EDBT 2026 Demo / reviewers in the wild / expert
Xiang Zhang 0015
dblp:91/4353-15
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10ranked-venue papers
2as first author
10since 2021 · last 2026
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 9 · 2 first-author · 9 since 2021Artificial intelligence and machine learning · 8 · 2 first-author · 8 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | CVP: Central-Peripheral Vision-Inspired Multimodal Model for Spatial ReasoningabstractWe present a central-peripheral vision-inspired framework (CVP), a simple yet effective multimodal model for spatial reasoning that draws inspiration from the two types of human visual fields – central vision and peripheral vision. Existing approaches primarily rely on unstructured representations, such as point clouds, voxels, or patch features, and inject scene context implicitly via coordinate embeddings. However, this often results in limited spatial reasoning capabilities due to the lack of explicit, high-level structural understanding. To address this limitation, we introduce two complementary components into a Large Multimodal Model-based architecture: target-affinity token, analogous to central vision, that guides the model’s attention toward query-relevant objects; and allocentric grid, akin to peripheral vision, that captures global scene context and spatial arrangements. These components work in tandem to enable structured, context-aware understanding of complex 3D environments. Experiments show that CVP achieves state-of-the-art performance across a range of 3D scene understanding benchmarks. Xiang Zhang 0015, Haiyang Xu 0002, Jianwen Xie, Zhuowen Tu |
WACV | 2 |
| 2026 | Gaussian Swaying ⚑: Surface-Based Framework for Aerodynamic Simulation with 3D GaussiansabstractBranches swaying in the breeze, flags rippling in the wind, and boats rocking on the water all show how aerodynamics shape natural motion – an effect crucial for realism in vision and graphics. In this paper, we present Gaussian Swaying, a surface-based framework for aerodynamic simulation using 3D Gaussians. Unlike mesh-based methods that require costly meshing, or particle-based approaches that rely on discrete positional data, Gaussian Swaying models surfaces continuously with 3D Gaussians, enabling efficient and fine-grained aerodynamic interaction. Our framework unifies simulation and rendering on the same representation: Gaussian patches, which support force computation for dynamics while simultaneously providing normals for lightweight shading. Comprehensive experiments on both synthetic and real-world datasets across multiple metrics demonstrate that Gaussian Swaying achieves state-of-the-art performance and efficiency, offering a scalable approach for realistic aerodynamic scene simulation. Hongru Yan, Xiang Zhang 0015, Fangyin Wei, Zhuowen Tu |
WACV | 2 |
| 2025 | Lay-Your-Scene: Natural Scene Layout Generation with Diffusion TransformersabstractWe present Lay-Your-Scene (shorthand LayouSyn), a novel text-to-layout generation pipeline for natural scenes. Prior scene layout generation methods are either closed-vocabulary or use proprietary large language models for open-vocabulary generation, limiting their modeling capabilities and broader applicability in controllable image generation. In this work, we propose to use lightweight open-source language models to obtain scene elements from text prompts and a novel aspect-aware diffusion Transformer architecture trained in an open-vocabulary manner for conditional layout generation. Extensive experiments demonstrate that LayouSyn outperforms existing methods and achieves state-of-the-art performance on challenging spatial and numerical reasoning benchmarks. Additionally, we present two applications of LayouSyn. First, we show that coarse initialization from large language models can be seamlessly combined with our method to achieve better results. Second, we present a pipeline for adding objects to images, demonstrating the potential of LayouSyn in image editing applications. Divyansh Srivastava, Xiang Zhang 0015, Chenru Wen, Zhuowen Tu |
ICCV | 2 |
| 2025 | YOLO-Count: Differentiable Object Counting for Text-to-Image GenerationabstractWe propose YOLO-Count, a differentiable open-vocabulary object counting model that tackles both general counting challenges and enables precise quantity control for text-to-image (T2I) generation. A core contribution is the 'cardinality' map, a novel regression target that accounts for variations in object size and spatial distribution. Leveraging representation alignment and a hybrid strong-weak supervision scheme, YOLO-Count bridges the gap between open-vocabulary counting and T2I generation control. Its fully differentiable architecture facilitates gradient-based optimization, enabling accurate object count estimation and fine-grained guidance for generative models. Extensive experiments demonstrate that YOLO-Count achieves state-of-the-art counting accuracy while providing robust and effective quantity control for T2I systems. Guanning Zeng, Xiang Zhang 0015, Haiyang Xu 0002, Zhuowen Tu |
ICCV | 2 |
| 2025 | DepR: Depth Guided Single-View Scene Reconstruction with Instance-Level Diffusion
Qingcheng Zhao, Xiang Zhang 0015, Haiyang Xu 0002, Jianwen Xie, Zhuowen Tu |
ICCV | 2 |
| 2025 | OverLayBench: A Benchmark for Layout-to-Image Generation with Dense OverlapsabstractDespite steady progress in layout-to-image generation, current methods still struggle with layouts containing significant overlap between bounding boxes. We identify two primary challenges: (1) large overlapping regions and (2) overlapping instances with minimal semantic distinction. Through both qualitative examples and quantitative analysis, we demonstrate how these factors degrade generation quality. To systematically assess this issue, we introduce OverLayScore, a novel metric that quantifies the complexity of overlapping bounding boxes. Our analysis reveals that existing benchmarks are biased toward simpler cases with low OverLayScore values, limiting their effectiveness in evaluating models under more challenging conditions. To reduce this gap, we present OverLayBench, a new benchmark featuring balanced OverLayScore distributions and high-quality annotations. As an initial step toward improved performance on complex overlaps, we also propose CreatiLayout-AM, a model trained on a curated amodal mask dataset. Together, our contributions establish a foundation for more robust layout-to-image generation under realistic and challenging scenarios. Haiyang Xu 0002, Xiang Zhang 0015, Ethan Armand, Divyansh Srivastava, Xiaojun Shan, Jianwen Xie, Zhuowen Tu |
NeurIPS | 4 |
| 2024 | Bayesian Diffusion Models for 3D Shape ReconstructionabstractWe present Bayesian Diffusion Models (BDM), a prediction algorithm that performs effective Bayesian inference by tightly coupling the top-down (prior) information with the bottom-up (data-driven) procedure via joint diffusion processes. We show the effectiveness of BDM on the 3D shape reconstruction task. Compared to prototypical deep learning data-driven approaches trained on paired (super-vised) data-labels (e.g. image-point clouds) datasets, our BDM brings in rich prior information from standalone labels (e.g. point clouds) to improve the bottom-up 3D re-construction. As opposed to the standard Bayesian frame-works where explicit prior and likelihood are required for the inference, BDM performs seamless information fusion via coupled diffusion processes with learned gradient computation networks. The specialty of our BDM lies in its capability to engage the active and effective information exchange and fusion of the top-down and bottom-up processes where each itself is a diffusion process. We demon-strate state-of-the-art results on both synthetic and real-world benchmarks for 3D shape reconstruction. Project link: https://mlpc-ucsd.github.iolBDM Haiyang Xu 0002, Xiang Zhang 0015, Yue Zhao 0006, Yilin Wang 0025, Zhuowen Tu |
CVPR | 4 |
| 2023 | Uni-3D: A Universal Model for Panoptic 3D Scene ReconstructionabstractPerforming holistic 3D scene understanding from a single-view observation, involving generating instance shapes and 3D scene segmentation, is a long-standing challenge. Prevailing works either focus only on geometry or segmentation, or model the task in two folds by separate modules, whose results are merged later to form the final prediction. Inspired by recent advances in 2D vision that unify image segmentation and detection by Transformer-based models, we present Uni-3D, a holistic 3D scene parsing/reconstruction system for a single RGB image. Uni-3D features a universal model with query-based representations for predicting segments of both object instances and scene layout. In Uni-3D, we also introduce a single Transformer for 2D depth-aware panoptic segmentation, which offers queries that serve as strong shape priors in 3D. Uni-3D seamlessly integrates 2D and 3D in its architecture and it outperforms previous methods significantly. Xiang Zhang 0015, Fangyin Wei, Zhuowen Tu |
ICCV | 1 |
| 2022 | Text Spotting TransformersabstractIn this paper, we present TExt Spotting TRansformers (TESTR), a generic end-to-end text spotting framework using Transformers for text detection and recognition in the wild. TESTR builds upon a single encoder and dual decoders for the joint text-box control point regression and character recognition. Other than most existing literature, our method is free from Region-of-Interest operations and heuristics-driven post-processing procedures; TESTR is particularly effective when dealing with curved text-boxes where special cares are needed for the adaptation of the tra-ditional bounding-box representations. We show our canonical representation of control points suitable for text in-stances in both Bezier curve and polygon annotations. In addition, we design a bounding-box guided polygon detection (box-to-polygon) process. Experiments on curved and arbitrarily shaped datasets demonstrate state-of-the-art performances of the proposed TESTR algorithm. Xiang Zhang 0015, Yongwen Su, Subarna Tripathi, Zhuowen Tu |
CVPR | 1 |
| 2021 | Pose Recognition With Cascade TransformersabstractIn this paper, we present a regression-based pose recognition method using cascade Transformers. One way to categorize the existing approaches in this domain is to separate them into 1). heatmap-based and 2). regression-based. In general, heatmap-based methods achieve higher accuracy but are subject to various heuristic designs (not end-to-end mostly), whereas regression-based approaches attain relatively lower accuracy but they have less intermediate non-differentiable steps. Here we utilize the encoder-decoder structure in Transformers to perform regression-based person and keypoint detection that is general-purpose and requires less heuristic design compared with the existing approaches. We demonstrate the keypoint hypothesis (query) refinement process across different self-attention layers to reveal the recursive self-attention mechanism in Transformers. In the experiments, we report competitive results for pose recognition when compared with the competing regression-based methods. Kenneth Li 0002, Xiang Zhang 0015, Yifan Xu 0009, Weijian Xu, Zhuowen Tu |
CVPR | 3 |