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Ross J. Micheals

dblp:91/5239 · DBLP profile ↗
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8ranked-venue papers
2as first author
0since 2021 · last 2013
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-authorApplied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Trustworthy machine learning · 43% Probabilistic and Bayesian machine learning · 23% Speech recognition and synthesis · 20%
Computer architecture, parallel and distributed computing, and storage systems
2 papers
Performance modeling and evaluation · 100%
Network and information security
2 papers
Biometric security · 100%

Topics — the 11 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Probabilistic and Bayesian machine learning
extreme value theory
0.112011
Meta-Recognition: The Theory and Practice of Recognition Score Analysis · IEEE Trans. Pattern Anal. Mach. Intell. 2011
Machine learning › Trustworthy machine learning
robustness
0.112010
Robust Fusion: Extreme Value Theory for Recognition Score Normalization · ECCV (3) 2010
Natural language and speech › Speech recognition and synthesis › speaker recognition › speaker verification
score normalization
0.112010
Robust Fusion: Extreme Value Theory for Recognition Score Normalization · ECCV (3) 2010
Performance modeling and evaluation
benchmarking
0.122007
Improving Variance Estimation in Biometric Systems · CVPR 2007
Efficient Evaluation of Classification and Recognition Systems · CVPR (1) 2001
Performance modeling and evaluation
biometric system evaluation
0.112007
Improving Variance Estimation in Biometric Systems · CVPR 2007
Biometric security
biometric recognition
0.122011
Meta-Recognition: The Theory and Practice of Recognition Score Analysis · IEEE Trans. Pattern Anal. Mach. Intell. 2011
Robust Fusion: Extreme Value Theory for Recognition Score Normalization · ECCV (3) 2010
Computer vision › Video understanding and tracking
background subtraction
0.012001
Into the woods: visual surveillance of noncooperative and camouflaged targets in complex outdoor settings · Proc. IEEE 2001
Computer vision › Video understanding and tracking
video surveillance
0.012001
Into the woods: visual surveillance of noncooperative and camouflaged targets in complex outdoor settings · Proc. IEEE 2001
Performance modeling and evaluation
classifier evaluation
0.012001
Efficient Evaluation of Classification and Recognition Systems · CVPR (1) 2001
Performance modeling and evaluation › statistical analysis
confidence interval estimation
0.012001
Efficient Evaluation of Classification and Recognition Systems · CVPR (1) 2001
Computer vision › Segmentation and scene understanding
change detection
0.012001
Into the woods: visual surveillance of noncooperative and camouflaged targets in complex outdoor settings · Proc. IEEE 2001

Methods — techniques the papers use, named apart from their topics

weibull distribution · 0.2statistical extreme value theory · 0.2score normalization · 0.2extreme value theory · 0.2variance estimator · 0.1experimental design · 0.1spatio-temporal grouping · 0.0replicate statistics · 0.0omnidirectional video · 0.0
YearPublicationVenuePosition
2013 Sensitivity analysis for biometric systems: A methodology based on orthogonal experiment designs
Yooyoung Lee, James J. Filliben, Ross J. Micheals, P. Jonathon Phillips
Comput. Vis. Image Underst.3
2011 Meta-Recognition: The Theory and Practice of Recognition Score Analysis
abstract
In this paper, we define meta-recognition, a performance prediction method for recognition algorithms, and examine the theoretical basis for its postrecognition score analysis form through the use of the statistical extreme value theory (EVT). The ability to predict the performance of a recognition system based on its outputs for each match instance is desirable for a number of important reasons, including automatic threshold selection for determining matches and nonmatches, and automatic algorithm selection or weighting for multi-algorithm fusion. The emerging body of literature on postrecognition score analysis has been largely constrained to biometrics, where the analysis has been shown to successfully complement or replace image quality metrics as a predictor. We develop a new statistical predictor based upon the Weibull distribution, which produces accurate results on a per instance recognition basis across different recognition problems. Experimental results are provided for two different face recognition algorithms, a fingerprint recognition algorithm, a SIFT-based object recognition system, and a content-based image retrieval system.
Walter J. Scheirer, Anderson Rocha 0001, Ross J. Micheals, Terrance E. Boult
IEEE Trans. Pattern Anal. Mach. Intell.3
2010 Robust Fusion: Extreme Value Theory for Recognition Score Normalization
Walter J. Scheirer, Anderson Rocha 0001, Ross J. Micheals, Terrance E. Boult
ECCV (3)3
2007 Improving Variance Estimation in Biometric Systems
abstract
Measuring system performance seems conceptually straightforward. However, the interpretation of the results and predicting future performance remain as exceptional challenges in system evaluation. Robust experimental design is critical in evaluation, but there have been very few techniques to check designs for either overlooked associations or weak assumptions. For biometric & vision system evaluation, the complexity of the systems make a thorough exploration of the problem space impossible - this lack of verifiability in experimental design is a serious issue. In this paper, we present a new evaluation methodology that improves the accuracy of variance estimator via the discovery of false assumptions about the homogeneity of cofactors - i.e., when the data is not ''well mixed". The new methodology is then applied in the context of a biometric system evaluation with highly influential cofactors.
Ross J. Micheals, Terrance E. Boult
CVPR1
2004 Omni-directional visual surveillance
Terrance E. Boult, Ross J. Micheals, Michael Eckmann
Image Vis. Comput.3
2001 Efficient Evaluation of Classification and Recognition Systems
abstract
In this paper, a new framework for evaluating a variety of computer vision systems and components is introduced. This framework is particularly well suited for domains such as classification or recognition systems, where blind application of the i.i.d. assumption would reduce an evaluation's accuracy, such as with classification or recognition systems. With few exceptions, most previous work on vision system evaluation does not include confidence intervals, since they are difficult to calculate, and are often coupled with strict requirements. We show how a set of previously overlooked replicate statistics tools can be used to obtain tighter confidence intervals of evaluation estimates while simultaneously reducing the amount of data and computation required to reach such sound evaluatory conclusions. In the included application of the new methodology, the well-known FERET face recognition system evaluation is extended to incorporate standard errors and confidence intervals.
Ross J. Micheals, Terrance E. Boult
CVPR (1)1
2001 Into the woods: visual surveillance of noncooperative and camouflaged targets in complex outdoor settings
abstract
Autonomous video surveillance and monitoring of human subjects in video has a rich history. Many deployed systems are able to reliably track human motion in indoor and controlled outdoor environments, e.g., parking lots and university campuses. A challenging domain of vital military importance is the surveillance of noncooperative and camouflaged targets within cluttered outdoor settings. These situations require both sensitivity and a very wide field of view and, therefore, are a natural application of omnidirectional video. Fundamentally, target finding is a change detection problem. Detection of camouflaged and adversarial targets implies the need for extreme sensitivity. Unfortunately, blind change detection in woods and fields may lead to a high fraction of false alarms, since natural scene motion and lighting changes produce highly dynamic scenes. Naturally, this desire for high sensitivity leads to a direct tradeoff between miss detections and false alarms. This paper discusses the current state of the art in video-based target detection, including an analysis of background adaptation techniques. The primary focus of the paper is the Lehigh Omnidirectional Tracking System (LOTS) and its components. This includes adaptive multibackground modeling, quasi-connected components (a novel approach to spatio-temporal grouping), background subtraction analyses, and an overall system evaluation.
Terrance E. Boult, Ross J. Micheals, Michael Eckmann
Proc. IEEE2
1998 Applications of omnidirectional imaging: multi-body tracking and remote reality
abstract
Recently, S. Nayar (1997) introduced a parabolic imaging system that has a field of view of a full hemisphere or more. When used with a video camera the result is an omni-directional video stream that captures everything going around it. In the VAST Lab at Lehigh, we have been experimenting with these cameras, developing new variants, and developing omni-directional vision applications. We present an overview of omni-directional imaging and then two of our applications which we will be demonstrating. The first application is a frame-rate multi-body tracking system. The system uses an omni-directional imager and a standard PC to track multiple moving objects in all directions. The system is designed to provide perspective views of the most significant targets, either locally or over a network. The second application is something we call Remote Reality, which provides an immersive environment via omnidirectional imaging. It can use live or pre-recorded video from a remote location. While less interactive than traditional VR, remote reality has important advantages: there is no need for "model building" and the objects, textures and motions are not graphical approximations.
Terrance E. Boult, Weihong Yin, Ali Erkin, Peter Lewis, Chris Power, Ross J. Micheals
WACV7