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Ji Wu 0012

dblp:91/4957-12 · DBLP profile ↗
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4ranked-venue papers
2as first author
4since 2021 · last 2026
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021Systems, architecture and hardware · 2 · 1 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
3D vision · 100%
Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › neural rendering
3d gaussian splatting
0.912025
LiDAR-enhanced 3D Gaussian Splatting Mapping · ICRA 2025
Computer vision › 3D vision
3d scene reconstruction
0.912025
LiDAR-enhanced 3D Gaussian Splatting Mapping · ICRA 2025
Computer vision › 3D vision
point cloud processing
0.812024
QuadricsNet: Learning Concise Representation for Geometric Primitives in Point Clouds · ICRA 2024
Geometric modeling and processing › surface fitting
primitive fitting
0.812024
QuadricsNet: Learning Concise Representation for Geometric Primitives in Point Clouds · ICRA 2024
Geometric modeling and processing › surface fitting
quadric surface fitting
0.812024
QuadricsNet: Learning Concise Representation for Geometric Primitives in Point Clouds · ICRA 2024
Geometric modeling and processing
shape representation
0.812024
QuadricsNet: Learning Concise Representation for Geometric Primitives in Point Clouds · ICRA 2024
Computer vision › 3D vision
pose estimation
0.312025
LiDAR-enhanced 3D Gaussian Splatting Mapping · ICRA 2025

Methods — techniques the papers use, named apart from their topics

quadric parameterization · 1.5end-to-end learning · 1.5LiDAR point cloud fusion · 0.93d gaussian splatting · 0.9
YearPublicationVenuePosition
2026 UniCalib: Targetless LiDAR-camera Calibration via Probabilistic Flow on Unified Depth Representations
abstract
Online targetless extrinsic LiDAR-camera calibration is essential for robust perception in computer vision applications such as autonomous driving. However, existing methods struggle with the significant modality gap between heterogeneous sensors and fail to handle unreliable correspondences arising from real-world challenges like occlusions and dynamic objects. To address these issues, we introduce UniCalib, a novel method that performs calibration by estimating a probabilistic flow on unified depth representations. UniCalib first bridges the modality gap by converting both the camera images and the sparse LiDAR points into unified, dense depth maps, enabling a unified encoder to learn consistent features. Subsequently, it learns a probabilistic flow field that captures the correspondence uncertainty to improve robustness. This probabilistic approach is reinforced by a reliability map and a perceptually weighted sparse flow loss, which guide the model to suppress the influence of unreliable regions. Experimental results on three datasets validate the accuracy and generalization of UniCalib. In particular, it achieves a mean translation error of 0.550cm and a rotation error of 0.044° on the KITTI dataset. The code is available at https://github.com/han-15/UniCalib.
Xubo Zhu, Ji Wu 0012, Ximeng Cai, Wen Yang 0001, Huai Yu, Gui-Song Xia
WACV3
2026 QuadricsReg: Large-Scale Point Cloud Registration Using Semantic Quadric Primitives
Ji Wu 0012, Huai Yu, Ximeng Cai, Mingfeng Wang, Wen Yang 0001, Gui-Song Xia
IEEE Trans. Robotics1
2025 LiDAR-enhanced 3D Gaussian Splatting Mapping
abstract
This paper introduces LiGSM, a novel LiDARenhanced 3D Gaussian Splatting (3DGS) mapping framework that improves the accuracy and robustness of 3D scene mapping by integrating LiDAR data. LiGSM constructs joint loss from images and LiDAR point clouds to estimate the poses and optimize their extrinsic parameters, enabling dynamic adaptation to variations in sensor alignment. Furthermore, it leverages LiDAR point clouds to initialize 3DGS, providing a denser and more reliable starting points compared to sparse SfM points. In scene rendering, the framework augments standard image-based supervision with depth maps generated from LiDAR projections, ensuring an accurate scene representation in both geometry and photometry. Experiments on public and self-collected datasets demonstrate that LiGSM outperforms comparative methods in pose tracking and scene rendering.
Huai Yu, Ji Wu 0012, Wen Yang 0001, Gui-Song Xia
ICRA3
2024 QuadricsNet: Learning Concise Representation for Geometric Primitives in Point Clouds
abstract
This paper presents a novel framework to learn a concise geometric primitive representation for 3D point clouds. Different from representing each type of primitive individually, we focus on the challenging problem of how to achieve a concise and uniform representation robustly. We employ quadrics to represent diverse primitives with only 10 parameters and propose the first end-to-end learning-based framework, namely QuadricsNet, to parse quadrics in point clouds. The relationships between quadrics mathematical formulation and geometric attributes, including the type, scale and pose, are insightfully integrated for effective supervision of QuaidricsNet. Besides, a novel pattern-comprehensive dataset with quadrics segments and objects is collected for training and evaluation. Experiments demonstrate the effectiveness of our concise representation and the robustness of QuadricsNet. Our code is available at https://github.com/MichaelWu99-lab/QuadricsNet.
Ji Wu 0012, Huai Yu, Wen Yang 0001, Gui-Song Xia
ICRA1