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Chi Zhang 0069

dblp:91/195-69 · DBLP profile ↗
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8ranked-venue papers
6as first author
3since 2021 · last 2021
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 8 · 6 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 5 · 3 first-authorSystems, architecture and hardware · 3 · 3 first-author · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
3D vision · 36% Segmentation and scene understanding · 35% Image recognition and object detection · 17%
Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%

Topics — the 11 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › stereo vision
stereo matching
0.422015
MeshStereo: A Global Stereo Model with Mesh Alignment Regularization for View Interpolation · ICCV 2015
As-Rigid-As-Possible Stereo under Second Order Smoothness Priors · ECCV (2) 2014
Machine learning › Deep learning architectures and training
multi-scale representation
0.312018
DenseASPP for Semantic Segmentation in Street Scenes · CVPR 2018
Computer vision › Segmentation and scene understanding
semantic segmentation
0.312018
DenseASPP for Semantic Segmentation in Street Scenes · CVPR 2018
Computer vision › Segmentation and scene understanding › semantic segmentation
street scene segmentation
0.312018
DenseASPP for Semantic Segmentation in Street Scenes · CVPR 2018
Computer vision › Segmentation and scene understanding › image segmentation
multi-view segmentation
0.212016
Joint Multiview Segmentation and Localization of RGB-D Images Using Depth-Induced Silhouette Consistency · CVPR 2016
Computer vision › 3D vision
visual localization
0.212016
Joint Multiview Segmentation and Localization of RGB-D Images Using Depth-Induced Silhouette Consistency · CVPR 2016
Computer vision › 3D vision › 3d reconstruction
multi-view reconstruction
0.212015
MeshStereo: A Global Stereo Model with Mesh Alignment Regularization for View Interpolation · ICCV 2015
Computer vision › Image recognition and object detection
object recognition
0.212015
Query Adaptive Similarity Measure for RGB-D Object Recognition · ICCV 2015
Computer vision › Image recognition and object detection › object recognition › multimodal object recognition
RGB-D object recognition
0.212015
Query Adaptive Similarity Measure for RGB-D Object Recognition · ICCV 2015
Geometric modeling and processing › deformation
as-rigid-as-possible deformation
0.212014
As-Rigid-As-Possible Stereo under Second Order Smoothness Priors · ECCV (2) 2014
Computer vision › 3D vision › multimodal perception
RGB-D perception
0.112015
Query Adaptive Similarity Measure for RGB-D Object Recognition · ICCV 2015

Methods — techniques the papers use, named apart from their topics

spatial pyramid pooling · 0.3dense connectivity · 0.3atrous convolution · 0.3silhouette consistency · 0.2graph cuts · 0.2gauss-newton optimization · 0.2multimodal fusion · 0.2markov random field · 0.2learning-to-combination · 0.2dense matching · 0.2second-order smoothness priors · 0.2
YearPublicationVenuePosition
2021 DT-Loc: Monocular Visual Localization on HD Vector Map Using Distance Transforms of 2D Semantic Detections
abstract
Localizing a vehicle on a prebuilt HD vector map is a prerequisite for many autonomous driving applications. Existing visual localization approaches usually require a separate local feature layer to function. The separate localization layer suffers from the robustness issue inherited from the local features. Also, it could be difficult to create a feature layer that aligns perfectly with an existing vector map. In this paper, we propose a monocular visual localization method that exploits the vector map directly as the localization layer. The method detects semantic traffic elements from the images and matches them with the vectors in the map. To deal with the harmful problem of false matches, we propose to align the vector map to the distance transforms of the semantic detections, which enables a non-explicit and differentiable data association process. The system is able to achieve centimeter and sub-meter accuracies in lateral and longitudinal directions, respectively.
Chi Zhang 0069, Hao Liu 0007, Kuiyuan Yang, Rui Cai 0002, Zhiwei Li 0006
IROS1
2021 Robust LiDAR Localization on an HD Vector Map without a Separate Localization Layer
abstract
Many autonomous driving applications nowadays come along with a prebuilt vector map for routing and planning purposes. In order to localize on this map, traditional LiDAR localization methods usually require a separate localization layer to function. On one hand, the separate layer occupies large storage and is not convenient to update. On the other hand, the potential of the vector map itself has not been fully exploited by existing methods. In this paper, we present a LiDAR localization system that leverages the vector map directly as the localization layer. A semantic extraction module is developed to match the heterogeneous data between LiDAR measurements and the 3D vector elements. A local map maintenance module is introduced to keep the system function robustly when there are not enough vector matches. The system adopts an optimization-based framework and infers 6-DOF poses. Experiments show that the proposed system is able to achieve centimeter accuracy robustly in both highway and urban environments, without a separate localization layer.
Chi Zhang 0069, Liwen Liu, Zhoupeng Xue, Kuiyuan Yang, Rui Cai 0002, Zhiwei Li 0006
IROS1
2021 AVP-Loc: Surround View Localization and Relocalization Based on HD Vector Map for Automated Valet Parking
abstract
Localization is a crucial prerequisite for automated valet parking, in which a vehicle is required to navigate itself in a GPS-denied parking lot. Traditional visual localization methods usually build a feature map and use it for future localizations. However, the feature map is not robust to changes in illumination, appearance, and viewing perspective. To deal with this issue, we need a more stable map. In this paper, we propose to use the parking lot’s HD vector map directly for localization. The vector representation is ultimately stable but brings challenges in data association as well. To this end, we present a novel data association method to match the surround-view images with the vector map. In addition, we also propose a closed-form relocalization strategy by exploiting distinctive road mark combinations in the vector map. Experiments show that the proposed method is able to achieve centimeter-level localization accuracy in a multi-floor parking lot.
Chi Zhang 0069, Hao Liu 0007, Zhijun Xie, Kuiyuan Yang, Rui Cai 0002, Zhiwei Li 0006
IROS1
2018 DenseASPP for Semantic Segmentation in Street Scenes
abstract
Semantic image segmentation is a basic street scene understanding task in autonomous driving, where each pixel in a high resolution image is categorized into a set of semantic labels. Unlike other scenarios, objects in autonomous driving scene exhibit very large scale changes, which poses great challenges for high-level feature representation in a sense that multi-scale information must be correctly encoded. To remedy this problem, atrous convolution[14]was introduced to generate features with larger receptive fields without sacrificing spatial resolution. Built upon atrous convolution, Atrous Spatial Pyramid Pooling (ASPP)[2] was proposed to concatenate multiple atrous-convolved features using different dilation rates into a final feature representation. Although ASPP is able to generate multi-scale features, we argue the feature resolution in the scale-axis is not dense enough for the autonomous driving scenario. To this end, we propose Densely connected Atrous Spatial Pyramid Pooling (DenseASPP), which connects a set of atrous convolutional layers in a dense way, such that it generates multi-scale features that not only cover a larger scale range, but also cover that scale range densely, without significantly increasing the model size. We evaluate DenseASPP on the street scene benchmark Cityscapes[4] and achieve state-of-the-art performance.
Maoke Yang, Chi Zhang 0069, Zhiwei Li 0006, Kuiyuan Yang
CVPR3
2016 Joint Multiview Segmentation and Localization of RGB-D Images Using Depth-Induced Silhouette Consistency
abstract
In this paper, we propose an RGB-D camera localization approach which takes an effective geometry constraint, i.e. silhouette consistency, into consideration. Unlike existing approaches which usually assume the silhouettes are provided, we consider more practical scenarios and generate the silhouettes for multiple views on the fly. To obtain a set of accurate silhouettes, precise camera poses are required to propagate segmentation cues across views. To perform better localization, accurate silhouettes are needed to constrain camera poses. Therefore the two problems are intertwined with each other and require a joint treatment. Facilitated by the available depth, we introduce a simple but effective silhouette consistency energy term that binds traditional appearance-based multiview segmentation cost and RGB-D frame-to-frame matching cost together. Optimization of the problem w.r.t. binary segmentation masks and camera poses naturally fits in the graph cut minimization framework and the Gauss-Newton non-linear least-squares method respectively. Experiments show that the proposed approach achieves state-of-the-arts performance on both tasks of image segmentation and camera localization.
Chi Zhang 0069, Zhiwei Li 0006, Rui Cai 0002, Hongyang Chao, Yong Rui
CVPR1
2015 Query Adaptive Similarity Measure for RGB-D Object Recognition
abstract
This paper studies the problem of improving the top-1 accuracy of RGB-D object recognition. Despite of the impressive top-5 accuracies achieved by existing methods, their top-1 accuracies are not very satisfactory. The reasons are in two-fold: (1) existing similarity measures are sensitive to object pose and scale changes, as well as intra-class variations, and (2) effectively fusing RGB and depth cues is still an open problem. To address these problems, this paper first proposes a new similarity measure based on dense matching, through which objects in comparison are warped and aligned, to better tolerate variations. Towards RGB and depth fusion, we argue that a constant and golden weight doesn't exist. The two modalities have varying contributions when comparing objects from different categories. To capture such a dynamic characteristic, a group of matchers equipped with various fusion weights is constructed, to explore the responses of dense matching under different fusion configurations. All the response scores are finally merged following a learning-to-combination way, which provides quite good generalization ability in practice. The proposed approach win the best results on several public benchmarks, e.g., achieves 92.7% top-1 test accuracy on the Washington RGB-D object dataset, with a 5.1% improvement over the state-of-the-art.
Yanhua Cheng, Rui Cai 0002, Chi Zhang 0069, Zhiwei Li 0006, Xin Zhao 0012, Kaiqi Huang, Yong Rui
ICCV3
2015 MeshStereo: A Global Stereo Model with Mesh Alignment Regularization for View Interpolation
abstract
We present a novel global stereo model designed for view interpolation. Unlike existing stereo models which only output a disparity map, our model is able to output a 3D triangular mesh, which can be directly used for view interpolation. To this aim, we partition the input stereo images into 2D triangles with shared vertices. Lifting the 2D triangulation to 3D naturally generates a corresponding mesh. A technical difficulty is to properly split vertices to multiple copies when they appear at depth discontinuous boundaries. To deal with this problem, we formulate our objective as a two-layer MRF, with the upper layer modeling the splitting properties of the vertices and the lower layer optimizing a region-based stereo matching. Experiments on the Middlebury and the Herodion datasets demonstrate that our model is able to synthesize visually coherent new view angles with high PSNR, as well as outputting high quality disparity maps which rank at the first place on the new challenging high resolution Middlebury 3.0 benchmark.
Chi Zhang 0069, Zhiwei Li 0006, Yanhua Cheng, Rui Cai 0002, Hongyang Chao, Yong Rui
ICCV1
2014 As-Rigid-As-Possible Stereo under Second Order Smoothness Priors
Chi Zhang 0069, Zhiwei Li 0006, Rui Cai 0002, Hongyang Chao, Yong Rui
ECCV (2)1