EDBT 2026 Demo / reviewers in the wild / expert
Jun Ma 0034
dblp:91/4845-34
· DBLP profile ↗
6ranked-venue papers
1as first author
5since 2021 · last 2023
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 4 since 2021Systems, architecture and hardware · 4 · 4 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Reinforcement Learning for Robot Navigation with Adaptive Forward Simulation Time (AFST) in a Semi-Markov ModelabstractDeep reinforcement learning (DRL) algorithms have proven effective in robot navigation, especially in unknown environments, by directly mapping perception inputs into robot control commands. However, most existing methods ignore the local minimum problem in navigation and thereby cannot handle complex unknown environments. In this paper, we propose the first DRL-based navigation method modeled by a semi-Markov decision process (SMDP) with continuous action space, named Adaptive Forward Simulation Time (AFST), to overcome this problem. Specifically, we reduce the dimensions of the action space and improve the distributed proximal policy optimization (DPPO) algorithm for the specified SMDP problem by modifying its GAE to better estimate the policy gradient in SMDPs. Experiments in various unknown environments demonstrate the effectiveness of AFST. Yu'an Chen, Ruosong Ye, Ziyang Tao, Hongjian Liu, Guangda Chen, Jie Peng 0002, Jun Ma 0034, Yu Zhang 0086, Jianmin Ji, Yanyong Zhang |
IROS | 7 |
| 2022 | Learning to Socially Navigate in Pedestrian-rich Environments with Interaction CapacityabstractExisting navigation policies for autonomous robots tend to focus on collision avoidance while ignoring human-robot interactions in social life. For instance, robots can pass along the corridor safer and easier if pedestrians notice them. Sounds have been considered as an efficient way to attract the attention of pedestrians, which can alleviate the freezing robot problem. In this work, we present a new deep reinforcement learning (DRL) based social navigation approach for autonomous robots to move in pedestrian-rich environments with interaction capacity. Most existing DRL based methods intend to train a general policy that outputs both navigation actions, i.e., expected robot's linear and angular velocities, and interaction actions, i.e., the beep action, in the context of reinforcement learning. Different from these methods, we intend to train the policy via both supervised learning and reinforcement learning. In specific, we first train an interaction policy in the context of supervised learning, which provides a better understanding of the social situation, then we use this interaction policy to train the navigation policy via multiple reinforcement learning algorithms. We evaluate our approach in various simulation environments and compare it to other methods. The experimental results show that our approach outperforms others in terms of the success rate. We also deploy the trained policy on a real-world robot, which shows a nice performance in crowded environments. Quecheng Qiu, Shunyi Yao, Jing Wang 0193, Jun Ma 0034, Guangda Chen, Jianmin Ji |
ICRA | 4 |
| 2021 | DRQN-based 3D Obstacle Avoidance with a Limited Field of ViewabstractIn this paper, we propose a map-based end-to-end DRL approach for three-dimensional (3D) obstacle avoidance in a partially observed environment, which is applied to achieve autonomous navigation for an indoor mobile robot using a depth camera with a narrow field of view. We first train a neural network with LSTM units in a 3D simulator of mobile robots to approximate the Q-value function in double DRQN. We also use a curriculum learning strategy to accelerate and stabilize the training process. Then we deploy the trained model to a real robot to perform 3D obstacle avoidance in its navigation. We evaluate the proposed approach both in the simulated environment and on a robot in the real world. The experimental results show that the approach is efficient and easy to be deployed, and it performs well for 3D obstacle avoidance with a narrow observation angle, which outperforms other existing DRL-based models by 15.5% on success rate. Yu'an Chen, Guangda Chen, Lifan Pan, Jun Ma 0034, Yu Zhang 0086, Yanyong Zhang, Jianmin Ji |
IROS | 4 |
| 2021 | Crowd-Aware Robot Navigation for Pedestrians with Multiple Collision Avoidance Strategies via Map-based Deep Reinforcement LearningabstractIt is challenging for a mobile robot to navigate through human crowds. Existing approaches usually assume that pedestrians follow a predefined collision avoidance strategy, like social force model (SFM) or optimal reciprocal collision avoidance (ORCA). However, their performances commonly need to be further improved for practical applications, where pedestrians follow multiple different collision avoidance strategies. In this paper, we propose a map-based deep reinforcement learning approach for crowd-aware robot navigation with various pedestrians. We use the sensor map to represent the environmental information around the robot, including its shape and observable appearances of obstacles. We also introduce the pedestrian map that specifies the movements of pedestrians around the robot. By applying both maps as inputs of the neural network, we show that a navigation policy can be trained to better interact with pedestrians following different collision avoidance strategies. We evaluate our approach under multiple scenarios both in the simulator and on an actual robot. The results show that our approach allows the robot to successfully interact with various pedestrians and outperforms compared methods in terms of the success rate. Shunyi Yao, Guangda Chen, Quecheng Qiu, Jun Ma 0034, Jianmin Ji |
IROS | 4 |
| 2021 | Distributed Reinforcement Learning with Self-Play in Parameterized Action SpaceabstractSelf-play has been shown to be effective to provide a proper training curriculum for a reinforcement learning agent in competitive multi-agent environments without direct supervision. However, its performance is still unstable for problems with sparse rewards, e.g., the scoring task with goalkeeper for robots in RoboCup soccer. It is challenging to solve these tasks in reinforcement learning, especially for those that require combining high-level actions with flexible control. To address these challenges, we introduce a distributed self-play training framework for an extended proximal policy optimization (PPO) algorithm that learns to act in parameterized action space and plays against a group of opponents, i.e., a league. Experiments on the domain of simulated RoboCup soccer show that, the approach is effective and learns more robust policies against various opponents compared to existing reinforcement learning methods. A demonstration video is available online at https://youtu.be/BuLli1vND4. Jun Ma 0034, Shunyi Yao, Guangda Chen, Jiakai Song, Jianmin Ji |
SMC | 1 |
| 2020 | Multi-Robot Collision Avoidance with Map-based Deep Reinforcement LearningabstractMulti-robot collision avoidance in a communication-free environment is one of the key issues for mobile robotics and autonomous driving. In this paper, we propose a map-based deep reinforcement learning (DRL) approach for collision avoidance of multiple robots, where robots do not communicate with each other and only sense other robots' positions and the obstacles around them. We use the egocentric grid map of a robot to represent the environmental information around it, which can be easily generated by using multiple sensors or sensor fusion. The learned policy generated from the DRL model directly maps 3 frames of egocentric grid maps and the robot's relative local goal positions into low-level robot control commands. We first train a convolutional neural network for the navigation policy in a simulator of multiple mobile robots using proximal policy optimization (PPO). Then we deploy the trained model to real robots to perform collision avoidance in their navigation. We evaluate the approach with various scenarios both in the simulator and on three differential-drive mobile robots in the real world. Both qualitative and quantitative experiments show that our approach is efficient with a high success rate. The demonstration video can be found at https://youtu.be/jcLKlEXuFuk. Shunyi Yao, Guangda Chen, Lifan Pan, Jun Ma 0034, Jianmin Ji |
ICTAI | 4 |