet ATM network implementation, as well as performance and current status.>
Henry H. Houh, Joel F. Adam, Michael Ismert, Christopher Lindblad, David L. Tennenhouse
IEEE J. Sel. Areas Commun.3
1995 ViewStation Applications: Implications for Network Traffic
abstract
This paper describes applications built on the ViewStation, a distributed multimedia system based on Unix workstations and a gigabit per second local area network. A key tenet of the ViewStation project is the delivery of media data not just to the desktop but all the way to the application program. As processing power continues to improve, our approach enables applications that perform intensive processing of audio and video data. We hypothesize that as media data are shaped by this software-based processing, the resultant network traffic patterns will be dominated more by software behavior than by so-called real-time issues. We have written applications that directly process live video to provide more responsive human-computer interaction. We have also developed applications to explore the potential of media processing to support content-based retrieval of prerecorded television broadcasts. These applications perform intelligent processing on video, as well as straightforward presentation. They demonstrate the utility of network-based multimedia systems that deliver audio and video data all the way to the application. The network requirements of the applications are modeled as a combination of bursty transfers and periodic packet-trains.>
Christopher Lindblad, David Wetherall, William F. Stasior, Joel F. Adam, Henry H. Houh, Michael Ismert, David R. Bacher, Brent M. Phillips, David L. Tennenhouse
IEEE J. Sel. Areas Commun.6
1995 The ViewStation: A Software-Intensive Approach to Media Processing and Distribution
David L. Tennenhouse, Joel F. Adam, David Carver, Henry H. Houh, Michael Ismert, Christopher Lindblad, William F. Stasior, David Wetherall, David R. Bacher, Theresa Chang
Multim. Syst.5